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				https://gitgud.io/amevarashi/rjw-sexperience-ideology.git
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	Fix IDE messages
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					 7 changed files with 262 additions and 288 deletions
				
			
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			@ -7,10 +7,10 @@ using Verse;
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namespace RJWSexperience.Ideology
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{
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	internal class DebugAction
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	internal static class DebugAction
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	{
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		[DebugAction("RJW Sexperience Ideology", "Test marriage event", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.PlayingOnMap)]
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		private static void GenerateMarriageEvent(Pawn p)
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		public static void GenerateMarriageEvent(Pawn p)
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		{
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			Pawn hero = p.Map.PlayerPawnsForStoryteller.First(x => x.IsDesignatedHero());
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			if (hero == null)
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			@ -113,11 +113,13 @@ namespace RJWSexperience.Ideology.Patches
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		public static float PreceptSextype(Pawn pawn, Pawn partner, float score, List<HistoryEventDef> historyEventDefs)
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		{
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			foreach(HistoryEventDef eventDef in historyEventDefs)
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			for (int i = 0; i < historyEventDefs.Count; i++)
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			{
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				HistoryEventDef eventDef = historyEventDefs[i];
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				if (eventDef.CreateEventWithPartner(pawn, partner).DoerWillingToDo())
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				{
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					float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat)));
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					float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat, cacheStaleAfterTicks: 60)));
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					return score * mult;
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				}
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			}
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			@ -1,56 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using Verse;
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using Verse.AI;
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using RimWorld;
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namespace RJWSexperience.Ideology
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{
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    public class JobGiver_DrugOrgy : ThinkNode_JobGiver
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    {
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        protected override Job TryGiveJob(Pawn pawn)
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        {
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            if (pawn.Drafted) return null;
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            DutyDef dutyDef = null;
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            PawnDuty duty = null;
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            if (pawn.mindState != null)
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            {
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                duty = pawn.mindState.duty;
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                dutyDef = duty.def;
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            }
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            else return null;
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	public class JobGiver_DrugOrgy : ThinkNode_JobGiver
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	{
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		protected override Job TryGiveJob(Pawn pawn)
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		{
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			if (pawn.Drafted || pawn.mindState == null)
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			{
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				return null;
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			}
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            if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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            {
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                return null;
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            }
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            Pawn target = FindPartner(pawn, duty);
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			PawnDuty duty = pawn.mindState.duty;
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            if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None,1)) return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate);
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			if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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			{
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				return null;
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			}
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            return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target);
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        }
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			Pawn target = FindPartner(pawn, duty);
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        protected Pawn FindPartner(Pawn pawn, PawnDuty duty)
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        {
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            if (duty != null)
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            {
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                List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
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                return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn,x), 0.1f);
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            }
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			if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None, 1))
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				return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate);
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            return null;
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        }
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			return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target);
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		}
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    }
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		protected Pawn FindPartner(Pawn pawn, PawnDuty duty)
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		{
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			if (duty != null)
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			{
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				List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
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				return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn, x), 0.1f);
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			}
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			return null;
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		}
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	}
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	/// <summary>
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	/// copied from rjw
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			@ -73,47 +64,52 @@ namespace RJWSexperience.Ideology
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			this.FailOn(() => Partner == null);
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			yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
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			Toil WaitForPartner = new Toil();
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			WaitForPartner.defaultCompleteMode = ToilCompleteMode.Delay;
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			WaitForPartner.initAction = delegate
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			Toil WaitForPartner = new Toil
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			{
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				ticksLeftThisToil = 5000;
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			};
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			WaitForPartner.tickAction = delegate
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			{
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				pawn.GainComfortFromCellIfPossible();
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				if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
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				defaultCompleteMode = ToilCompleteMode.Delay,
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				initAction = delegate
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				{
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					ReadyForNextToil();
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					ticksLeftThisToil = 5000;
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				},
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				tickAction = delegate
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				{
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					pawn.GainComfortFromCellIfPossible();
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					if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
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					{
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						ReadyForNextToil();
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					}
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				}
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			};
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			yield return WaitForPartner;
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			Toil StartPartnerJob = new Toil();
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			StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
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			StartPartnerJob.socialMode = RandomSocialMode.Off;
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			StartPartnerJob.initAction = delegate
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			Toil StartPartnerJob = new Toil
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			{
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				var dri = Partner.jobs.curDriver as JobDriver_DrugSexReceiver;
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				if (dri == null)
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                {
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					Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner);
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					Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced);
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				defaultCompleteMode = ToilCompleteMode.Instant,
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				socialMode = RandomSocialMode.Off,
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				initAction = delegate
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				{
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					if (!(Partner.jobs.curDriver is JobDriver_DrugSexReceiver))
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					{
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						Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner);
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						Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced);
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					}
