mirror of
https://github.com/vegapnk/RJW-Genes.git
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103 lines
3 KiB
XML
103 lines
3 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThoughtDef>
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<!-- For Challenged Queens -->
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<defName>rjw_genes_rival_queen_mood</defName>
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<workerClass>RJW_Genes.Thoughtworker_RivalQueen_Mood</workerClass>
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<validWhileDespawned>false</validWhileDespawned>
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<stages>
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<li>
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<label>Rivaled</label>
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<description>There is another queen nearby!</description>
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<baseMoodEffect>-70</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<!-- For Challenged Queens -->
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<defName>rjw_genes_rival_queen_social</defName>
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<thoughtClass>Thought_SituationalSocial</thoughtClass>
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<workerClass>RJW_Genes.Thoughtworker_RivalQueen_Social</workerClass>
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<stages>
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<li>
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<label>rivals me</label>
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<description>{0} threatens my dominion. {0} must be perished.</description>
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<baseOpinionOffset>-130</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<defName>rjw_genes_queen_despises_workers_social</defName>
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<thoughtClass>Thought_SituationalSocial</thoughtClass>
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<workerClass>RJW_Genes.ThoughtWorker_WorkerDespised_Social</workerClass>
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<stages>
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<li>
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<label>underling</label>
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<description>those workers are not even worth a glance.</description>
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<baseOpinionOffset>-20</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<!-- For Loyal Pawns -->
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<defName>rjw_genes_multiple_queens_mood</defName>
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<workerClass>RJW_Genes.Thoughtworker_MultipleQueens_Mood</workerClass>
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<validWhileDespawned>false</validWhileDespawned>
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<stages>
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<li>
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<label>Confused Servitude</label>
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<description>I have too many queens around me!</description>
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<baseMoodEffect>-30</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<!-- For Loyal Pawns -->
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<defName>rjw_genes_queen_loyalty_social</defName>
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<thoughtClass>Thought_SituationalSocial</thoughtClass>
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<workerClass>RJW_Genes.Thoughtworker_QueenPresent_Social</workerClass>
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<stages>
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<li>
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<label>Worship</label>
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<description>{0} is my queen. My one and only reason to live.</description>
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<baseOpinionOffset>+80</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<!-- For Loyal Pawns -->
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<defName>rjw_genes_no_queen_mood</defName>
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<workerClass>RJW_Genes.Thoughtworker_QueenAbsent_Mood</workerClass>
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<validWhileDespawned>false</validWhileDespawned>
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<stages>
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<li>
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<label>Missing Queen</label>
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<description>We do not have a queen! How are we suppossed to face the cruelties of the world without a shepherd?</description>
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<baseMoodEffect>-20</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<!-- For Loyal Pawns -->
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<defName>rjw_genes_queen_present_mood</defName>
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<workerClass>RJW_Genes.Thoughtworker_QueenPresent_Mood</workerClass>
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<validWhileDespawned>false</validWhileDespawned>
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<stages>
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<li>
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<label>Queen Present</label>
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<description>Our queen is so wonderful.</description>
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<baseMoodEffect>+10</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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