forked from GeyserMC/Geyser
Add 'passthrough-protocol-name' config option (#1124)
* Initial version (tested) * Don't bump config version * Misc changes * Add punctuation to config
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5 changed files with 24 additions and 2 deletions
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@ -53,9 +53,12 @@ floodgate-key-file: public-key.pem
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# Disabling this will prevent command suggestions from being sent and solve freezing for Bedrock clients.
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command-suggestions: true
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# The following two options enable "ping passthrough" - the MOTD and/or player count gets retrieved from the Java server.
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# The following three options enable "ping passthrough" -the MOTD, player count and/or protocol name gets retrieved from the Java server.
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# Relay the MOTD from the remote server to Bedrock players.
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passthrough-motd: false
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# Relay the protocol name (e.g. BungeeCord [X.X], Paper 1.X) - only really useful when using a custom protocol name!
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# This will also show up on sites like MCSrvStatus. <mcsrvstat.us>
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passthrough-protocol-name: false
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# Relay the player count and max players from the remote server to Bedrock players.
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passthrough-player-counts: false
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# Enable LEGACY ping passthrough. There is no need to enable this unless your MOTD or player count does not appear properly.
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