Fix IDE messages

This commit is contained in:
amevarashi 2023-04-23 17:15:07 +05:00
parent 032b031123
commit 670584500b
7 changed files with 262 additions and 288 deletions

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@ -7,10 +7,10 @@ using Verse;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
internal class DebugAction internal static class DebugAction
{ {
[DebugAction("RJW Sexperience Ideology", "Test marriage event", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.PlayingOnMap)] [DebugAction("RJW Sexperience Ideology", "Test marriage event", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.PlayingOnMap)]
private static void GenerateMarriageEvent(Pawn p) public static void GenerateMarriageEvent(Pawn p)
{ {
Pawn hero = p.Map.PlayerPawnsForStoryteller.First(x => x.IsDesignatedHero()); Pawn hero = p.Map.PlayerPawnsForStoryteller.First(x => x.IsDesignatedHero());
if (hero == null) if (hero == null)

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@ -113,11 +113,13 @@ namespace RJWSexperience.Ideology.Patches
public static float PreceptSextype(Pawn pawn, Pawn partner, float score, List<HistoryEventDef> historyEventDefs) public static float PreceptSextype(Pawn pawn, Pawn partner, float score, List<HistoryEventDef> historyEventDefs)
{ {
foreach(HistoryEventDef eventDef in historyEventDefs) for (int i = 0; i < historyEventDefs.Count; i++)
{ {
HistoryEventDef eventDef = historyEventDefs[i];
if (eventDef.CreateEventWithPartner(pawn, partner).DoerWillingToDo()) if (eventDef.CreateEventWithPartner(pawn, partner).DoerWillingToDo())
{ {
float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat))); float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat, cacheStaleAfterTicks: 60)));
return score * mult; return score * mult;
} }
} }

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@ -1,56 +1,47 @@
using System; using RimWorld;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using rjw; using rjw;
using System;
using System.Collections.Generic;
using Verse; using Verse;
using Verse.AI; using Verse.AI;
using RimWorld;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
public class JobGiver_DrugOrgy : ThinkNode_JobGiver public class JobGiver_DrugOrgy : ThinkNode_JobGiver
{ {
protected override Job TryGiveJob(Pawn pawn) protected override Job TryGiveJob(Pawn pawn)
{ {
if (pawn.Drafted) return null; if (pawn.Drafted || pawn.mindState == null)
DutyDef dutyDef = null; {
PawnDuty duty = null; return null;
if (pawn.mindState != null) }
{
duty = pawn.mindState.duty;
dutyDef = duty.def;
}
else return null;
if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn)) PawnDuty duty = pawn.mindState.duty;
{
return null;
}
Pawn target = FindPartner(pawn, duty);
if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None,1)) return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate); if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
{
return null;
}
return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target); Pawn target = FindPartner(pawn, duty);
}
protected Pawn FindPartner(Pawn pawn, PawnDuty duty) if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None, 1))
{ return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate);
if (duty != null)
{
List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn,x), 0.1f);
}
return null; return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target);
} }
} protected Pawn FindPartner(Pawn pawn, PawnDuty duty)
{
if (duty != null)
{
List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn, x), 0.1f);
}
return null;
}
}
/// <summary> /// <summary>
/// copied from rjw /// copied from rjw
@ -73,47 +64,52 @@ namespace RJWSexperience.Ideology
this.FailOn(() => Partner == null); this.FailOn(() => Partner == null);
yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell); yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
Toil WaitForPartner = new Toil(); Toil WaitForPartner = new Toil
WaitForPartner.defaultCompleteMode = ToilCompleteMode.Delay;
WaitForPartner.initAction = delegate
{ {
ticksLeftThisToil = 5000; defaultCompleteMode = ToilCompleteMode.Delay,
}; initAction = delegate
