mirror of
https://github.com/vegapnk/RJW-Genes.git
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35 lines
1 KiB
C#
35 lines
1 KiB
C#
using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using Verse;
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namespace RJW_Genes
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{
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[HarmonyPatch(typeof(SexUtility), nameof(SexUtility.SatisfyPersonal))]
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public static class Patch_LifeForce
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{
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public static void Postfix(SexProps props)
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{
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// ShortCuts: Exit Early if Pawn or Partner are null (can happen with Animals or Masturbation)
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if (props.pawn == null || !props.hasPartner())
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return;
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if (GeneUtility.HasLifeForce(props.pawn))
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{
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if (props.sexType == xxx.rjwSextype.Oral || props.sexType == xxx.rjwSextype.Fellatio || props.sexType == xxx.rjwSextype.Sixtynine)
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{
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Pawn_GeneTracker genes = props.pawn.genes;
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Gene_LifeForce gene = genes.GetFirstGeneOfType<Gene_LifeForce>();
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gene.Resource.Value += CumUtility.GetTotalFluidAmount(props.partner); //total amount may need to be modified to be balanced or maybe I should just consider one at random
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}
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}
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}
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}
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}
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