Geyser/connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java

587 lines
24 KiB
Java

/*
* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.session;
import com.github.steveice10.mc.auth.data.GameProfile;
import com.github.steveice10.mc.auth.exception.request.InvalidCredentialsException;
import com.github.steveice10.mc.auth.exception.request.RequestException;
import com.github.steveice10.mc.protocol.MinecraftProtocol;
import com.github.steveice10.mc.protocol.data.SubProtocol;
import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
import com.github.steveice10.mc.protocol.packet.handshake.client.HandshakePacket;
import com.github.steveice10.mc.protocol.packet.ingame.client.world.ClientTeleportConfirmPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerRespawnPacket;
import com.github.steveice10.mc.protocol.packet.login.server.LoginSuccessPacket;
import com.github.steveice10.packetlib.Client;
import com.github.steveice10.packetlib.event.session.*;
import com.github.steveice10.packetlib.packet.Packet;
import com.github.steveice10.packetlib.tcp.TcpSessionFactory;
import com.nukkitx.math.GenericMath;
import com.nukkitx.math.TrigMath;
import com.nukkitx.math.vector.*;
import com.nukkitx.protocol.bedrock.BedrockPacket;
import com.nukkitx.protocol.bedrock.BedrockServerSession;
import com.nukkitx.protocol.bedrock.data.ContainerId;
import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
import com.nukkitx.protocol.bedrock.data.GameRuleData;
import com.nukkitx.protocol.bedrock.data.PlayerPermission;
import com.nukkitx.protocol.bedrock.packet.*;
import it.unimi.dsi.fastutil.objects.Object2LongMap;
import it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import org.geysermc.common.AuthType;
import org.geysermc.common.window.FormWindow;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.command.CommandSender;
import org.geysermc.connector.entity.Entity;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.inventory.PlayerInventory;
import org.geysermc.connector.network.remote.RemoteServer;
import org.geysermc.connector.network.session.auth.AuthData;
import org.geysermc.connector.network.session.auth.BedrockClientData;
import org.geysermc.connector.network.session.cache.*;
import org.geysermc.connector.network.translators.world.WorldBorder;
import org.geysermc.connector.network.translators.BiomeTranslator;
import org.geysermc.connector.network.translators.EntityIdentifierRegistry;
import org.geysermc.connector.network.translators.PacketTranslatorRegistry;
import org.geysermc.connector.network.translators.item.ItemRegistry;
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
import org.geysermc.connector.utils.ChunkUtils;
import org.geysermc.connector.utils.LocaleUtils;
import org.geysermc.connector.utils.SkinUtils;
import org.geysermc.floodgate.util.BedrockData;
import org.geysermc.floodgate.util.EncryptionUtil;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.security.NoSuchAlgorithmException;
import java.security.PublicKey;
import java.security.spec.InvalidKeySpecException;
import java.util.UUID;
import java.util.concurrent.atomic.AtomicInteger;
@Getter
public class GeyserSession implements CommandSender {
private final GeyserConnector connector;
private final UpstreamSession upstream;
private RemoteServer remoteServer;
private Client downstream;
@Setter
private AuthData authData;
@Setter
private BedrockClientData clientData;
private PlayerEntity playerEntity;
private PlayerInventory inventory;
private ChunkCache chunkCache;
private EntityCache entityCache;
private InventoryCache inventoryCache;
private ScoreboardCache scoreboardCache;
private WindowCache windowCache;
@Setter
private TeleportCache teleportCache;
/**
* A map of Vector3i positions to Java entity IDs.
* Used for translating Bedrock block actions to Java entity actions.
