mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
41 lines
No EOL
1.8 KiB
C#
41 lines
No EOL
1.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using System.Reflection.Emit;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using HarmonyLib;
|
|
using rjw;
|
|
using RimWorld;
|
|
using Verse;
|
|
using LicentiaLabs;
|
|
|
|
namespace RJW_Genes
|
|
{
|
|
/// <summary>
|
|
/// Changes LicentiaLabs (if Present) to alter the TransferNutrition for rjw_genes_generous_donor.
|
|
/// This code is exercised / loaded in the HarmonyInit.
|
|
/// Patched File: https://gitgud.io/John-the-Anabaptist/licentia-labs/-/blob/master/Source/LicentiaLabs/LicentiaLabs/Cumflation.cs
|
|
/// </summary>
|
|
///
|
|
class Patch_TransferNutrition
|
|
{
|
|
// This patch does not need the normal Harmony Targetting,
|
|
// as it needs to be added only on demand (See HarmonyInit.cs)
|
|
public static void Postfix(Pawn giver, Pawn receiver, float cumAmount)
|
|
{
|
|
// Design decision:
|
|
// I could have done some transpiler stuff, but that is scary and might need to be adjusted quite a lot
|
|
// Hence, I simply re-book the nutrition back to the giver in the Postfix. That should be robust and easy.
|
|
|
|
if (GeneUtility.IsGenerousDonor(giver)) {
|
|
float donatedNutrition = CumflationHelper.CalculateNutritionAmount(giver, cumAmount);
|
|
// TODO: In theory, there could be something weird happening if the donor has food less than X and the "IgnoreThermodynamics" is set on.
|
|
// Then it can happen that the donor ends up with more food than he had before cumshot, but I think that is somewhat funny given that you have ignore Thermodynamics on.
|
|
Need_Food inflatorFood = giver.needs.TryGetNeed<Need_Food>();
|
|
inflatorFood.CurLevel += donatedNutrition;
|
|
}
|
|
}
|
|
}
|
|
} |