Fix auth type check from merge conflict

This commit is contained in:
RednedEpic 2020-01-18 16:50:17 -06:00
parent 88fc3cf843
commit 6702c59a15

View file

@ -26,6 +26,8 @@
package org.geysermc.connector.network.translators.bedrock;
import com.nukkitx.protocol.bedrock.packet.SetLocalPlayerAsInitializedPacket;
import org.geysermc.common.AuthType;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
@ -38,7 +40,7 @@ public class BedrockPlayerInitializedTranslator extends PacketTranslator<SetLoca
if (!session.getUpstream().isInitialized()) {
session.getUpstream().setInitialized(true);
if (!(session.getConnector().getConfig().getRemote().getAuthType().hashCode() == "online".hashCode())) {
if (!(session.getConnector().getAuthType() == AuthType.OFFLINE)) {
session.getConnector().getLogger().info("Attempting to login using offline mode... authentication is disabled.");
session.authenticate(session.getAuthData().getName());
}