lutepickle
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02200b2bfa
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Little cleanups
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2023-04-18 07:20:35 -07:00 |
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lutepickle
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5924c73b2f
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Track birth counts with the pregenerated babies
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2023-03-17 09:34:45 -07:00 |
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lutepickle
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297e37a4ef
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Add comment on why fixedLastName doesn't work
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2023-03-06 05:49:40 -08:00 |
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lutepickle
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842f6ceec1
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A little code cleanup
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2023-03-05 19:24:23 -08:00 |
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lutepickle
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09f9438bcc
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Reset the baby name deadline at birth
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2023-03-01 16:29:58 -08:00 |
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lutepickle
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91142d640f
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Copy hair color for identical twins
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2023-03-01 10:21:59 -08:00 |
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lutepickle
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da7284b909
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Make the HAR disabler conditional only on the configuration. There's too many birtherThing/geneticMother edge cases to make puzzling it out practical
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2023-01-11 06:24:14 -08:00 |
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lutepickle
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2cb26ea016
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HAR transpiles ApplyBirthOutcome to produce multiple children per littersize, but the pregenerated babies already handle that. So patch HAR to only produce one if our system is running
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2023-01-10 12:41:11 -08:00 |
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lutepickle
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b9bfad10bb
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Resolve graphics on all newly generated babies, not just the first of a set
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2023-01-10 08:20:22 -08:00 |
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lutepickle
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7d8228e03a
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Ensure that Biotech babies are born at zero ticks of age
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2023-01-10 07:05:13 -08:00 |
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lutepickle
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93566b5fa3
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Call ResolveAllGraphics unconditionally for babies. Also copy skinColorOverride for twins
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2023-01-10 05:46:16 -08:00 |
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lutepickle
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d34c96315a
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Have the babies track their fathers during pregnancy
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2023-01-09 08:50:50 -08:00 |
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lutepickle
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89f26b2601
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Add the two transpilers to allow looping through babies
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2023-01-08 11:29:21 -08:00 |
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lutepickle
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e42bbdb3d4
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Add the ApplyBirthOutcome transpiler
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2023-01-08 10:11:58 -08:00 |
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lutepickle
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8aff96e5a4
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Prevent two humanlikes from creating an animal for Biotech pregnancies
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2023-01-07 20:58:28 -08:00 |
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lutepickle
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045e9548f6
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Framework for pregenerated babies
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2023-01-07 20:18:17 -08:00 |
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