Reset rain during respawning

Fixes #358
This commit is contained in:
Marco 2020-04-17 00:03:01 +02:00
parent e96863e941
commit ec9f692418

View file

@ -25,6 +25,9 @@
package org.geysermc.connector.network.translators.java;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.data.LevelEventType;
import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
import org.geysermc.connector.entity.Entity;
import org.geysermc.connector.entity.attribute.AttributeType;
import org.geysermc.connector.network.session.GeyserSession;
@ -35,6 +38,8 @@ import org.geysermc.connector.utils.DimensionUtils;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerRespawnPacket;
import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
import java.util.concurrent.ThreadLocalRandom;
@Translator(packet = ServerRespawnPacket.class)
public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket> {
@ -53,6 +58,12 @@ public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket>
session.getUpstream().sendPacket(playerGameTypePacket);
session.setGameMode(packet.getGamemode());
LevelEventPacket stopRainPacket = new LevelEventPacket();
stopRainPacket.setType(LevelEventType.STOP_RAIN);
stopRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
stopRainPacket.setPosition(Vector3f.ZERO);
session.getUpstream().sendPacket(stopRainPacket);
if (entity.getDimension() != DimensionUtils.javaToBedrock(packet.getDimension())) {
DimensionUtils.switchDimension(session, packet.getDimension());
} else {