WaitForPartner.tickAction = delegate
{
pawn.GainComfortFromCellIfPossible();
if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
{ {
ReadyForNextToil(); ticksLeftThisToil = 5000;
},
tickAction = delegate
{
pawn.GainComfortFromCellIfPossible();
if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
{
ReadyForNextToil();
}
} }
}; };
yield return WaitForPartner; yield return WaitForPartner;
Toil StartPartnerJob = new Toil(); Toil StartPartnerJob = new Toil
StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
StartPartnerJob.socialMode = RandomSocialMode.Off;
StartPartnerJob.initAction = delegate
{ {
var dri = Partner.jobs.curDriver as JobDriver_DrugSexReceiver; defaultCompleteMode = ToilCompleteMode.Instant,
if (dri == null) socialMode = RandomSocialMode.Off,
{ initAction = delegate
Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner); {
Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced); if (!(Partner.jobs.curDriver is JobDriver_DrugSexReceiver))
{
Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner);
Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced);
}
} }
}; };
yield return StartPartnerJob; yield return StartPartnerJob;
Toil SexToil = new Toil(); Toil SexToil = new Toil
SexToil.defaultCompleteMode = ToilCompleteMode.Never; {
SexToil.socialMode = RandomSocialMode.Off; defaultCompleteMode = ToilCompleteMode.Never,
SexToil.defaultDuration = duration; socialMode = RandomSocialMode.Off,
SexToil.handlingFacing = true; defaultDuration = duration,
handlingFacing = true
};
SexToil.FailOn(() => Partner.CurJob.def != PartnerJob); SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
SexToil.initAction = delegate SexToil.initAction = delegate
{ {
Partner.pather.StopDead(); Partner.pather.StopDead();
Partner.jobs.curDriver.asleep = false; Partner.jobs.curDriver.asleep = false;
Start(); Start();
Sexprops.usedCondom = CondomUtility.TryUseCondom(pawn) || CondomUtility.TryUseCondom(Partner); Sexprops.usedCondom = CondomUtility.TryUseCondom(pawn) || CondomUtility.TryUseCondom(Partner);
}; };
@ -147,8 +143,7 @@ namespace RJWSexperience.Ideology
/// copied from rjw /// copied from rjw
/// </summary> /// </summary>
public class JobDriver_DrugSexReceiver : JobDriver_SexBaseRecieverLoved public class JobDriver_DrugSexReceiver : JobDriver_SexBaseRecieverLoved
{ {
protected override IEnumerable<Toil> MakeNewToils() protected override IEnumerable<Toil> MakeNewToils()
{ {
setup_ticks(); setup_ticks();
@ -168,23 +163,25 @@ namespace RJWSexperience.Ideology
yield return Toils_Reserve.Reserve(iTarget, 1, 0); yield return Toils_Reserve.Reserve(iTarget, 1, 0);
var get_loved = MakeSexToil(); var get_loved = MakeSexToil();
get_loved.handlingFacing = false; get_loved.handlingFacing = false;
yield return get_loved; yield return get_loved;
} }
protected Toil MakeSexToil() protected Toil MakeSexToil()
{ {
Toil get_loved = new Toil(); Toil get_loved = new Toil
get_loved.defaultCompleteMode = ToilCompleteMode.Never;
get_loved.socialMode = RandomSocialMode.Off;
get_loved.handlingFacing = true;
get_loved.tickAction = delegate
{ {
defaultCompleteMode = ToilCompleteMode.Never,
socialMode = RandomSocialMode.Off,
handlingFacing = true,
tickAction = delegate
{
}
}; };
get_loved.AddEndCondition(new Func<JobCondition>(() => get_loved.AddEndCondition(new Func<JobCondition>(() =>
{ {
if (parteners.Count <= 0) if (parteners.Count == 0)
{ {
return JobCondition.Succeeded; return JobCondition.Succeeded;
} }
@ -204,8 +201,7 @@ namespace RJWSexperience.Ideology
/// copied from rjw /// copied from rjw
/// </summary> /// </summary>
public class JobDriver_DrugMasturabate : JobDriver_Masturbate public class JobDriver_DrugMasturabate : JobDriver_Masturbate
{ {
protected override IEnumerable<Toil> MakeNewToils() protected override IEnumerable<Toil> MakeNewToils()
{ {
setup_ticks(); setup_ticks();
@ -252,6 +248,4 @@ namespace RJWSexperience.Ideology
}; };
} }
} }
} }

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@ -1,43 +1,36 @@
using System; using RimWorld;
using rjw;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse; using Verse;
using Verse.AI; using Verse.AI;
using Verse.AI.Group;