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				}
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			};
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			yield return StartPartnerJob;
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			Toil SexToil = new Toil();
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			SexToil.defaultCompleteMode = ToilCompleteMode.Never;
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			SexToil.socialMode = RandomSocialMode.Off;
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			SexToil.defaultDuration = duration;
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			SexToil.handlingFacing = true;
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			Toil SexToil = new Toil
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			{
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				defaultCompleteMode = ToilCompleteMode.Never,
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				socialMode = RandomSocialMode.Off,
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				defaultDuration = duration,
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				handlingFacing = true
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			};
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			SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
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			SexToil.initAction = delegate
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			{
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				Partner.pather.StopDead();
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				Partner.jobs.curDriver.asleep = false;
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				Start();
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				Sexprops.usedCondom = CondomUtility.TryUseCondom(pawn) || CondomUtility.TryUseCondom(Partner);
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			};
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			@ -147,8 +143,7 @@ namespace RJWSexperience.Ideology
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	/// copied from rjw
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	/// </summary>
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	public class JobDriver_DrugSexReceiver : JobDriver_SexBaseRecieverLoved
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    {
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	{
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		protected override IEnumerable<Toil> MakeNewToils()
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		{
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			setup_ticks();
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			@ -168,23 +163,25 @@ namespace RJWSexperience.Ideology
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			yield return Toils_Reserve.Reserve(iTarget, 1, 0);
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				var get_loved = MakeSexToil();
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				get_loved.handlingFacing = false;
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				yield return get_loved;
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			var get_loved = MakeSexToil();
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			get_loved.handlingFacing = false;
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			yield return get_loved;
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		}
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		protected Toil MakeSexToil()
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		{
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			Toil get_loved = new Toil();
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			get_loved.defaultCompleteMode = ToilCompleteMode.Never;
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			get_loved.socialMode = RandomSocialMode.Off;
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			get_loved.handlingFacing = true;
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			get_loved.tickAction = delegate
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			Toil get_loved = new Toil
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			{
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				defaultCompleteMode = ToilCompleteMode.Never,
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				socialMode = RandomSocialMode.Off,
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				handlingFacing = true,
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				tickAction = delegate
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				{
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				}
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			};
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			get_loved.AddEndCondition(new Func<JobCondition>(() =>
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			{
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				if (parteners.Count <= 0)
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				if (parteners.Count == 0)
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				{
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					return JobCondition.Succeeded;
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				}
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			@ -204,8 +201,7 @@ namespace RJWSexperience.Ideology
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	/// copied from rjw
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	/// </summary>
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	public class JobDriver_DrugMasturabate : JobDriver_Masturbate
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    {
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	{
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		protected override IEnumerable<Toil> MakeNewToils()
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		{
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			setup_ticks();
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			@ -252,6 +248,4 @@ namespace RJWSexperience.Ideology
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			};
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		}
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	}
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}
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			@ -1,43 +1,36 @@
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using System;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using RimWorld;
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using rjw;
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namespace RJWSexperience.Ideology
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{
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    public class JobGiver_GangbangConsensual : ThinkNode_JobGiver
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    {
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        protected override Job TryGiveJob(Pawn pawn)
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        {
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            if (pawn.Drafted) return null;
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            DutyDef dutyDef = null;
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            PawnDuty duty = null;
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            if (pawn.mindState != null)
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            {
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                duty = pawn.mindState.duty;
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                dutyDef = duty.def;
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            }
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            else return null;
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	public class JobGiver_GangbangConsensual : ThinkNode_JobGiver
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	{
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		protected override Job TryGiveJob(Pawn pawn)
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		{
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			if (pawn.Drafted || pawn.mindState == null)
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			{
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				return null;
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			}
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            if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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            {
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                return null;
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            }
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			PawnDuty duty = pawn.mindState.duty;
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            Pawn target = duty.focusSecond.Pawn;
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			if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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			{
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				return null;
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			}
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            if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
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			Pawn target = duty.focusSecond.Pawn;
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            return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target);
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        }
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    }
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			if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None))
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				return null;
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			return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target);
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		}
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	}
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	public class JobDriver_Gangbang : JobDriver_SexBaseInitiator
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	{
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			@ -56,25 +49,27 @@ namespace RJWSexperience.Ideology
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			this.FailOn(() => Partner.Drafted);
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			yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
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			Toil StartPartnerJob = new Toil();
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			StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
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			StartPartnerJob.socialMode = RandomSocialMode.Off;
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			StartPartnerJob.initAction = delegate
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			Toil StartPartnerJob = new Toil
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			{
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				var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped;
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				if (dri == null)
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                {
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					Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed);
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					Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced);
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				defaultCompleteMode = ToilCompleteMode.Instant,
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				socialMode = RandomSocialMode.Off,
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				initAction = delegate
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				{
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					if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
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					{
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						Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed);
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						Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced);
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					}
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		||||
				}
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			};
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			yield return StartPartnerJob;
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 | 
			
