2019-08-30 21:47:33 +00:00
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package org.geysermc.connector.utils;
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import com.github.steveice10.mc.protocol.data.game.chunk.BlockStorage;
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import com.github.steveice10.mc.protocol.data.game.chunk.Chunk;
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import com.github.steveice10.mc.protocol.data.game.chunk.Column;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
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import org.geysermc.connector.network.translators.TranslatorsInit;
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import org.geysermc.connector.network.translators.item.BedrockItem;
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import org.geysermc.connector.world.chunk.ChunkSection;
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2019-09-13 09:08:48 +00:00
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import org.geysermc.connector.world.chunk.bitarray.BitArrayVersion;
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2019-08-30 21:47:33 +00:00
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public class ChunkUtils {
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public static ChunkData translateToBedrock(Column column) {
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ChunkData chunkData = new ChunkData();
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2019-09-13 09:39:38 +00:00
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Chunk[] chunks = column.getChunks();
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int chunkSectionCount = chunks.length;
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chunkData.sections = new ChunkSection[chunkSectionCount];
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for (int i = 0; i < chunkSectionCount; i++) {
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chunkData.sections[i] = new ChunkSection();
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2019-08-30 21:47:33 +00:00
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}
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2019-09-13 09:39:38 +00:00
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for (int chunkY = 0; chunkY < chunkSectionCount; chunkY++) {
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Chunk chunk = chunks[chunkY];
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2019-08-30 21:47:33 +00:00
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2019-09-08 20:46:10 +00:00
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if (chunk == null || chunk.isEmpty())
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continue;
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2019-08-30 21:47:33 +00:00
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2019-09-08 20:46:10 +00:00
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BlockStorage storage = chunk.getBlocks();
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ChunkSection section = chunkData.sections[chunkY];
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2019-08-30 21:47:33 +00:00
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2019-09-08 20:46:10 +00:00
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for (int x = 0; x < 16; x++) {
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for (int y = 0; y < 16; y++) {
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for (int z = 0; z < 16; z++) {
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BlockState block = storage.get(x, y, z);
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2019-09-16 00:04:54 +00:00
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BedrockItem bedrockBlock = TranslatorsInit.getBlockTranslator().getBedrockBlock(block);
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2019-08-30 21:47:33 +00:00
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2019-09-13 09:08:48 +00:00
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section.getBlockStorageArray()[0].setFullBlock(ChunkSection.blockPosition(x, y, z),
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bedrockBlock.getId() << 4 | bedrockBlock.getData());
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2019-09-08 20:46:10 +00:00
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}
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}
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}
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2019-08-30 21:47:33 +00:00
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}
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2019-09-08 20:46:10 +00:00
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return chunkData;
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2019-08-30 21:47:33 +00:00
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}
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2019-09-08 20:46:10 +00:00
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public static final class ChunkData {
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public ChunkSection[] sections;
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public byte[] biomes = new byte[256];
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public byte[] blockEntities = new byte[0];
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2019-08-30 21:47:33 +00:00
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}
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}
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