forked from GeyserMC/Geyser
GeyserSession: remove 32 render distance cap (#1546)
Having an incongruency between the server render distance and the client render distance appears to cause issues, and I have not been able to encounter such a crash.
This commit is contained in:
parent
eca626aad6
commit
9fc6228fc0
1 changed files with 0 additions and 1 deletions
|
@ -653,7 +653,6 @@ public class GeyserSession implements CommandSender {
|
||||||
|
|
||||||
public void setRenderDistance(int renderDistance) {
|
public void setRenderDistance(int renderDistance) {
|
||||||
renderDistance = GenericMath.ceil(++renderDistance * MathUtils.SQRT_OF_TWO); //square to circle
|
renderDistance = GenericMath.ceil(++renderDistance * MathUtils.SQRT_OF_TWO); //square to circle
|
||||||
if (renderDistance > 32) renderDistance = 32; // <3 u ViaVersion but I don't like crashing clients x)
|
|
||||||
this.renderDistance = renderDistance;
|
this.renderDistance = renderDistance;
|
||||||
|
|
||||||
ChunkRadiusUpdatedPacket chunkRadiusUpdatedPacket = new ChunkRadiusUpdatedPacket();
|
ChunkRadiusUpdatedPacket chunkRadiusUpdatedPacket = new ChunkRadiusUpdatedPacket();
|
||||||
|
|
Loading…
Reference in a new issue