Commit Graph

223 Commits

Author SHA1 Message Date
RednedEpic 41a24ca6ab Merge branch 'master' into plugin 2020-02-16 13:25:37 -06:00
AJ Ferguson 2d0a584106 Fix swimming 2020-02-15 01:18:41 -09:00
AJ Ferguson 35bf1b455e Fix new player entity data getting lost while loading skin 2020-02-13 17:45:15 -09:00
AJ Ferguson fa7324e1f5 Add support for offhand 2020-02-13 17:45:14 -09:00
SupremeMortal f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
 Conflicts:
	connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal 9594b42523
Add waterlogging support 2020-02-09 22:06:22 +00:00
OnlyBMan 0bb18d26b0 Load biome definitions only once instead of everytime a new player joins 2020-02-05 22:02:23 -05:00
OnlyBMan 4dff067faa Add biomes 2020-02-05 21:10:34 -05:00
RednedEpic 0cf574ddcb Merge branch 'master' into feature/direct-block-mapping 2020-02-05 18:59:20 -06:00
AJ Ferguson 3e4fd618e5
Fix offline auth bug
Handled in GeyserSession#connect
2020-01-28 23:28:23 -09:00
RednedEpic 240f41ff03 Use Path instead of File for floodgate key file in config
...and fix related issues with the file not being found.
2020-01-26 11:22:21 -06:00
RednedEpic cc3cf70257 Search for key in Geyser plugin folder in plugin versions 2020-01-25 22:59:00 -06:00
Tim203 ba724bb7d6 Added the Nintendo Switch as DeviceOS 2020-01-25 13:10:58 +01:00
RednedEpic 6702c59a15 Fix auth type check from merge conflict 2020-01-18 16:50:17 -06:00
RednedEpic 88fc3cf843 Fix building 2020-01-18 16:48:46 -06:00
RednedEpic 52b23950ea Merge branch 'master' into plugin (should fix building) 2020-01-18 16:46:07 -06:00
RednedEpic dc594ee22c Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
Tim203 c5205cc873 Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
2020-01-07 22:29:49 +01:00
RednedEpic 2fc591e341 Merge Floodgate changes 2020-01-03 23:58:58 -06:00
RednedEpic 0c24ffc629 Merge branch 'master' into plugin 2020-01-03 23:25:00 -06:00
RednedEpic 7d14d079ef Fix NPE with ServerInfo being null for ping passthrough 2020-01-02 12:37:30 -06:00
SupremeMortal d686a009d1
Fix most block palette issues. Others are due to the mappings 2019-12-31 23:24:54 +00:00
AJ Ferguson cc4cfd020e Support end credits 2019-12-30 19:26:11 -09:00
AJ Ferguson 423d02306c Fix compass 2019-12-30 19:24:21 -09:00
SupremeMortal 94851ef4b8
Move all block related code into BlockTranslator
It makes more sense.
2019-12-31 00:14:38 +00:00
AJ Ferguson 377a87f7e3 Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
2019-12-29 01:45:57 -09:00
AJ Ferguson 4153e98134 Change lighting fix method 2019-12-28 23:20:48 -09:00
AJ Ferguson c4658ecdae Small changes 2019-12-28 21:45:41 -09:00
AJ Ferguson 6635241526 Fix rare slow dimension switching 2019-12-28 21:15:12 -09:00
AJ Ferguson 782feed641 Fix lighting when reloading world 2019-12-28 18:17:00 -09:00
AJ Ferguson b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson 8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
AJ Ferguson cc0b3293bf Start fixing dimension switching and respawning 2019-12-27 02:29:46 -09:00
Redned 97d8b8db68
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
2019-12-23 12:03:15 -06:00
LegacyGamerHD 1f7b8ba5d5 Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14

* Fixes

* Remove debug
2019-12-23 11:47:31 -06:00
AJ Ferguson 776d4c6585 Optimize waterlogged check 2019-12-22 00:32:49 -09:00
AJ Ferguson a4279d1f34 Fix bubble columns 2019-12-21 14:14:20 -09:00
RednedEpic e38322a3ec Nuke plugin API
https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif
2019-12-21 11:35:48 -06:00
RednedEpic d062e36fae Merge branch 'master' into plugin 2019-12-21 10:05:21 -06:00
AJ Ferguson d06f963b67 Block states and fix waterlogged blocks 2019-12-20 20:05:20 -09:00
Tim203 64b04330c3 Added the player his IP to the transferable data 2019-12-17 23:27:29 +01:00
RednedEpic f0e02aad32 Initial 1.14 Bedrock support 2019-12-10 19:06:18 -06:00
Tim203 9527709c59 Merge branch 'master' of https://github.com/GeyserMC/Geyser
 Conflicts:
	common/pom.xml
	connector/src/main/java/org/geysermc/connector/utils/SkinUtils.java
2019-12-10 20:52:42 +01:00
AJ Ferguson fd95b8b36a Slightly improve movement
A lot more work is needed to fix movement.
2019-12-05 21:54:29 -09:00
SupremeMortal 6e8a0847b4
Fix typo from protocol lib 2019-12-04 18:13:49 +00:00
RednedEpic 1c2ef99a54 Separate bootstrap and allow for Geyser to run on Bukkit (Addresses #54) 2019-12-01 15:16:52 -06:00
RednedEpic 2c10274fc3 Break entities into separate classes and add equipment translator
This should make the process of translating entity metadata a whole lot easier and more organized. Future features involving entities and checking if they're capable of doing certain things should also be much easier now.
2019-11-30 18:19:03 -06:00
RednedEpic cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
Tim203 f1b19fc04e Little changes 2019-11-30 19:10:29 +01:00
Tim203 1c48279a9f Little changes 2019-11-30 18:38:09 +01:00