RednedEpic
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f52684f0dd
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Fix teleportation
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2020-02-15 19:06:18 -06:00 |
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RednedEpic
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ee85abf34c
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Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
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2020-02-15 17:39:34 -06:00 |
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RednedEpic
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e6d166d4d4
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Merge branch 'master' into feature/new-protocol-lib
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2020-02-14 17:58:53 -06:00 |
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RednedEpic
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4bb34cdcce
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Merge branch 'master' into feature/new-protocol-lib
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2020-02-14 17:57:28 -06:00 |
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RednedEpic
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4186715083
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Update to NukkitX Protocol Lib 2.5.0 release
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2020-02-14 17:39:26 -06:00 |
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RednedEpic
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bf90b803ca
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Fix interact and attack in interact translator
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2020-02-14 17:27:08 -06:00 |
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AJ Ferguson
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35bf1b455e
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Fix new player entity data getting lost while loading skin
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2020-02-13 17:45:15 -09:00 |
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AJ Ferguson
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fa7324e1f5
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Add support for offhand
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2020-02-13 17:45:14 -09:00 |
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AJ Ferguson
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b18b83fd9a
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Fix armor not showing if partially armored
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2020-02-13 17:45:14 -09:00 |
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AJ Ferguson
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276a8d6485
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Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
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2020-02-13 17:45:14 -09:00 |
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SupremeMortal
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c70cf0bb47
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Make biomes tag final
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2020-02-09 22:55:07 +00:00 |
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SupremeMortal
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f9cd88eaa2
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Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
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2020-02-09 22:53:57 +00:00 |
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SupremeMortal
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9594b42523
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Add waterlogging support
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2020-02-09 22:06:22 +00:00 |
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SupremeMortal
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c9f33f8344
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Pull in new submodule changes
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2020-02-09 21:22:39 +00:00 |
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OnlyBMan
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0bb18d26b0
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Load biome definitions only once instead of everytime a new player joins
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2020-02-05 22:02:23 -05:00 |
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OnlyBMan
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4dff067faa
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Add biomes
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2020-02-05 21:10:34 -05:00 |
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RednedEpic
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0cf574ddcb
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Merge branch 'master' into feature/direct-block-mapping
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2020-02-05 18:59:20 -06:00 |
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RednedEpic
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4f461bf374
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Start on converting to the new NukkitX protocol library updates
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2020-02-05 18:55:34 -06:00 |
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RednedEpic
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989312835f
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Fix custom name visible flag (Closes #137)
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2020-01-26 00:05:05 -06:00 |
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RednedEpic
|
ed322029f3
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Update hybrid mode reference to 'floodgate' in config.yml
|
2020-01-18 17:53:56 -06:00 |
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RednedEpic
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843c7a3047
|
Add support for showing item in hand for entities (Closes #106)
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2020-01-11 13:05:43 -06:00 |
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AJ Ferguson
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9f7cba1915
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Fix build error caused by mappings submodule
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2020-01-08 19:48:03 -09:00 |
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RednedEpic
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dc594ee22c
|
Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
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2020-01-08 21:05:42 -06:00 |
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RednedEpic
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b1d93fb633
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Organize entity packages a bit more
|
2020-01-08 20:35:00 -06:00 |
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RednedEpic
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814da2453c
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Implement sheep colors and shearing (Closes #126)
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2020-01-08 20:26:44 -06:00 |
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Tim203
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c5205cc873
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Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
|
2020-01-07 22:29:49 +01:00 |
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AJ Ferguson
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8a19e35342
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Update mappings submodule
|
2019-12-31 16:49:30 -09:00 |
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SupremeMortal
|
d686a009d1
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Fix most block palette issues. Others are due to the mappings
|
2019-12-31 23:24:54 +00:00 |
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AJ Ferguson
|
cc4cfd020e
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Support end credits
|
2019-12-30 19:26:11 -09:00 |
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AJ Ferguson
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423d02306c
|
Fix compass
|
2019-12-30 19:24:21 -09:00 |
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SupremeMortal
|
94851ef4b8
|
Move all block related code into BlockTranslator
It makes more sense.
|
2019-12-31 00:14:38 +00:00 |
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SupremeMortal
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2e46ecf28f
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Rename map and use correct ID when entering.
|
2019-12-30 23:37:30 +00:00 |
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SupremeMortal
|
6599aefc43
|
Use correct ID for duplicates
|
2019-12-30 23:35:28 +00:00 |
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SupremeMortal
|
b96ef99beb
|
Start working on direct block mapping.
This will not work
|
2019-12-30 23:33:27 +00:00 |
|
AJ Ferguson
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377a87f7e3
|
Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
|
2019-12-29 01:45:57 -09:00 |
|
AJ Ferguson
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4153e98134
|
Change lighting fix method
|
2019-12-28 23:20:48 -09:00 |
|
AJ Ferguson
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c4658ecdae
|
Small changes
|
2019-12-28 21:45:41 -09:00 |
|
AJ Ferguson
|
6635241526
|
Fix rare slow dimension switching
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2019-12-28 21:15:12 -09:00 |
|
AJ Ferguson
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782feed641
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Fix lighting when reloading world
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2019-12-28 18:17:00 -09:00 |
|
AJ Ferguson
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b2f86ec20b
|
Rewrite dimension code
New code does not rely on pausing the thread
|
2019-12-28 04:35:21 -09:00 |
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AJ Ferguson
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8efeb3fe25
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Fix exception when removing all entities
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2019-12-27 03:03:12 -09:00 |
|
AJ Ferguson
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cc0b3293bf
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Start fixing dimension switching and respawning
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2019-12-27 02:29:46 -09:00 |
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Redned
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2ed492edb8
|
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
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2019-12-24 17:08:50 -06:00 |
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OnlyBMan
|
0f70ad087c
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Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
|
2019-12-24 11:07:36 -05:00 |
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Redned
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97d8b8db68
|
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
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2019-12-23 12:03:15 -06:00 |
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LegacyGamerHD
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1f7b8ba5d5
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Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14
* Fixes
* Remove debug
|
2019-12-23 11:47:31 -06:00 |
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OnlyBMan
|
efd5bae13b
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Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
|
2019-12-22 12:35:22 -05:00 |
|
AJ Ferguson
|
776d4c6585
|
Optimize waterlogged check
|
2019-12-22 00:32:49 -09:00 |
|
AJ Ferguson
|
a4279d1f34
|
Fix bubble columns
|
2019-12-21 14:14:20 -09:00 |
|
AJ Ferguson
|
d06f963b67
|
Block states and fix waterlogged blocks
|
2019-12-20 20:05:20 -09:00 |
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