Temporarily comment out NBT code so inventory doesn't bug out

This commit is contained in:
RednedEpic 2019-08-01 15:30:51 -05:00
parent 6297d95d05
commit eb28de7857

View file

@ -53,11 +53,13 @@ public class ItemTranslator {
public ItemStack translateToJava(ItemData data) { public ItemStack translateToJava(ItemData data) {
JavaItem javaItem = getJavaItem(data); JavaItem javaItem = getJavaItem(data);
if (data.getTag() == null) { // TODO: Fix NBT
// if (data.getTag() == null) {
// return new ItemStack(javaItem.getId(), data.getCount());
// }
// return new ItemStack(javaItem.getId(), data.getCount(), translateToJavaNBT(data.getTag()));
return new ItemStack(javaItem.getId(), data.getCount()); return new ItemStack(javaItem.getId(), data.getCount());
} }
return new ItemStack(javaItem.getId(), data.getCount(), translateToJavaNBT(data.getTag()));
}
public ItemData translateToBedrock(ItemStack stack) { public ItemData translateToBedrock(ItemStack stack) {
// Most likely air if null // Most likely air if null
@ -66,11 +68,14 @@ public class ItemTranslator {
} }
BedrockItem bedrockItem = getBedrockItem(stack); BedrockItem bedrockItem = getBedrockItem(stack);
if (stack.getNBT() == null) {
// TODO: Fix NBT
//if (stack.getNBT() == null) {
// return ItemData.of(bedrockItem.getId(), (short) bedrockItem.getData(), stack.getAmount());
// }
// return ItemData.of(bedrockItem.getId(), (short) bedrockItem.getData(), stack.getAmount(), translateToBedrockNBT(stack.getNBT()));
return ItemData.of(bedrockItem.getId(), (short) bedrockItem.getData(), stack.getAmount()); return ItemData.of(bedrockItem.getId(), (short) bedrockItem.getData(), stack.getAmount());
} }
return ItemData.of(bedrockItem.getId(), (short) bedrockItem.getData(), stack.getAmount(), translateToBedrockNBT(stack.getNBT()));
}
public BedrockItem getBedrockItem(ItemStack stack) { public BedrockItem getBedrockItem(ItemStack stack) {
for (Map.Entry<String, JavaItem> javaItems : Toolbox.JAVA_ITEMS.entrySet()) { for (Map.Entry<String, JavaItem> javaItems : Toolbox.JAVA_ITEMS.entrySet()) {