		||||
			Toil SexToil = new Toil();
 | 
			
		||||
			SexToil.defaultCompleteMode = ToilCompleteMode.Never;
 | 
			
		||||
			SexToil.defaultDuration = duration;
 | 
			
		||||
			SexToil.handlingFacing = true;
 | 
			
		||||
			Toil SexToil = new Toil
 | 
			
		||||
			{
 | 
			
		||||
				defaultCompleteMode = ToilCompleteMode.Never,
 | 
			
		||||
				defaultDuration = duration,
 | 
			
		||||
				handlingFacing = true
 | 
			
		||||
			};
 | 
			
		||||
			SexToil.FailOn(() => Partner.CurJob.def != RsiDefOf.Job.GettinGangbang);
 | 
			
		||||
			SexToil.initAction = delegate
 | 
			
		||||
			{
 | 
			
		||||
| 
						 | 
				
			
			@ -108,28 +103,30 @@ namespace RJWSexperience.Ideology
 | 
			
		|||
	}
 | 
			
		||||
 | 
			
		||||
	public class JobDriver_GangbangReceiver : JobDriver_SexBaseRecieverLoved
 | 
			
		||||
    {
 | 
			
		||||
	{
 | 
			
		||||
		protected override IEnumerable<Toil> MakeNewToils()
 | 
			
		||||
		{
 | 
			
		||||
			setup_ticks();
 | 
			
		||||
			parteners.Add(Partner);// add job starter, so this wont fail, before Initiator starts his job
 | 
			
