mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2024-08-10 04:38:21 +00:00
136 lines
5.3 KiB
C#
136 lines
5.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Verse;
|
|
using Verse.AI;
|
|
using Verse.AI.Group;
|
|
using RimWorld;
|
|
using rjw;
|
|
namespace RJW_Genes
|
|
{
|
|
public class IncidentWorker_SuccubusDreamVisit : IncidentWorker
|
|
{
|
|
//This incidint will only fire if there is a pawn asleep and sexneed is lower than 0.25
|
|
protected override bool CanFireNowSub(IncidentParms parms)
|
|
{
|
|
if (!base.CanFireNowSub(parms))
|
|
{
|
|
return false;
|
|
}
|
|
Map map = (Map)parms.target;
|
|
if (!map.mapTemperature.SeasonAcceptableFor(ThingDefOf.Human))
|
|
{
|
|
return false;
|
|
}
|
|
if (!RJW_GenesSettings.rjw_genes_sexdemon_visit_incubi && !RJW_GenesSettings.rjw_genes_sexdemon_visit_succubi)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
foreach (Pawn pawn in map.mapPawns.FreeColonistsAndPrisonersSpawned)
|
|
{
|
|
if (pawn.jobs.curDriver.asleep && xxx.need_some_sex(pawn) > 1f)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
|
|
}
|
|
|
|
protected override bool TryExecuteWorker(IncidentParms parms)
|
|
{
|
|
Map map = (Map)parms.target;
|
|
List < Pawn > victims = ValidVictims(map).ToList();
|
|
if(victims.NullOrEmpty())
|
|
{
|
|
return false;
|
|
}
|
|
Faction faction;
|
|
if (!this.TryFindFormerFaction(out faction))
|
|
{
|
|
return false;
|
|
}
|
|
int pawn_amount = RJW_GenesSettings.rjw_genes_sexdemon_visit_groups ? Rand.Range(1, victims.Count) : 1;
|
|
List<Pawn> new_sexdemons = new List<Pawn>();
|
|
for (int i = 0; i < pawn_amount; i++)
|
|
{
|
|
Pawn victim = victims.RandomElement();
|
|
IntVec3 loc = victim.Position;
|
|
|
|
PawnKindDef pawnKindDef;
|
|
Gender gender;
|
|
if (victim.gender == Gender.Male || !RJW_GenesSettings.rjw_genes_sexdemon_visit_incubi)
|
|
{
|
|
|
|
}
|
|
if ((Rand.Bool && RJW_GenesSettings.rjw_genes_sexdemon_visit_succubi) || !RJW_GenesSettings.rjw_genes_sexdemon_visit_incubi)
|
|
{
|
|
pawnKindDef = PawnKindDef.Named("rjw_genes_succubus");
|
|
gender = Gender.Female;
|
|
}
|
|
else
|
|
{
|
|
pawnKindDef = PawnKindDef.Named("rjw_genes_incubus");
|
|
gender = Gender.Male;
|
|
}
|
|
|
|
//Spawn succubus at pawn
|
|
Pawn sexdemon = PawnGenerator.GeneratePawn(new PawnGenerationRequest(pawnKindDef, faction, PawnGenerationContext.NonPlayer, -1,
|
|
false, false, false, true, false, 1f, false, true, false, true, true, false, false, false, false, 0f, 0f, null, 1f, null, null,
|
|
null, null, null, null, null, gender, null, null, null, null, false, false, false, false, null, null, null, null, null, 0f,
|
|
DevelopmentalStage.Adult, null, null, null, false));
|
|
sexdemon.SetFaction(null, null);
|
|
GenSpawn.Spawn(sexdemon, loc, map, WipeMode.Vanish);
|
|
List<Pawn> sexdemons = new List<Pawn> { sexdemon };
|
|
new_sexdemons.Add(sexdemon);
|
|
|
|
|
|
LordMaker.MakeNewLord(Faction.OfPlayer, this.CreateLordJob(parms, sexdemon, victim), map, sexdemons);
|
|
|
|
//Make succubus rape victim.
|
|
if (RJWSettings.rape_enabled)
|
|
{
|
|
//follow rjw rules
|
|
if (SexAppraiser.would_fuck(sexdemon,victim) > 0f)
|
|
{
|
|
sexdemon.pather.StopDead();
|
|
sexdemon.jobs.StopAll();
|
|
Job newJob = JobMaker.MakeJob(xxx.RapeRandom, victim);
|
|
sexdemon.jobs.StartJob(newJob, JobCondition.InterruptForced, null, false, true, null, null, false, false, null, false, true);
|
|
}
|
|
|
|
}
|
|
}
|
|
Find.LetterStack.ReceiveLetter("RJW_nymph_incident_join_title".Translate(), "RJW_nymph_incident_join_description".Translate(), LetterDefOf.PositiveEvent, new_sexdemons, null, null, null, null);
|
|
//base.SendStandardLetter(baseLetterLabel, baseLetterText, this.def.letterDef, parms, succubus, Array.Empty<NamedArgument>());
|
|
|
|
return true;
|
|
}
|
|
|
|
private IEnumerable<Pawn> ValidVictims(Map map)
|
|
{
|
|
foreach (Pawn pawn in map.mapPawns.FreeColonistsAndPrisonersSpawned)
|
|
{
|
|
if (pawn.jobs.curDriver.asleep && xxx.need_some_sex(pawn) > 1f)
|
|
{
|
|
yield return pawn;
|
|
}
|
|
}
|
|
yield break;
|
|
}
|
|
|
|
private bool TryFindFormerFaction(out Faction formerFaction)
|
|
{
|
|
return Find.FactionManager.TryGetRandomNonColonyHumanlikeFaction(out formerFaction, false, true, TechLevel.Undefined, false);
|
|
}
|
|
|
|
protected virtual LordJob_SuccubusVisit CreateLordJob(IncidentParms parms, Pawn succubus, Pawn target)
|
|
{
|
|
return new LordJob_SuccubusVisit(target);
|
|
}
|
|
}
|
|
}
|