Break all the bedrock action switch cases

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Redned 2019-09-27 18:04:58 -05:00 committed by GitHub
parent a36f0ba5b6
commit a18bbaf9ea
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@ -90,18 +90,19 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
Hand.MAIN_HAND, 0, 0, 0, false);
session.getDownstream().getSession().send(blockPacket);
break;
case START_BREAK:
ClientPlayerActionPacket actionPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, position, BlockFace.values()[packet.getFace()]);
session.getDownstream().getSession().send(actionPacket);
break;
case ABORT_BREAK:
ClientPlayerActionPacket actionPacket2 = new ClientPlayerActionPacket(PlayerAction.CANCEL_DIGGING, position, BlockFace.values()[packet.getFace()]);
session.getDownstream().getSession().send(actionPacket2);
break;
case STOP_BREAK:
ClientPlayerActionPacket actionPacket3 = new ClientPlayerActionPacket(PlayerAction.FINISH_DIGGING, position, BlockFace.values()[packet.getFace()]);
session.getDownstream().getSession().send(actionPacket3);
break;
}
}
}