Commit Graph

30 Commits

Author SHA1 Message Date
Camotoy 498b058aba
World border improvements (#488) 2020-06-04 16:56:16 -04:00
ForceUpdate1 d0a2f6ac27
Fix movement issues #466 (#473) 2020-05-04 01:06:08 -05:00
rtm516 bea070395f
Handle player teleports properly (#389)
* Handle player teleports properly

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>

* impl teleport cache

* impl teleport cache

* removed debugs

* Cleanup

Co-authored-by: ForceUpdate1 <mneuhaus44@gmail.com>
2020-04-29 11:06:25 -05:00
AJ Ferguson 357b681841
Fix movement when far away from the center of the world (#419)
* Fix movement when far away from the center of the world

* Add comment on why we parse a float as string

Co-authored-by: Redned <redned235@gmail.com>
2020-04-24 22:56:56 -05:00
Ender bbf6683bd8 Make all translators annotation based 2020-03-23 23:24:17 -05:00
RednedEpic 2bdf3d4d7f Merge branch 'master' into plugin 2020-02-26 19:31:19 -06:00
RednedEpic 4c87a13e25 Snap height only if on ground
(Original commit 2dc6ab453f931ac2083a6d142e963beb0a101b94)
2020-02-25 19:36:36 -06:00
RednedEpic f5bc328737 Merge branch 'master' into feature/new-protocol-lib 2020-02-25 18:54:31 -06:00
RednedEpic f0e01ab1c9 Fix getting stuck in wall bug
Due to java doubles being somewhat more "precise" and bedrock positions being sent in floats instead, this caused bedrock players to get stuck in blocks when jumping or running near them in a certain way, thus causing the server to try and correct their position, potentially flagging anticheats and causing the server to print a "moved wrongly" message in console.

See: https://stackoverflow.com/questions/322749/retain-precision-with-double-in-java
2020-02-25 18:50:09 -06:00
RednedEpic ee85abf34c Fix player movement not being visible, movement bugs and laggy entities
(Addresses #74, #109)
2020-02-15 17:39:34 -06:00
AJ Ferguson 13f198845c Fix bugs when rapidly switching dimensions 2020-02-05 19:21:09 -09:00
RednedEpic 52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
AJ Ferguson b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
RednedEpic e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
AJ Ferguson fd95b8b36a Slightly improve movement
A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
RednedEpic 20dda985bc Comment out unneeded collision code
This may be handy in the future, but right now it serves no purpose.
2019-10-16 13:10:27 -05:00
RednedEpic 0ac89f4880 Implement dimension changing and debugize 'moved too quickly' messages 2019-10-15 21:47:28 -05:00
RednedEpic 3c9fab9fc4 Merge branch 'remapper' into master 2019-10-11 19:24:08 -05:00
RednedEpic a125967ec3 Implement new remapper 2019-10-09 19:11:50 -05:00
Tim203 15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
Tim203 a7bd9da644 Bugfixes 2019-10-05 00:29:33 +02:00
Tim203 5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Tim203 0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Tim203 cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Redned fac7093bff Add position checker to prevent false movements
Sometimes this caused bugs on servers and made anticheats go wild. This should resolve most of the movement issues regarding that.
2019-09-15 20:25:16 -05:00
Redned 7f051bd6bc Start work on a basic chunk cache and block collision detection 2019-09-15 18:34:14 -05:00
RednedEpic 1bf4e5289a Implement more player actions 2019-09-13 20:12:36 -05:00
RednedEpic a69aa8ebdb Implement player movement 2019-09-13 19:37:06 -05:00