rjw-genes/Source/Genes/Life_Force/JobDrivers/JobDriver_SexOnSpot.cs
Shabakur 09157e923d sexage check Fertilin and FertilinDraingene
Fertilin and all subgenes are only active if pawn is old enough to have sex, 13 if rjw teensex is enabled else 18.
Added a fertilindraingene which greatly increases fertilin burn, but gives a lot of metabolic efficiency
Also moved a few files into subfolders.
2023-01-09 14:14:51 +01:00

108 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
using Verse.AI;
using rjw;
using rjw.Modules.Interactions.Enums;
using rjw.Modules.Interactions.Helpers;
using rjw.Modules.Interactions.Objects;
using rjw.Modules.Interactions.Contexts;
using rjw.Modules.Interactions.Implementation;
namespace RJW_Genes
{
public class JobDriver_SexOnSpot : JobDriver_SexBaseInitiator
{
protected override IEnumerable<Toil> MakeNewToils()
{
if (RJWSettings.DebugRape)
{
ModLog.Message(base.GetType().ToString() + "::MakeNewToils() called");
}
base.setup_ticks();
JobDef PartnerJob = JobDefOf.sex_on_spot_reciever;
this.FailOnDespawnedNullOrForbidden(this.iTarget);
this.FailOn(() => !this.pawn.CanReserve(this.Partner, xxx.max_rapists_per_prisoner, 0, null, false));
this.FailOn(() => this.pawn.IsFighting());
this.FailOn(() => this.Partner.IsFighting());
this.FailOn(() => this.pawn.Drafted);
yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.Touch);
if (this.pawn.HostileTo(this.Partner))
{
Partner.health.AddHediff(xxx.submitting);
}
yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.OnCell);
//Give thought malus to partner (I was seduced into having sex against my will)
yield return new Toil
{
defaultCompleteMode = ToilCompleteMode.Instant,
socialMode = RandomSocialMode.Off,
initAction = delegate ()
{
if (!(this.Partner.jobs.curDriver is JobDriver_SexOnSpotReciever))
{
Job newJob = JobMaker.MakeJob(PartnerJob, this.pawn);
Building_Bed building_Bed = null;
if (this.Partner.GetPosture() == PawnPosture.LayingInBed)
{
building_Bed = this.Partner.CurrentBed();
}
this.Partner.jobs.StartJob(newJob, JobCondition.InterruptForced, null, false, true, null, null, false, false, null, false, true);
if (building_Bed != null)
{
JobDriver_SexOnSpotReciever jobDriver_SexOnSpotReciever = this.Partner.jobs.curDriver as JobDriver_SexOnSpotReciever;
if (jobDriver_SexOnSpotReciever == null)
{
return;
}
jobDriver_SexOnSpotReciever.Set_bed(building_Bed);
}
}
}
};
Toil toil = new Toil();
toil.defaultCompleteMode = ToilCompleteMode.Never;
toil.defaultDuration = this.duration;
toil.handlingFacing = true;
toil.FailOn(() => this.Partner.CurJob.def != PartnerJob);
toil.initAction = delegate ()
{
this.Partner.pather.StopDead();
this.Partner.jobs.curDriver.asleep = false;
this.Start();
};
toil.tickAction = delegate ()
{
if (this.pawn.IsHashIntervalTick(this.ticks_between_hearts))
{
this.ThrowMetaIconF(this.pawn.Position, this.pawn.Map, FleckDefOf.Heart);
}
this.SexTick(this.pawn, this.Partner, true, true);
SexUtility.reduce_rest(this.Partner, 1f);
SexUtility.reduce_rest(this.pawn, 2f);
if (this.ticks_left <= 0)
{
this.ReadyForNextToil();
}
};
toil.AddFinishAction(delegate
{
this.End();
});
yield return toil;
yield return new Toil
{
initAction = delegate ()
{
SexUtility.ProcessSex(this.Sexprops);
},
defaultCompleteMode = ToilCompleteMode.Instant
};
yield break;
}
}
}