		||||
 | 
			
		||||
			Toil get_banged = new Toil();
 | 
			
		||||
			get_banged.defaultCompleteMode = ToilCompleteMode.Never;
 | 
			
		||||
			get_banged.handlingFacing = true;
 | 
			
		||||
			get_banged.initAction = delegate
 | 
			
		||||
			Toil get_banged = new Toil
 | 
			
		||||
			{
 | 
			
		||||
				pawn.pather.StopDead();
 | 
			
		||||
				pawn.jobs.curDriver.asleep = false;
 | 
			
		||||
			};
 | 
			
		||||
			get_banged.tickAction = delegate
 | 
			
		||||
			{
 | 
			
		||||
				if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts))
 | 
			
		||||
					ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart);
 | 
			
		||||
				defaultCompleteMode = ToilCompleteMode.Never,
 | 
			
		||||
				handlingFacing = true,
 | 
			
		||||
				initAction = delegate
 | 
			
		||||
				{
 | 
			
		||||
					pawn.pather.StopDead();
 | 
			
		||||
					pawn.jobs.curDriver.asleep = false;
 | 
			
		||||
				},
 | 
			
		||||
				tickAction = delegate
 | 
			
		||||
				{
 | 
			
		||||
					if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts))
 | 
			
		||||
						ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart);
 | 
			
		||||
				}
 | 
			
		||||
			};
 | 
			
		||||
			get_banged.AddEndCondition(new Func<JobCondition>(() =>
 | 
			
		||||
			{
 | 
			
		||||
				if (parteners.Count <= 0)
 | 
			
		||||
				if (parteners.Count == 0)
 | 
			
		||||
				{
 | 
			
		||||
					return JobCondition.Succeeded;
 | 
			
		||||
				}
 | 
			
		||||
| 
						 | 
				
			
			@ -148,12 +145,12 @@ namespace RJWSexperience.Ideology
 | 
			
		|||
					Partner.jobs.jobQueue.EnqueueFirst(tobed);
 | 
			
		||||
				}
 | 
			
		||||
				else if (pawn.HostileTo(Partner))
 | 
			
		||||
				{
 | 
			
		||||
					pawn.health.AddHediff(xxx.submitting);
 | 
			
		||||
				}
 | 
			
		||||
			});
 | 
			
		||||
			get_banged.socialMode = RandomSocialMode.Off;
 | 
			
		||||
			yield return get_banged;
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,56 +1,46 @@
 | 
			
		|||
using System;
 | 
			
		||||
using RimWorld;
 | 
			
		||||
using rjw;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Verse;
 | 
			
		||||
using Verse.AI;
 | 
			
		||||
using Verse.AI.Group;
 | 
			
		||||
using RimWorld;
 | 
			
		||||
using rjw;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
namespace RJWSexperience.Ideology
 | 
			
		||||
{
 | 
			
		||||
    public class JobGiver_GangbangVictim : ThinkNode_JobGiver
 | 
			
		||||
    {
 | 
			
		||||
        protected override Job TryGiveJob(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn.Drafted) return null;
 | 
			
		||||
			DutyDef dutyDef = null;
 | 
			
		||||
            PawnDuty duty = null;
 | 
			
		||||
            if (pawn.mindState != null)
 | 
			
		||||
            {
 | 
			
		||||
                duty = pawn.mindState.duty;
 | 
			
		||||
                dutyDef = duty.def;
 | 
			
		||||
            }
 | 
			
		||||
            else return null;
 | 
			
		||||
	public class JobGiver_GangbangVictim : ThinkNode_JobGiver
 | 
			
		||||
	{
 | 
			
		||||
		protected override Job TryGiveJob(Pawn pawn)
 | 
			
		||||
		{
 | 
			
		||||
			if (pawn.Drafted || pawn.mindState == null)
 | 
			
		||||
			{
 | 
			
		||||
				return null;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
			PawnDuty duty = pawn.mindState.duty;
 | 
			
		||||
 | 
			
		||||
			if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
 | 
			
		||||
			{
 | 
			
		||||
				return null;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			Pawn target = duty.focusSecond.Pawn;
 | 
			
		||||
 | 
			
		||||
            if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
 | 
			
		||||
 | 
			
		||||
            return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
			if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
 | 
			
		||||
 | 
			
		||||
			return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// copied from rjw
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public class JobDriver_RapeVictim : JobDriver_Rape
 | 
			
		||||
	{
 | 
			
		||||
        public override bool TryMakePreToilReservations(bool errorOnFailed)
 | 
			
		||||
        {
 | 
			
		||||
		public override bool TryMakePreToilReservations(bool errorOnFailed)
 | 
			
		||||
		{
 | 
			
		||||
			return true;
 | 
			
		||||
        }
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
        protected override IEnumerable<Toil> MakeNewToils()
 | 
			
		||||
		protected override IEnumerable<Toil> MakeNewToils()
 | 
			
		||||
		{
 | 
			
		||||
			if (RJWSettings.DebugRape) ModLog.Message("" + this.GetType().ToString() + "::MakeNewToils() called");
 | 
			