using RimWorld;
using rjw;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
public class JobGiver_GangbangConsensual : ThinkNode_JobGiver public class JobGiver_GangbangConsensual : ThinkNode_JobGiver
{ {
protected override Job TryGiveJob(Pawn pawn) protected override Job TryGiveJob(Pawn pawn)
{ {
if (pawn.Drafted) return null; if (pawn.Drafted || pawn.mindState == null)
DutyDef dutyDef = null; {
PawnDuty duty = null; return null;
if (pawn.mindState != null) }
{
duty = pawn.mindState.duty;
dutyDef = duty.def;
}
else return null;
if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn)) PawnDuty duty = pawn.mindState.duty;
{
return null;
}
Pawn target = duty.focusSecond.Pawn; if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
{
return null;
}
if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null; Pawn target = duty.focusSecond.Pawn;
return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target); if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None))
} return null;
}
return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target);
}
}
public class JobDriver_Gangbang : JobDriver_SexBaseInitiator public class JobDriver_Gangbang : JobDriver_SexBaseInitiator
{ {
@ -56,25 +49,27 @@ namespace RJWSexperience.Ideology
this.FailOn(() => Partner.Drafted); this.FailOn(() => Partner.Drafted);
yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell); yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
Toil StartPartnerJob = new Toil(); Toil StartPartnerJob = new Toil
StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
StartPartnerJob.socialMode = RandomSocialMode.Off;
StartPartnerJob.initAction = delegate
{ {
defaultCompleteMode = ToilCompleteMode.Instant,
var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped; socialMode = RandomSocialMode.Off,
if (dri == null) initAction = delegate
{ {
Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed); if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced); {
Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed);
Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced);
}
} }
}; };
yield return StartPartnerJob; yield return StartPartnerJob;
Toil SexToil = new Toil(); Toil SexToil = new Toil
SexToil.defaultCompleteMode = ToilCompleteMode.Never; {
SexToil.defaultDuration = duration; defaultCompleteMode = ToilCompleteMode.Never,
SexToil.handlingFacing = true; defaultDuration = duration,
handlingFacing = true
};
SexToil.FailOn(() => Partner.CurJob.def != RsiDefOf.Job.GettinGangbang); SexToil.FailOn(() => Partner.CurJob.def != RsiDefOf.Job.GettinGangbang);
SexToil.initAction = delegate SexToil.initAction = delegate
{ {
@ -108,28 +103,30 @@ namespace RJWSexperience.Ideology
} }
public class JobDriver_GangbangReceiver : JobDriver_SexBaseRecieverLoved public class JobDriver_GangbangReceiver : JobDriver_SexBaseRecieverLoved
{ {
protected override IEnumerable<Toil> MakeNewToils() protected override IEnumerable<Toil> MakeNewToils()
{ {
setup_ticks(); setup_ticks();
parteners.Add(Partner);// add job starter, so this wont fail, before Initiator starts his job parteners.Add(Partner);// add job starter, so this wont fail, before Initiator starts his job
Toil get_banged = new Toil(); Toil get_banged = new Toil
get_banged.defaultCompleteMode = ToilCompleteMode.Never;
get_banged.handlingFacing = true;
get_banged.initAction = delegate
{ {
pawn.pather.StopDead(); defaultCompleteMode = ToilCompleteMode.Never,
pawn.jobs.curDriver.asleep = false; handlingFacing = true,
}; initAction = delegate
get_banged.tickAction = delegate {
{ pawn.pather.StopDead();
if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts)) pawn.jobs.curDriver.asleep = false;
ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart); },
tickAction = delegate
{
if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts))
ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart);
}
}; };
get_banged.AddEndCondition(new Func<JobCondition>(() => get_banged.AddEndCondition(new Func<JobCondition>(() =>
{ {
if (parteners.Count <= 0) if (parteners.Count == 0)
{ {
return JobCondition.Succeeded; return JobCondition.Succeeded;
} }
