rjw-genes/Common/Defs/ThoughtDefs/Thoughts_Hive.xml

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThoughtDef>
<!-- For Challenged Queens -->
<defName>rjw_genes_rival_queen_mood</defName>
<workerClass>RJW_Genes.Thoughtworker_RivalQueen_Mood</workerClass>
<validWhileDespawned>false</validWhileDespawned>
<stages>
<li>
<label>Rivaled</label>
<description>There is another queen nearby!</description>
<baseMoodEffect>-70</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<!-- For Challenged Queens -->
<defName>rjw_genes_rival_queen_social</defName>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<workerClass>RJW_Genes.Thoughtworker_RivalQueen_Social</workerClass>
<stages>
<li>
<label>rivals me</label>
<description>{0} threatens my dominion. {0} must be perished.</description>
<baseOpinionOffset>-130</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>rjw_genes_queen_despises_workers_social</defName>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<workerClass>RJW_Genes.ThoughtWorker_WorkerDespised_Social</workerClass>
<stages>
<li>
<label>underling</label>
<description>those workers are not even worth a glance.</description>
<baseOpinionOffset>-20</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<!-- For Loyal Pawns -->
<defName>rjw_genes_multiple_queens_mood</defName>
<workerClass>RJW_Genes.Thoughtworker_MultipleQueens_Mood</workerClass>
<validWhileDespawned>false</validWhileDespawned>
<stages>
<li>
<label>Confused Servitude</label>
<description>I have too many queens around me!</description>
<baseMoodEffect>-30</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<!-- For Loyal Pawns -->
<defName>rjw_genes_queen_loyalty_social</defName>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<workerClass>RJW_Genes.Thoughtworker_QueenPresent_Social</workerClass>
<stages>
<li>
<label>Worship</label>
<description>{0} is my queen. My one and only reason to live.</description>
<baseOpinionOffset>+80</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<!-- For Loyal Pawns -->
<defName>rjw_genes_no_queen_mood</defName>
<workerClass>RJW_Genes.Thoughtworker_QueenAbsent_Mood</workerClass>
<validWhileDespawned>false</validWhileDespawned>
<stages>
<li>
<label>Missing Queen</label>
<description>We do not have a queen! How are we suppossed to face the cruelties of the world without a shepherd?</description>
<baseMoodEffect>-20</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<!-- For Loyal Pawns -->
<defName>rjw_genes_queen_present_mood</defName>
<workerClass>RJW_Genes.Thoughtworker_QueenPresent_Mood</workerClass>
<validWhileDespawned>false</validWhileDespawned>
<stages>
<li>
<label>Queen Present</label>
<description>Our queen is so wonderful.</description>
<baseMoodEffect>+10</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
</Defs>