mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-15 00:23:31 +00:00
46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using HarmonyLib;
|
|
using RimWorld;
|
|
using Verse;
|
|
using rjw;
|
|
|
|
namespace RJW_BGS
|
|
{
|
|
[HarmonyPatch(typeof(Hediff_BasePregnancy), "Initialize")]
|
|
public static class PatchRJWBestialityPregnancyUtility
|
|
{
|
|
[HarmonyPostfix]
|
|
public static void AddGenes(Pawn mother, Pawn dad, ref Hediff_BasePregnancy __instance)
|
|
{
|
|
foreach (Pawn baby in __instance.babies)
|
|
{
|
|
if (baby.RaceProps.Humanlike)
|
|
{
|
|
if (baby.genes == null)
|
|
{
|
|
baby.genes = new Pawn_GeneTracker(baby);
|
|
}
|
|
|
|
//Remove the hair and skin genes pawns always start with, should get correct ones from human parent anyway.
|
|
for (int i = baby.genes.Endogenes.Count - 1; i >= 0; i--)
|
|
{
|
|
baby.genes.RemoveGene(baby.genes.Endogenes[i]);
|
|
}
|
|
|
|
List<GeneDef> genes = PregnancyUtility.GetInheritedGenes(dad, mother);
|
|
List<GeneDef> beastgenes = InheritanceUtility.AnimalInheritedGenes(dad, mother);
|
|
InheritanceUtility.AddGenes(baby, beastgenes);
|
|
InheritanceUtility.AddGenes(baby, genes);
|
|
//foreach (GeneDef gene in genes)
|
|
//{
|
|
// baby.genes.AddGene(gene, false);
|
|
//}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|