@ -148,12 +145,12 @@ namespace RJWSexperience.Ideology
Partner.jobs.jobQueue.EnqueueFirst(tobed); Partner.jobs.jobQueue.EnqueueFirst(tobed);
} }
else if (pawn.HostileTo(Partner)) else if (pawn.HostileTo(Partner))
{
pawn.health.AddHediff(xxx.submitting); pawn.health.AddHediff(xxx.submitting);
}
}); });
get_banged.socialMode = RandomSocialMode.Off; get_banged.socialMode = RandomSocialMode.Off;
yield return get_banged; yield return get_banged;
} }
} }
} }

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@ -1,56 +1,46 @@
using System; using RimWorld;
using rjw;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse; using Verse;
using Verse.AI; using Verse.AI;
using Verse.AI.Group;
using RimWorld;
using rjw;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
public class JobGiver_GangbangVictim : ThinkNode_JobGiver public class JobGiver_GangbangVictim : ThinkNode_JobGiver
{ {
protected override Job TryGiveJob(Pawn pawn) protected override Job TryGiveJob(Pawn pawn)
{ {
if (pawn.Drafted) return null; if (pawn.Drafted || pawn.mindState == null)
DutyDef dutyDef = null; {
PawnDuty duty = null; return null;
if (pawn.mindState != null) }
{
duty = pawn.mindState.duty;
dutyDef = duty.def;
}
else return null;
if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn)) PawnDuty duty = pawn.mindState.duty;
{
return null; if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
{
return null;
} }
Pawn target = duty.focusSecond.Pawn; Pawn target = duty.focusSecond.Pawn;
if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null; if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
}
}
return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
}
}
/// <summary> /// <summary>
/// copied from rjw /// copied from rjw
/// </summary> /// </summary>
public class JobDriver_RapeVictim : JobDriver_Rape public class JobDriver_RapeVictim : JobDriver_Rape
{ {
public override bool TryMakePreToilReservations(bool errorOnFailed) public override bool TryMakePreToilReservations(bool errorOnFailed)
{ {
return true; return true;
} }
protected override IEnumerable<Toil> MakeNewToils() protected override IEnumerable<Toil> MakeNewToils()
{ {
if (RJWSettings.DebugRape) ModLog.Message("" + this.GetType().ToString() + "::MakeNewToils() called"); if (RJWSettings.DebugRape) ModLog.Message("" + this.GetType().ToString() + "::MakeNewToils() called");
setup_ticks(); setup_ticks();
@ -64,25 +54,28 @@ namespace RJWSexperience.Ideology
SexUtility.RapeTargetAlert(pawn, Partner); SexUtility.RapeTargetAlert(pawn, Partner);
Toil StartPartnerJob = new Toil(); Toil StartPartnerJob = new Toil
StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
StartPartnerJob.socialMode = RandomSocialMode.Off;
StartPartnerJob.initAction = delegate
{ {
var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped; defaultCompleteMode = ToilCompleteMode.Instant,
if (dri == null) socialMode = RandomSocialMode.Off,
initAction = delegate
{ {
Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn); if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
{
Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn);
Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null); Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null);
}
} }
}; };
yield return StartPartnerJob; yield return StartPartnerJob;
Toil SexToil = new Toil(); Toil SexToil = new Toil
SexToil.defaultCompleteMode = ToilCompleteMode.Never; {
SexToil.defaultDuration = duration; defaultCompleteMode = ToilCompleteMode.Never,
SexToil.handlingFacing = true; defaultDuration = duration,
handlingFacing = true
};
SexToil.FailOn(() => Partner.CurJob.def != PartnerJob); SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
SexToil.initAction = delegate SexToil.initAction = delegate
{ {

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@ -1,21 +1,15 @@
using System; using RimWorld;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse; using Verse;
using Verse.AI;
using RimWorld;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
public class LordJob_Ritual_Gangbang : LordJob_Ritual public class LordJob_Ritual_Gangbang : LordJob_Ritual
{ {
public LordJob_Ritual_Gangbang() { } public LordJob_Ritual_Gangbang() { }