		||||
			setup_ticks();
 | 
			
		||||
| 
						 | 
				
			
			@ -64,25 +54,28 @@ namespace RJWSexperience.Ideology
 | 
			
		|||
 | 
			
		||||
			SexUtility.RapeTargetAlert(pawn, Partner);
 | 
			
		||||
 | 
			
		||||
			Toil StartPartnerJob = new Toil();
 | 
			
		||||
			StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
 | 
			
		||||
			StartPartnerJob.socialMode = RandomSocialMode.Off;
 | 
			
		||||
			StartPartnerJob.initAction = delegate
 | 
			
		||||
			Toil StartPartnerJob = new Toil
 | 
			
		||||
			{
 | 
			
		||||
				var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped;
 | 
			
		||||
				if (dri == null)
 | 
			
		||||
				defaultCompleteMode = ToilCompleteMode.Instant,
 | 
			
		||||
				socialMode = RandomSocialMode.Off,
 | 
			
		||||
				initAction = delegate
 | 
			
		||||
				{
 | 
			
		||||
					Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn);
 | 
			
		||||
					if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
 | 
			
		||||
					{
 | 
			
		||||
						Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn);
 | 
			
		||||
 | 
			
		||||
					Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null);
 | 
			
		||||
						Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			};
 | 
			
		||||
			yield return StartPartnerJob;
 | 
			
		||||
 | 
			
		||||
			Toil SexToil = new Toil();
 | 
			
		||||
			SexToil.defaultCompleteMode = ToilCompleteMode.Never;
 | 
			
		||||
			SexToil.defaultDuration = duration;
 | 
			
		||||
			SexToil.handlingFacing = true;
 | 
			
		||||
			Toil SexToil = new Toil
 | 
			
		||||
			{
 | 
			
		||||
				defaultCompleteMode = ToilCompleteMode.Never,
 | 
			
		||||
				defaultDuration = duration,
 | 
			
		||||
				handlingFacing = true
 | 
			
		||||
			};
 | 
			
		||||
			SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
 | 
			
		||||
			SexToil.initAction = delegate
 | 
			
		||||
			{
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,21 +1,15 @@
 | 
			
		|||
using System;
 | 
			
		||||
using RimWorld;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Verse;
 | 
			
		||||
using Verse.AI;
 | 
			
		||||
using RimWorld;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
namespace RJWSexperience.Ideology
 | 
			
		||||
{
 | 
			
		||||
    public class LordJob_Ritual_Gangbang : LordJob_Ritual
 | 
			
		||||
    {
 | 
			
		||||
	public class LordJob_Ritual_Gangbang : LordJob_Ritual
 | 
			
		||||
	{
 | 
			
		||||
		public LordJob_Ritual_Gangbang() { }
 | 
			
		||||
 | 
			
		||||
		public LordJob_Ritual_Gangbang(string targetID ,TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer)
 | 
			
		||||
		{ 
 | 
			
		||||
		public LordJob_Ritual_Gangbang(string targetID, TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer)
 | 
			
		||||
		{
 | 
			
		||||
			foreach (RitualRole ritualRole in assignments.AllRolesForReading)
 | 
			
		||||
			{
 | 
			
		||||
				if (ritualRole != null && ritualRole.id.Contains(targetID))
 | 
			
		||||
| 
						 | 
				
			
			@ -25,6 +19,5 @@ namespace RJWSexperience.Ideology
 | 
			
		|||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,106 +1,101 @@
 | 
			
		|||
using RimWorld;
 | 
			
		||||
using Verse;
 | 
			
		||||
using rjw;
 | 
			
		||||
using Verse;
 | 
			
		||||
 | 
			
		||||
namespace RJWSexperience.Ideology
 | 
			
		||||
{
 | 
			
		||||
    public class RitualRole_RapeVictim : RitualRole
 | 
			
		||||
    {
 | 
			
		||||
        public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            reason = null;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            reason = null;
 | 
			
		||||
            if (CanBeVictim(p)) return true;
 | 
			
		||||
            if (!skipReason)
 | 
			
		||||
            {
 | 
			
		||||
                reason = Keyed.RSVictimCondition;
 | 
			
		||||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
	public class RitualRole_RapeVictim : RitualRole
 | 
			
