rjw-genes/Source/Genes/Life_Force/CompAbilityEffect_CockEater.cs

88 lines
2.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using UnityEngine;
using RimWorld;
using rjw;
using rjw.Modules.Interactions.Helpers;
namespace RJW_Genes
{
public class CompAbilityEffect_CockEater : CompAbilityEffect
{
private new CompProperties_AbilityCockEater Props
{
get
{
return (CompProperties_AbilityCockEater)this.props;
}
}
public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
{
base.Apply(target, dest);
Pawn pawn = target.Pawn;
if (pawn == null)
{
return;
}
var partBPR = Genital_Helper.get_genitalsBPR(pawn);
var parts = Genital_Helper.get_PartsHediffList(pawn, partBPR);
if (!parts.NullOrEmpty())
{
foreach (Hediff part in parts)
{
if (GenitaliaChanger.IsArtificial(part))
continue;
if (rjw.Genital_Helper.is_penis(part))
{
GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(this.parent.pawn), part.Severity); ;
pawn.health.RemoveHediff(part);
pawn.needs.mood.thoughts.memories.TryGainMemory(ThoughtDefOf.rjw_genes_cock_eaten, pawn, null);
break; //Only one penis at the time
}
}
}
}
public override bool Valid(LocalTargetInfo target, bool throwMessages = false)
{
Pawn pawn = target.Pawn;
if (pawn != null)
{
bool flag = pawn.Faction == this.parent.pawn.Faction || pawn.IsPrisonerOfColony;
bool flag2 = pawn.HostileTo(this.parent.pawn);
bool flag3 = pawn.Downed;
if (!flag && !(flag2 && flag3))
{
if (throwMessages)
{
if(flag2 && !flag3)
{
Messages.Message(pawn.Name + " is hostile, but not downed.", pawn, MessageTypeDefOf.RejectInput, false);
}
else if (!flag)
{
Messages.Message(pawn.Name + " is not a part of the colony or hostile.", pawn, MessageTypeDefOf.RejectInput, false);
}
}
return false;
}
if (!Genital_Helper.has_penis_fertile(pawn))
{
if (throwMessages)
{
Messages.Message(pawn.Name + " has no penis", pawn, MessageTypeDefOf.RejectInput, false);
}
return false;
}
}
return base.Valid(target, throwMessages);
}
}
}