mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2026-06-18 19:25:57 +00:00
- Updated Breeding Pulse c# with more debugging information. - Updated Vanilla Genes Expanded Genie with updated function call. - Removed Licentia XML & method calls from Gene_Elasticity.cs - Fixed MatingCall Ability & checked to make sure Pheromone Spit was still functional. - Fixed incorrect mod requirement for sex curiosity Gene.
72 lines
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3.3 KiB
XML
72 lines
No EOL
3.3 KiB
XML
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3BF2C17E-C492-44DA-8BC4-7AF6ADEB6468}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CumpilationPatcher</RootNamespace>
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<AssemblyName>CumpilationPatcher</AssemblyName>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Mods\Cumpilation\Assemblies\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\Mods\Cumpilation\Assemblies\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\..\..\..\..\..\..\Steam\steamapps\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\..\..\..\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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<Compile Include="Patches\Patch_Cumpilation_Inflatable.cs" />
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<Compile Include="Patches\Patch_JobGiver_GetLifeForce.cs" />
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<Compile Include="Patches\Patch_LivingCumbucket_StackHediff.cs" />
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