rjw-genes/Source/Genes/Life_Force/IncidentWorker_SuccubusDrea...

89 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
using rjw;
namespace RJW_Genes
{
public class IncidentWorker_SuccubusDreamVisit : IncidentWorker
{
//This incidint will only fire if there is a pawn asleep which while sexneed is lower than 0.25
protected override bool CanFireNowSub(IncidentParms parms)
{
if (!base.CanFireNowSub(parms))
{
return false;
}
Map map = (Map)parms.target;
if (!map.mapTemperature.SeasonAcceptableFor(ThingDefOf.Human))
{
return false;
}
foreach (Pawn pawn in map.mapPawns.FreeColonistsAndPrisonersSpawned)
{
if (pawn.jobs.curDriver.asleep && xxx.need_some_sex(pawn) > 1f)
{
return true;
}
}
return false;
}
protected override bool TryExecuteWorker(IncidentParms parms)
{
Map map = (Map)parms.target;
Pawn victim = ValidVictims(map).RandomElement();
if (victim == null)
{
return false;
}
IntVec3 loc = victim.Position;
Faction faction;
if (!this.TryFindFormerFaction(out faction))
{
return false;
}
//Spawn succubus at pawn and initiate sex
Pawn succubus = PawnGenerator.GeneratePawn(new PawnGenerationRequest(PawnKindDef.Named("rjw_genes_succubus"), faction, PawnGenerationContext.NonPlayer, -1,
false, false, false, true, false, 1f, false, true, false, true, true, false, false, false, false, 0f, 0f, null, 1f, null, null,
null, null, null, null, null, null, null, null, null, null, false, false, false, false, null, null, null, null, null, 0f,
DevelopmentalStage.Adult, null, null, null, false));
succubus.SetFaction(null, null);
GenSpawn.Spawn(succubus, loc, map, WipeMode.Vanish);
//Broken for now
//Sends letter
//string value = succubus.DevelopmentalStage.Child() ? "FeralChild".Translate().ToString() : succubus.KindLabel;
//TaggedString value2 = succubus.DevelopmentalStage.Child() ? "Child".Translate() : "Person".Translate();
//TaggedString baseLetterLabel = this.def.letterLabel.Formatted(value).CapitalizeFirst();
//TaggedString baseLetterText = this.def.letterText.Formatted(succubus.NameShortColored, value2, succubus.Named("PAWN")).AdjustedFor(succubus, "PAWN", true).CapitalizeFirst();
//PawnRelationUtility.TryAppendRelationsWithColonistsInfo(ref baseLetterText, ref baseLetterLabel, succubus);
//base.SendStandardLetter(baseLetterLabel, baseLetterText, this.def.letterDef, parms, succubus, Array.Empty<NamedArgument>());
return true;
}
private IEnumerable<Pawn> ValidVictims(Map map)
{
foreach (Pawn pawn in map.mapPawns.FreeColonistsAndPrisonersSpawned)
{
if (pawn.jobs.curDriver.asleep && xxx.need_some_sex(pawn) > 1f)
{
yield return pawn;
}
}
yield break;
}
private bool TryFindFormerFaction(out Faction formerFaction)
{
return Find.FactionManager.TryGetRandomNonColonyHumanlikeFaction(out formerFaction, false, true, TechLevel.Undefined, false);
}
}
}