		||||
	{
 | 
			
		||||
		public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
        public static bool CanBeVictim(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true;
 | 
			
		||||
            if (pawn.IsSubmissive()) return true;
 | 
			
		||||
            if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
		public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			if (CanBeVictim(p)) return true;
 | 
			
		||||
			if (!skipReason)
 | 
			
		||||
			{
 | 
			
		||||
				reason = Keyed.RSVictimCondition;
 | 
			
		||||
			}
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
    public class RitualRole_HumanBreedee : RitualRole
 | 
			
		||||
    {
 | 
			
		||||
        public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            reason = null;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
		public static bool CanBeVictim(Pawn pawn)
 | 
			
		||||
		{
 | 
			
		||||
			if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true;
 | 
			
		||||
			if (pawn.IsSubmissive()) return true;
 | 
			
		||||
			if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true;
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
        public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            
 | 
			
		||||
            reason = null;
 | 
			
		||||
            if (!xxx.is_human(p))
 | 
			
		||||
            {
 | 
			
		||||
                reason = Keyed.RSNotHuman;
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
            if (CanBeBreedee(p)) return true;
 | 
			
		||||
            if (!skipReason)
 | 
			
		||||
            {
 | 
			
		||||
                reason = Keyed.RSShouldCanFuck;
 | 
			
		||||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
	public class RitualRole_HumanBreedee : RitualRole
 | 
			
		||||
	{
 | 
			
		||||
		public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
        public static bool CanBeBreedee(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (xxx.can_be_fucked(pawn)) return true;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
		public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			if (!xxx.is_human(p))
 | 
			
		||||
			{
 | 
			
		||||
				reason = Keyed.RSNotHuman;
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
			if (CanBeBreedee(p)) return true;
 | 
			
		||||
			if (!skipReason)
 | 
			
		||||
			{
 | 
			
		||||
				reason = Keyed.RSShouldCanFuck;
 | 
			
		||||
			}
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
    public class RitualRole_AnimalBreeder : RitualRole
 | 
			
		||||
    {
 | 
			
		||||
        public override bool Animal => true;
 | 
			
		||||
		public static bool CanBeBreedee(Pawn pawn) => xxx.can_be_fucked(pawn);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
        public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            reason = null;
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
	public class RitualRole_AnimalBreeder : RitualRole
 | 
			
		||||
	{
 | 
			
		||||
		public override bool Animal => true;
 | 
			
		||||
 | 
			
		||||
        public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
        {
 | 
			
		||||
            reason = null;
 | 
			
		||||
            if (!p.IsAnimal())
 | 
			
		||||
            {
 | 
			
		||||
                reason = Keyed.RSNotAnimal;
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
            if (CanBeBreeder(p, assignments?.Ritual)) return true;
 | 
			
		||||
            if (!skipReason)
 | 
			
		||||
            {
 | 
			
		||||
                reason = Keyed.RSBreederCondition;
 | 
			
		||||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
		public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
        public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept)
 | 
			
		||||
        {
 | 
			
		||||
		public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
 | 
			
		||||
		{
 | 
			
		||||
			reason = null;
 | 
			
		||||
			if (!p.IsAnimal())
 | 
			
		||||
			{
 | 
			
		||||
				reason = Keyed.RSNotAnimal;
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
			if (CanBeBreeder(p, assignments?.Ritual)) return true;
 | 
			
		||||
			if (!skipReason)
 | 
			
		||||
			{
 | 
			
		||||
				reason = Keyed.RSBreederCondition;
 | 
			
		||||
			}
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept)
 | 
			
		||||
		{
 | 
			
		||||
			if (precept != null && precept.ideo.HasPrecept(RsiDefOf.Precept.Bestiality_OnlyVenerated) && !precept.ideo.IsVeneratedAnimal(animal))
 | 
			
		||||
			{
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
			if (!xxx.can_rape(animal)) return false;
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
			if (!xxx.can_rape(animal))
 | 
			
		||||
			{
 | 
			
		||||
				return false;
 | 
			
		||||
			}
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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