*/
private final Object2LongMap<Vector3i> itemFrameCache = new Object2LongOpenHashMap<>();
private DataCache<Packet> javaPacketCache;
@Setter
private Vector2i lastChunkPosition = null;
private int renderDistance;
private boolean loggedIn;
private boolean loggingIn;
@Setter
private boolean spawned;
private boolean closed;
@Setter
private GameMode gameMode = GameMode.SURVIVAL;
private final AtomicInteger pendingDimSwitches = new AtomicInteger(0);
@Setter
private boolean sneaking;
@Setter
private boolean sprinting;
@Setter
private boolean jumping;
@Setter
private BlockState breakingBlock;
@Setter
private Vector3i lastBlockPlacePosition;
@Setter
private String lastBlockPlacedId;
@Setter
private boolean interacting;
@Setter
private Vector3i lastInteractionPosition;
@Setter
private boolean switchingDimension = false;
private boolean manyDimPackets = false;
private ServerRespawnPacket lastDimPacket = null;
@Setter
private Entity ridingVehicleEntity;
@Setter
private int craftSlot = 0;
@Setter
private WorldBorder worldBorder;
@Setter
private long lastWindowCloseTime = 0;
private MinecraftProtocol protocol;
public GeyserSession(GeyserConnector connector, BedrockServerSession bedrockServerSession) {
this.connector = connector;
this.upstream = new UpstreamSession(bedrockServerSession);
this.chunkCache = new ChunkCache(this);
this.entityCache = new EntityCache(this);
this.inventoryCache = new InventoryCache(this);
this.scoreboardCache = new ScoreboardCache(this);
this.windowCache = new WindowCache(this);
this.playerEntity = new PlayerEntity(new GameProfile(UUID.randomUUID(), "unknown"), 1, 1, Vector3f.ZERO, Vector3f.ZERO, Vector3f.ZERO);
this.inventory = new PlayerInventory();
this.javaPacketCache = new DataCache<>();
this.spawned = false;
this.loggedIn = false;
this.inventoryCache.getInventories().put(0, inventory);
}
public void connect(RemoteServer remoteServer) {
startGame();
this.remoteServer = remoteServer;
ChunkUtils.sendEmptyChunks(this, playerEntity.getPosition().toInt(), 0, false);
BiomeDefinitionListPacket biomeDefinitionListPacket = new BiomeDefinitionListPacket();
biomeDefinitionListPacket.setTag(BiomeTranslator.BIOMES);
upstream.sendPacket(biomeDefinitionListPacket);
AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
entityPacket.setTag(EntityIdentifierRegistry.ENTITY_IDENTIFIERS);
upstream.sendPacket(entityPacket);
InventoryContentPacket creativePacket = new InventoryContentPacket();
creativePacket.setContainerId(ContainerId.CREATIVE);
creativePacket.setContents(ItemRegistry.CREATIVE_ITEMS);
upstream.sendPacket(creativePacket);
PlayStatusPacket playStatusPacket = new PlayStatusPacket();
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
upstream.sendPacket(playStatusPacket);
}
public void fetchOurSkin(PlayerListPacket.Entry entry) {
PlayerSkinPacket playerSkinPacket = new PlayerSkinPacket();
playerSkinPacket.setUuid(authData.getUUID());
playerSkinPacket.setSkin(entry.getSkin());
playerSkinPacket.setOldSkinName("OldName");
playerSkinPacket.setNewSkinName("NewName");
playerSkinPacket.setTrustedSkin(true);
upstream.sendPacket(playerSkinPacket);
getConnector().getLogger().debug("Sending skin for " + playerEntity.getUsername() + " " + authData.getUUID());
}
public void login() {
if (connector.getAuthType() != AuthType.ONLINE) {
connector.getLogger().info(
"Attempting to login using " + connector.getAuthType().name().toLowerCase() + " mode... " +
(connector.getAuthType() == AuthType.OFFLINE ?
