rjw-genes/Source/Genes/Life_Force/Gene_LifeForce.cs
Shabakur 1f865320b0 Adding Lifeforce and succubus wings gene
Adds lifeforce gene and functions for gaining lifeforce from oral sex and mental break if lifeforce reaches zero. Also add succubus wings drawn by me
2022-12-27 13:48:38 +01:00

138 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using RimWorld;
namespace RJW_Genes
{
public class Gene_LifeForce : Gene_Resource, IGeneResourceDrain
{
public override void ExposeData()
{
base.ExposeData();
}
public bool ShouldConsumeLifeForceNow()
{
return this.Value < this.targetValue;
}
//Same as Gene_Hemogen
public override IEnumerable<Gizmo> GetGizmos()
{
foreach (Gizmo gizmo in base.GetGizmos())
{
yield return gizmo;
}
IEnumerator<Gizmo> enumerator = null;
foreach (Gizmo gizmo2 in GeneResourceDrainUtility.GetResourceDrainGizmos(this))
{
yield return gizmo2;
}
enumerator = null;
yield break;
yield break;
}
//Depending on how low the value is it will increase sexdrive and if it reaches zero it will create a random rape mental break.
//Not using base.Tick() as it is used to start mental breaks, but we have another way to do it.
public override void Tick()
{
//base.Tick();
if (this.CanOffset && this.Resource != null)
{
this.Resource.Value -= this.ResourceLossPerDay / 60000;
if (this.Resource.Value <= 0 && this.pawn.IsHashIntervalTick(300))
{
if (ModsConfig.BiotechActive && this.def.mentalBreakDef != null &&
this.pawn.Spawned && !this.pawn.InMentalState && !this.pawn.Downed &&
this.def.mentalBreakDef.Worker.BreakCanOccur(this.pawn))
{
this.def.mentalBreakDef.Worker.TryStart(this.pawn, "MentalStateReason_Gene".Translate() + ": " + this.LabelCap, false);
}
}
}
//GeneResourceDrainUtility.TickResourceDrain(this);
}
public Gene_Resource Resource
{
get
{
return this;
}
}
public Pawn Pawn
{
get
{
return this.pawn;
}
}
public bool CanOffset
{
get
{
return this.pawn.Spawned && this.Active;
}
}
public float ResourceLossPerDay
{
get
{
return this.def.resourceLossPerDay;
}
}
public string DisplayLabel
{
get
{
return this.def.resourceLabel;
}
}
public override float InitialResourceMax
{
get
{
return 1f;
}
}
public override float MinLevelForAlert
{
get
{
return 0.15f;
}
}
public override float MaxLevelOffset
{
get
{
return base.MaxLevelOffset;
}
}
protected override Color BarColor
{
get
{
return Color.grey;
}
}
protected override Color BarHighlightColor
{
get
{
return Color.white;
}
}
}
}