AJ Ferguson
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2d0a584106
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Fix swimming
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2020-02-15 01:18:41 -09:00 |
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AJ Ferguson
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35bf1b455e
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Fix new player entity data getting lost while loading skin
|
2020-02-13 17:45:15 -09:00 |
|
AJ Ferguson
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fa7324e1f5
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Add support for offhand
|
2020-02-13 17:45:14 -09:00 |
|
AJ Ferguson
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b18b83fd9a
|
Fix armor not showing if partially armored
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2020-02-13 17:45:14 -09:00 |
|
AJ Ferguson
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276a8d6485
|
Fix hotbar slot changing when the player's hand is updated
The default value is 0.
-1 seems to leave the selected hotbar slot unchanged.
|
2020-02-13 17:45:14 -09:00 |
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SupremeMortal
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c70cf0bb47
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Make biomes tag final
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2020-02-09 22:55:07 +00:00 |
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SupremeMortal
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f9cd88eaa2
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Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
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2020-02-09 22:53:57 +00:00 |
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SupremeMortal
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9594b42523
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Add waterlogging support
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2020-02-09 22:06:22 +00:00 |
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SupremeMortal
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c9f33f8344
|
Pull in new submodule changes
|
2020-02-09 21:22:39 +00:00 |
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OnlyBMan
|
0bb18d26b0
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Load biome definitions only once instead of everytime a new player joins
|
2020-02-05 22:02:23 -05:00 |
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OnlyBMan
|
4dff067faa
|
Add biomes
|
2020-02-05 21:10:34 -05:00 |
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RednedEpic
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0cf574ddcb
|
Merge branch 'master' into feature/direct-block-mapping
|
2020-02-05 18:59:20 -06:00 |
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RednedEpic
|
989312835f
|
Fix custom name visible flag (Closes #137)
|
2020-01-26 00:05:05 -06:00 |
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RednedEpic
|
ed322029f3
|
Update hybrid mode reference to 'floodgate' in config.yml
|
2020-01-18 17:53:56 -06:00 |
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RednedEpic
|
843c7a3047
|
Add support for showing item in hand for entities (Closes #106)
|
2020-01-11 13:05:43 -06:00 |
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AJ Ferguson
|
9f7cba1915
|
Fix build error caused by mappings submodule
|
2020-01-08 19:48:03 -09:00 |
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RednedEpic
|
dc594ee22c
|
Update license headers
Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
|
2020-01-08 21:05:42 -06:00 |
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RednedEpic
|
b1d93fb633
|
Organize entity packages a bit more
|
2020-01-08 20:35:00 -06:00 |
|
RednedEpic
|
814da2453c
|
Implement sheep colors and shearing (Closes #126)
|
2020-01-08 20:26:44 -06:00 |
|
Tim203
|
c5205cc873
|
Added a simple way to identify Geyser players.
Keep in mind that using this to identify players is less secure than using Floodgate
|
2020-01-07 22:29:49 +01:00 |
|
AJ Ferguson
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8a19e35342
|
Update mappings submodule
|
2019-12-31 16:49:30 -09:00 |
|
SupremeMortal
|
d686a009d1
|
Fix most block palette issues. Others are due to the mappings
|
2019-12-31 23:24:54 +00:00 |
|
AJ Ferguson
|
cc4cfd020e
|
Support end credits
|
2019-12-30 19:26:11 -09:00 |
|
AJ Ferguson
|
423d02306c
|
Fix compass
|
2019-12-30 19:24:21 -09:00 |
|
SupremeMortal
|
94851ef4b8
|
Move all block related code into BlockTranslator
It makes more sense.
|
2019-12-31 00:14:38 +00:00 |
|
SupremeMortal
|
2e46ecf28f
|
Rename map and use correct ID when entering.
|
2019-12-30 23:37:30 +00:00 |
|
SupremeMortal
|
6599aefc43
|
Use correct ID for duplicates
|
2019-12-30 23:35:28 +00:00 |
|
SupremeMortal
|
b96ef99beb
|
Start working on direct block mapping.