"authentication is disabled." : "authentication will be encrypted"
)
);
authenticate(authData.getName());
}
}
public void authenticate(String username) {
authenticate(username, "");
}
public void authenticate(String username, String password) {
if (loggedIn) {
connector.getLogger().severe(username + " is already logged in!");
return;
}
loggingIn = true;
// new thread so clients don't timeout
new Thread(() -> {
try {
if (password != null && !password.isEmpty()) {
protocol = new MinecraftProtocol(username, password);
} else {
protocol = new MinecraftProtocol(username);
}
boolean floodgate = connector.getAuthType() == AuthType.FLOODGATE;
final PublicKey publicKey;
if (floodgate) {
PublicKey key = null;
try {
key = EncryptionUtil.getKeyFromFile(
connector.getConfig().getFloodgateKeyFile(),
PublicKey.class
);
} catch (IOException | InvalidKeySpecException | NoSuchAlgorithmException e) {
connector.getLogger().error("Error while reading Floodgate key file", e);
}
publicKey = key;
} else publicKey = null;
if (publicKey != null) {
connector.getLogger().info("Loaded Floodgate key!");
}
downstream = new Client(remoteServer.getAddress(), remoteServer.getPort(), protocol, new TcpSessionFactory());
downstream.getSession().addListener(new SessionAdapter() {
@Override
public void packetSending(PacketSendingEvent event) {
//todo move this somewhere else
if (event.getPacket() instanceof HandshakePacket && floodgate) {
String encrypted = "";
try {
encrypted = EncryptionUtil.encryptBedrockData(publicKey, new BedrockData(
clientData.getGameVersion(),
authData.getName(),
authData.getXboxUUID(),
clientData.getDeviceOS().ordinal(),
clientData.getLanguageCode(),
clientData.getCurrentInputMode().ordinal(),
upstream.getSession().getAddress().getAddress().getHostAddress()
));
} catch (Exception e) {
connector.getLogger().error("Failed to encrypt message", e);
}
HandshakePacket handshakePacket = event.getPacket();
event.setPacket(new HandshakePacket(
handshakePacket.getProtocolVersion(),
handshakePacket.getHostname() + '\0' + BedrockData.FLOODGATE_IDENTIFIER + '\0' + encrypted,
handshakePacket.getPort(),
handshakePacket.getIntent()
));
}
}
@Override
public void connected(ConnectedEvent event) {
loggingIn = false;
loggedIn = true;
connector.getLogger().info(authData.getName() + " (logged in as: " + protocol.getProfile().getName() + ")" + " has connected to remote java server on address " + remoteServer.getAddress());
playerEntity.setUuid(protocol.getProfile().getId());
playerEntity.setUsername(protocol.getProfile().getName());
String locale = clientData.getLanguageCode();
// Let the user know there locale may take some time to download
// as it has to be extracted from a JAR
if (locale.toLowerCase().equals("en_us") && !LocaleUtils.LOCALE_MAPPINGS.containsKey("en_us")) {
sendMessage("Downloading your locale (en_us) this may take some time");
}
// Download and load the language for the player
LocaleUtils.downloadAndLoadLocale(locale);
}
@Override
public void disconnected(DisconnectedEvent event) {
loggingIn = false;
loggedIn = false;
connector.getLogger().info(authData.getName() + " has disconnected from remote java server on address " + remoteServer.getAddress() + " because of " + event.getReason());
if (event.getCause() != null) {
event.getCause().printStackTrace();
}
upstream.disconnect(event.getReason());
}
@Override
public void packetReceived(PacketReceivedEvent event) {
if (!closed) {
//handle consecutive respawn packets
if (event.getPacket().getClass().equals(ServerRespawnPacket.class)) {
manyDimPackets = lastDimPacket != null;
lastDimPacket = event.getPacket();
return;
} else if (lastDimPacket != null) {
PacketTranslatorRegistry.JAVA_TRANSLATOR.translate(lastDimPacket.getClass(), lastDimPacket, GeyserSession.this);
