EntityUtils: Properly map 1.14 entity status effects (#1133)

Previously, Hero of the Village and Bad Omen effects were mapped to 0. This commit updates them to their proper Bedrock values.

Fixes #1129
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Camotoy 2020-08-12 09:22:13 -04:00 committed by GitHub
parent fbf30a6059
commit fb5a894595
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@ -42,8 +42,7 @@ public class EntityUtils {
case LUCK: case LUCK:
case UNLUCK: case UNLUCK:
case DOLPHINS_GRACE: case DOLPHINS_GRACE:
case BAD_OMEN: // All Java-exclusive effects as of 1.16.2
case HERO_OF_THE_VILLAGE:
return 0; return 0;
case LEVITATION: case LEVITATION:
return 24; return 24;
@ -51,6 +50,10 @@ public class EntityUtils {
return 26; return 26;
case SLOW_FALLING: case SLOW_FALLING:
return 27; return 27;
case BAD_OMEN:
return 28;
case HERO_OF_THE_VILLAGE:
return 29;
default: default:
return effect.ordinal() + 1; return effect.ordinal() + 1;
} }