2020-01-09 03:05:42 +00:00
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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2019-08-03 03:38:09 +00:00
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package org.geysermc.connector.utils;
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2020-03-11 00:40:51 +00:00
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import com.github.steveice10.mc.protocol.data.game.entity.Effect;
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2019-08-03 03:38:09 +00:00
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import org.geysermc.connector.entity.type.EntityType;
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public class EntityUtils {
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2020-04-21 05:28:44 +00:00
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/**
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* Convert Java edition effect IDs to Bedrock edition
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*
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* @param effect Effect to convert
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* @return The numeric ID for the Bedrock edition effect
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*/
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2020-03-11 00:40:51 +00:00
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public static int toBedrockEffectId(Effect effect) {
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switch (effect) {
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case GLOWING:
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case LUCK:
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case UNLUCK:
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case DOLPHINS_GRACE:
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case BAD_OMEN:
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case HERO_OF_THE_VILLAGE:
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return 0;
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case LEVITATION:
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return 24;
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case CONDUIT_POWER:
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return 26;
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case SLOW_FALLING:
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return 27;
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default:
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return effect.ordinal() + 1;
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2019-08-03 03:38:09 +00:00
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}
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}
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2020-04-21 05:28:44 +00:00
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/**
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* Converts a MobType to a Bedrock edition EntityType, returns null if the EntityType is not found
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*
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* @param type The MobType to convert
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* @return Converted EntityType
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*/
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2020-05-23 20:56:49 +00:00
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public static EntityType toBedrockEntity(com.github.steveice10.mc.protocol.data.game.entity.type.EntityType type) {
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2019-08-03 06:51:05 +00:00
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try {
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return EntityType.valueOf(type.name());
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} catch (IllegalArgumentException ex) {
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return null;
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}
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}
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2019-08-03 03:38:09 +00:00
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}
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