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a64cecbab3
CockEater gene with ability and negative thoughtdef for target
34 lines
No EOL
1.4 KiB
XML
34 lines
No EOL
1.4 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AbilityDef ParentName="AbilityTouchBase">
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<defName>rjw_genes_cockeater</defName>
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<label>Eat Cock</label>
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<description>Eat the cock of another pawn, restoring fertilin based on the size of the cock.</description>
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<iconPath>Things/Mote/Heart</iconPath>
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<stunTargetWhileCasting>true</stunTargetWhileCasting>
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<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
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<warmupMote>Mote_CoagulateStencil</warmupMote>
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<warmupEffecter>Coagulate</warmupEffecter>
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<warmupStartSound>Coagulate_Cast</warmupStartSound>
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<jobDef>CastAbilityOnThingMelee</jobDef>
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<displayOrder>402</displayOrder>
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<verbProperties>
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<verbClass>Verb_CastAbilityTouch</verbClass>
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<drawAimPie>false</drawAimPie>
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<range>-1</range>
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<warmupTime>10</warmupTime>
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<targetParams>
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<canTargetAnimals>true</canTargetAnimals>
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<canTargetSelf>false</canTargetSelf>
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<canTargetBuildings>false</canTargetBuildings>
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<canTargetMechs>false</canTargetMechs>
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<canTargetBloodfeeders>true</canTargetBloodfeeders>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="RJW_Genes.CompProperties_AbilityCockEater"> <!-- namespace needs to be changed when copied to another mod-->
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</li>
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</comps>
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</AbilityDef>
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</Defs> |