lastDimPacket = null;
}
// Required, or else Floodgate players break with Bukkit chunk caching
if (event.getPacket() instanceof LoginSuccessPacket) {
GameProfile profile = ((LoginSuccessPacket) event.getPacket()).getProfile();
playerEntity.setUsername(profile.getName());
playerEntity.setUuid(profile.getId());
// Check if they are not using a linked account
if (connector.getAuthType() == AuthType.OFFLINE || playerEntity.getUuid().getMostSignificantBits() == 0) {
SkinUtils.handleBedrockSkin(playerEntity, clientData);
}
}
PacketTranslatorRegistry.JAVA_TRANSLATOR.translate(event.getPacket().getClass(), event.getPacket(), GeyserSession.this);
}
}
@Override
public void packetError(PacketErrorEvent event) {
connector.getLogger().warning("Downstream packet error! " + event.getCause().getMessage());
if (connector.getConfig().isDebugMode())
event.getCause().printStackTrace();
event.setSuppress(true);
}
});
downstream.getSession().connect();
connector.addPlayer(this);
} catch (InvalidCredentialsException | IllegalArgumentException e) {
connector.getLogger().info("User '" + username + "' entered invalid login info, kicking.");
disconnect("Invalid/incorrect login info");
} catch (RequestException ex) {
ex.printStackTrace();
}
}).start();
}
public void disconnect(String reason) {
if (!closed) {
loggedIn = false;
if (downstream != null && downstream.getSession() != null) {
downstream.getSession().disconnect(reason);
}
if (upstream != null && !upstream.isClosed()) {
connector.getPlayers().remove(this.upstream.getAddress());
upstream.disconnect(reason);
}
}
this.chunkCache = null;
this.entityCache = null;
this.scoreboardCache = null;
this.inventoryCache = null;
this.windowCache = null;
closed = true;
}
public void close() {
disconnect("Server closed.");
}
public void setAuthenticationData(AuthData authData) {
this.authData = authData;
}
@Override
public String getName() {
return authData.getName();
}
@Override
public void sendMessage(String message) {
TextPacket textPacket = new TextPacket();
textPacket.setPlatformChatId("");
textPacket.setSourceName("");
textPacket.setXuid("");
textPacket.setType(TextPacket.Type.CHAT);
textPacket.setNeedsTranslation(false);
textPacket.setMessage(message);
upstream.sendPacket(textPacket);
}
public void sendActionBar(String text) {
SetTitlePacket setTitlePacket = new SetTitlePacket();
setTitlePacket.setType(SetTitlePacket.Type.SET_ACTIONBAR_MESSAGE);
setTitlePacket.setText(text);
setTitlePacket.setFadeInTime(0);
setTitlePacket.setStayTime(0);
setTitlePacket.setFadeOutTime(0);
upstream.sendPacket(setTitlePacket);
}
@Override
public boolean isConsole() {
return false;
}
public void sendForm(FormWindow window, int id) {
windowCache.showWindow(window, id);
}
public void setRenderDistance(int renderDistance) {
renderDistance = GenericMath.ceil(++renderDistance * TrigMath.SQRT_OF_TWO); //square to circle
if (renderDistance > 32) renderDistance = 32; // <3 u ViaVersion but I don't like crashing clients x)
this.renderDistance = renderDistance;
ChunkRadiusUpdatedPacket chunkRadiusUpdatedPacket = new ChunkRadiusUpdatedPacket();
chunkRadiusUpdatedPacket.setRadius(renderDistance);
upstream.sendPacket(chunkRadiusUpdatedPacket);
}
public InetSocketAddress getSocketAddress() {
return this.upstream.getAddress();
}
public void sendForm(FormWindow window) {
windowCache.showWindow(window);
}
private void startGame() {
StartGamePacket startGamePacket = new StartGamePacket();
startGamePacket.setUniqueEntityId(playerEntity.getGeyserId());
startGamePacket.setRuntimeEntityId(playerEntity.getGeyserId());
startGamePacket.setPlayerGamemode(0);
startGamePacket.setPlayerPosition(Vector3f.from(0, 69, 0));
startGamePacket.setRotation(Vector2f.from(1, 1));
