Commit graph

13 commits

Author SHA1 Message Date
RednedEpic
dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
AJ Ferguson
b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson
8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
RednedEpic
cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic
7571df9903 Attempt to reduce memory usage and fix not being disconnected from Java 2019-10-16 13:55:05 -05:00
Tim203
15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
Tim203
5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Tim203
0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Tim203
cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Tim203
30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203
1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
RednedEpic
c114e4d541 (A lot) more work on entities 2019-08-03 01:51:05 -05:00
RednedEpic
d496d4958e Start work on entity translations 2019-08-02 22:38:09 -05:00