public LordJob_Ritual_Gangbang(string targetID ,TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer) public LordJob_Ritual_Gangbang(string targetID, TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer)
{ {
foreach (RitualRole ritualRole in assignments.AllRolesForReading) foreach (RitualRole ritualRole in assignments.AllRolesForReading)
{ {
if (ritualRole != null && ritualRole.id.Contains(targetID)) if (ritualRole != null && ritualRole.id.Contains(targetID))
@ -25,6 +19,5 @@ namespace RJWSexperience.Ideology
} }
} }
} }
} }
} }

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@ -1,106 +1,101 @@
using RimWorld; using RimWorld;
using Verse;
using rjw; using rjw;
using Verse;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
{ {
public class RitualRole_RapeVictim : RitualRole public class RitualRole_RapeVictim : RitualRole
{ {
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
{ {
reason = null; reason = null;
return false; return false;
} }
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
{
reason = null;
if (CanBeVictim(p)) return true;
if (!skipReason)
{
reason = Keyed.RSVictimCondition;
}
return false;
}
public static bool CanBeVictim(Pawn pawn) public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
{ {
if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true; reason = null;
if (pawn.IsSubmissive()) return true; if (CanBeVictim(p)) return true;
if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true; if (!skipReason)
return false; {
} reason = Keyed.RSVictimCondition;
} }
return false;
}
public class RitualRole_HumanBreedee : RitualRole public static bool CanBeVictim(Pawn pawn)
{ {
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true;
{ if (pawn.IsSubmissive()) return true;
reason = null; if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true;
return false; return false;
} }
}
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false) public class RitualRole_HumanBreedee : RitualRole
{ {
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
reason = null; {
if (!xxx.is_human(p)) reason = null;
{ return false;
reason = Keyed.RSNotHuman; }
return false;
}
if (CanBeBreedee(p)) return true;
if (!skipReason)
{
reason = Keyed.RSShouldCanFuck;
}
return false;
}
public static bool CanBeBreedee(Pawn pawn) public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
{ {
if (xxx.can_be_fucked(pawn)) return true; reason = null;
return false; if (!xxx.is_human(p))
} {
} reason = Keyed.RSNotHuman;
return false;
}
if (CanBeBreedee(p)) return true;
if (!skipReason)
{
reason = Keyed.RSShouldCanFuck;
}
return false;
}
public class RitualRole_AnimalBreeder : RitualRole public static bool CanBeBreedee(Pawn pawn) => xxx.can_be_fucked(pawn);
{ }
public override bool Animal => true;
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false) public class RitualRole_AnimalBreeder : RitualRole
{ {
reason = null; public override bool Animal => true;
return false;
}
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false) public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
{ {
reason = null; reason = null;
if (!p.IsAnimal()) return false;
{ }
reason = Keyed.RSNotAnimal;
return false;
}
if (CanBeBreeder(p, assignments?.Ritual)) return true;
if (!skipReason)
{
reason = Keyed.RSBreederCondition;
}
return false;
}
public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept) public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
{ {
reason = null;
if (!p.IsAnimal())
{
reason = Keyed.RSNotAnimal;
return false;
}
if (CanBeBreeder(p, assignments?.Ritual)) return true;
if (!skipReason)
{
reason = Keyed.RSBreederCondition;
}
return false;
}
public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept)
{
if (precept != null && precept.ideo.HasPrecept(RsiDefOf.Precept.Bestiality_OnlyVenerated) && !precept.ideo.IsVeneratedAnimal(animal)) if (precept != null && precept.ideo.HasPrecept(RsiDefOf.Precept.Bestiality_OnlyVenerated) && !precept.ideo.IsVeneratedAnimal(animal))
{ {
return false; return false;
} }
if (!xxx.can_rape(animal)) return false; if (!xxx.can_rape(animal))
return true; {
} return false;
}
} return true;
}
}
} }