mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
80 lines
3.6 KiB
C#
80 lines
3.6 KiB
C#
using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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/// <summary>
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/// This patch "only" applies the hediff increase on sex.
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/// It checks for the hediff, creates it if necessary and applicable,
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/// and increases it based on the severity, chance and genders specified in the Extension.
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///
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/// Some hediffs want follow up logic, e.g. the Feminization Gene,
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/// which is handled in an extra patch (that requires the hediff to be present already).
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/// </summary>
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[HarmonyPatch(typeof(SexUtility), "Aftersex")]
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public class Patch_HediffIncreaseOnSex
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{
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public static void Postfix(SexProps props)
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{
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if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal() || props.pawn.IsAnimal())
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{
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return;
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}
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Pawn pawn = props.pawn;
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Pawn partner = props.partner;
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if (pawn.genes == null || partner.genes == null) return;
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TryApplyHediffsOfSex(pawn, partner, props);
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TryApplyHediffsOfSex(partner, pawn, props);
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}
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/// <summary>
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/// Checks for every gene in a pawn if it applies a hediff or the severity of an existing hediff in a sexual partner.
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/// If the checks pass, the hediff is added or changed accordingly.
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/// </summary>
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/// <param name="pawn">Pawn that holds (one or many) genes that might apply a hediff change</param>
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/// <param name="partner">Pawn that will receive or alter any hediffs, if applicable</param>
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/// <param name="props">The Sexprops, used for checking if sex is penetrative</param>
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static void TryApplyHediffsOfSex(Pawn pawn, Pawn partner, SexProps props)
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{
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var random = new Random();
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foreach (Gene gene in pawn.genes.GenesListForReading)
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{
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HediffIncreaseOnSexExtension ext = gene.def.GetModExtension<HediffIncreaseOnSexExtension>();
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if (ext == null) continue;
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if (DiseaseHelper.IsImmuneAgainstGeneticDisease(partner, gene.def)) continue;
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if (ext.requiresPenetrativeSex && DiseaseHelper.IsPenetrativeSex(props)) continue;
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if (!ext.applicableForMen && partner.gender == Gender.Male) continue;
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if (!ext.applicableForWomen && partner.gender == Gender.Female) continue;
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if (random.NextDouble() >= ext.applicationChance) continue;
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Hediff hediff = partner.health.hediffSet.GetFirstHediffOfDef(ext.hediffDef);
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if (hediff == null)
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{
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if (!ext.canCreateHediff) continue;
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hediff = partner.health.GetOrAddHediff(ext.hediffDef);
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hediff.Severity = 0.01f;
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ModLog.Debug($"{partner} got hediff {hediff.def.defName} from Patch_HediffIncreaseOnSex ({gene.def.defName}) upon sex with {pawn}");
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}
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float initial_severity = hediff.Severity;
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ModLog.Debug($"{partner}s hediff {hediff.def.defName} was changed by Patch_HediffIncreaseOnSex ({gene.def.defName}) upon sex with {pawn} [from {initial_severity} to {initial_severity + ext.severityIncrease}]");
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hediff.Severity += ext.severityIncrease;
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// DevNote: I also want to have "negative" hediff changes here, but I think its not necessary. Once the severity reaches 0, or below, the hediff should remove itself.
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}
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}
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}
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}
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