Stop using TrigMath class (#753)

* Stop using TrigMath class

* Use MathUtils
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Heath123 2020-06-09 13:50:21 +01:00 committed by GitHub
parent 891490a443
commit 6e127edfd6
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2 changed files with 4 additions and 2 deletions

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@ -42,7 +42,6 @@ import com.github.steveice10.packetlib.event.session.*;
import com.github.steveice10.packetlib.packet.Packet;
import com.github.steveice10.packetlib.tcp.TcpSessionFactory;
import com.nukkitx.math.GenericMath;
import com.nukkitx.math.TrigMath;
import com.nukkitx.math.vector.*;
import com.nukkitx.protocol.bedrock.BedrockPacket;
import com.nukkitx.protocol.bedrock.BedrockServerSession;
@ -71,6 +70,7 @@ import org.geysermc.connector.network.translators.item.ItemRegistry;
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
import org.geysermc.connector.utils.ChunkUtils;
import org.geysermc.connector.utils.LocaleUtils;
import org.geysermc.connector.utils.MathUtils;
import org.geysermc.connector.utils.SkinUtils;
import org.geysermc.floodgate.util.BedrockData;
import org.geysermc.floodgate.util.EncryptionUtil;
@ -462,7 +462,7 @@ public class GeyserSession implements CommandSender {
}
public void setRenderDistance(int renderDistance) {
renderDistance = GenericMath.ceil(++renderDistance * TrigMath.SQRT_OF_TWO); //square to circle
renderDistance = GenericMath.ceil(++renderDistance * MathUtils.SQRT_OF_TWO); //square to circle
if (renderDistance > 32) renderDistance = 32; // <3 u ViaVersion but I don't like crashing clients x)
this.renderDistance = renderDistance;

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@ -27,6 +27,8 @@ package org.geysermc.connector.utils;
public class MathUtils {
public static final double SQRT_OF_TWO = Math.sqrt(2);
/**
* Round the given float to the next whole number
*