This will not work
|
2019-12-30 23:33:27 +00:00 |
|
AJ Ferguson
|
377a87f7e3
|
Fix health edge case
If the java server sent a health value between 0 and 1, the player would die in the bedrock client
|
2019-12-29 01:45:57 -09:00 |
|
AJ Ferguson
|
4153e98134
|
Change lighting fix method
|
2019-12-28 23:20:48 -09:00 |
|
AJ Ferguson
|
c4658ecdae
|
Small changes
|
2019-12-28 21:45:41 -09:00 |
|
AJ Ferguson
|
6635241526
|
Fix rare slow dimension switching
|
2019-12-28 21:15:12 -09:00 |
|
AJ Ferguson
|
782feed641
|
Fix lighting when reloading world
|
2019-12-28 18:17:00 -09:00 |
|
AJ Ferguson
|
b2f86ec20b
|
Rewrite dimension code
New code does not rely on pausing the thread
|
2019-12-28 04:35:21 -09:00 |
|
AJ Ferguson
|
8efeb3fe25
|
Fix exception when removing all entities
|
2019-12-27 03:03:12 -09:00 |
|
AJ Ferguson
|
cc0b3293bf
|
Start fixing dimension switching and respawning
|
2019-12-27 02:29:46 -09:00 |
|
Redned
|
2ed492edb8
|
Merge pull request #116 from OnlyBMan/master
Fix baby animal sizes
|
2019-12-24 17:08:50 -06:00 |
|
OnlyBMan
|
0f70ad087c
|
Added scaling for Zombies, Villagers, and Armor Stands
Fixed code a bit and added support for new mobs.
|
2019-12-24 11:07:36 -05:00 |
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Redned
|
97d8b8db68
|
Merge pull request #115 from AJ-Ferguson/master
Block states and fix waterlogged blocks
|
2019-12-23 12:03:15 -06:00 |
|
LegacyGamerHD
|
1f7b8ba5d5
|
Update Nukkit Protocol Library to 1.14 (#117)
* Update nukkit protocolib to 1.14
* Fixes
* Remove debug
|
2019-12-23 11:47:31 -06:00 |
|
OnlyBMan
|
efd5bae13b
|
Fix baby animal sizes
This should fix most baby animal sizes including Rabbits and their adult sizes!
|
2019-12-22 12:35:22 -05:00 |
|
AJ Ferguson
|
776d4c6585
|
Optimize waterlogged check
|
2019-12-22 00:32:49 -09:00 |
|
AJ Ferguson
|
a4279d1f34
|
Fix bubble columns
|
2019-12-21 14:14:20 -09:00 |
|
AJ Ferguson
|
d06f963b67
|
Block states and fix waterlogged blocks
|
2019-12-20 20:05:20 -09:00 |
|
RednedEpic
|
49caffc73e
|
Remove comment in AgeableEntity as it no longer true
This was due to the wrong entity IDs in MCProtocolLib, which have since been patched.
|
2019-12-18 20:53:30 -06:00 |
|
Redned
|
42ac37fe40
|
Merge pull request #112 from OnlyBMan/master
Update SkinProvider.java
|
2019-12-18 20:43:32 -06:00 |
|
OnlyBMan
|
afab21695a
|
Update SkinProvider.java
Remove duplicate code
|
2019-12-16 22:26:35 -05:00 |
|
OnlyBMan
|
203b3b9d46
|
Update SkinProvider.java
Instead of calling the scale method 3 times, just used a cached scaled image
|
2019-12-15 19:24:00 -05:00 |
|
OnlyBMan
|
16950bf8f2
|
Update SkinProvider.java
Fix OptiFine capes and downscales banner capes so they work on PE too.
|
2019-12-14 21:12:12 -05:00 |
|
RednedEpic
|
76e80df94c
|
Add trader llama entity
|
2019-12-14 11:40:04 -06:00 |
|