startGamePacket.setSeed(-1);
startGamePacket.setDimensionId(playerEntity.getDimension());
startGamePacket.setGeneratorId(1);
startGamePacket.setLevelGamemode(0);
startGamePacket.setDifficulty(1);
startGamePacket.setDefaultSpawn(Vector3i.ZERO);
startGamePacket.setAchievementsDisabled(true);
startGamePacket.setTime(-1);
startGamePacket.setEduEditionOffers(0);
startGamePacket.setEduFeaturesEnabled(false);
startGamePacket.setRainLevel(0);
startGamePacket.setLightningLevel(0);
startGamePacket.setMultiplayerGame(true);
startGamePacket.setBroadcastingToLan(true);
startGamePacket.getGamerules().add(new GameRuleData<>("showcoordinates", true));
startGamePacket.setPlatformBroadcastMode(GamePublishSetting.PUBLIC);
startGamePacket.setXblBroadcastMode(GamePublishSetting.PUBLIC);
startGamePacket.setCommandsEnabled(true);
startGamePacket.setTexturePacksRequired(false);
startGamePacket.setBonusChestEnabled(false);
startGamePacket.setStartingWithMap(false);
startGamePacket.setTrustingPlayers(true);
startGamePacket.setDefaultPlayerPermission(PlayerPermission.MEMBER);
startGamePacket.setServerChunkTickRange(4);
startGamePacket.setBehaviorPackLocked(false);
startGamePacket.setResourcePackLocked(false);
startGamePacket.setFromLockedWorldTemplate(false);
startGamePacket.setUsingMsaGamertagsOnly(false);
startGamePacket.setFromWorldTemplate(false);
startGamePacket.setWorldTemplateOptionLocked(false);
startGamePacket.setLevelId("world");
startGamePacket.setWorldName("world");
startGamePacket.setPremiumWorldTemplateId("00000000-0000-0000-0000-000000000000");
// startGamePacket.setCurrentTick(0);
startGamePacket.setEnchantmentSeed(0);
startGamePacket.setMultiplayerCorrelationId("");
startGamePacket.setBlockPalette(BlockTranslator.BLOCKS);
startGamePacket.setItemEntries(ItemRegistry.ITEMS);
startGamePacket.setVanillaVersion("*");
// startGamePacket.setMovementServerAuthoritative(true);
upstream.sendPacket(startGamePacket);
}
public boolean confirmTeleport(Vector3d position) {
if (teleportCache != null) {
if (!teleportCache.canConfirm(position)) {
GeyserConnector.getInstance().getLogger().debug("Unconfirmed Teleport " + teleportCache.getTeleportConfirmId()
+ " Ignore movement " + position + " expected " + teleportCache);
return false;
}
int teleportId = teleportCache.getTeleportConfirmId();
teleportCache = null;
ClientTeleportConfirmPacket teleportConfirmPacket = new ClientTeleportConfirmPacket(teleportId);
sendDownstreamPacket(teleportConfirmPacket);
}
return true;
}
/**
* Queue a packet to be sent to player.
*
* @param packet the bedrock packet from the NukkitX protocol lib
*/
public void sendUpstreamPacket(BedrockPacket packet) {
if (upstream != null && !upstream.isClosed()) {
upstream.sendPacket(packet);
} else {
connector.getLogger().debug("Tried to send upstream packet " + packet.getClass().getSimpleName() + " but the session was null");
}
}
/**
* Send a packet immediately to the player.
*
* @param packet the bedrock packet from the NukkitX protocol lib
*/
public void sendUpstreamPacketImmediately(BedrockPacket packet) {
if (upstream != null && !upstream.isClosed()) {
upstream.sendPacketImmediately(packet);
} else {
connector.getLogger().debug("Tried to send upstream packet " + packet.getClass().getSimpleName() + " immediately but the session was null");
}
}
/**
* Send a packet to the remote server.
*
* @param packet the java edition packet from MCProtocolLib
*/
public void sendDownstreamPacket(Packet packet) {
if (downstream != null && downstream.getSession() != null && protocol.getSubProtocol().equals(SubProtocol.GAME)) {
downstream.getSession().send(packet);
} else {
connector.getLogger().debug("Tried to send downstream packet " + packet.getClass().getSimpleName() + " before connected to the server");
}
}
}