forked from GeyserMC/Geyser
Add switch for dealing with ChatColor.NONE
In-game chat uses ChatColor.NONE for handling reset of text.
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@ -154,6 +154,7 @@ public class MessageUtils {
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base += "f";
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base += "f";
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break;
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break;
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case RESET:
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case RESET:
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case NONE:
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base += "r";
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base += "r";
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break;
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break;
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default:
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default:
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