mirror of
https://gitgud.io/ll.mirrors/sizedapparel.git
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123 lines
No EOL
3.3 KiB
XML
123 lines
No EOL
3.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<SizedApparel.SkeletonDef>
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<defName>Alien_Bori</defName>
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<skeletons>
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<li>
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<bodyType>Thin</bodyType>
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<Bones>
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<li>
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<name>Vagina</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>Breasts</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>Anus</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>Penis</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>Balls</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>Belly</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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<li>
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<name>PubicHair</name>
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<south>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</south>
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<north>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</north>
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<east>
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<InitialPosition>(0, 0, 0)</InitialPosition>
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<InitialAngle>0</InitialAngle>
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</east>
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</li>
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</Bones>
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</li>
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<li>
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<bodyType>Child</bodyType>
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<Bones>
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</Bones>
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</li>
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</skeletons>
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</SizedApparel.SkeletonDef>
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</Defs> |