rjw-genes/1.6/Mods/Cumpilation/Defs/HediffDefs/Cumflation_Counter_Hediffs.xml
Telanda-DDS dde1c98b18 - Incremented version to 2.5.1
- Removed DDS Files
- Added Initial Support for Rimworld 1.6
- Added Additional mod requirement to PatchBSShared.xml to prevent premature loading.
- Refactored Cumpilation integration to make it optional rather then a Required Mod.
- Disabled succubus tail interactions pending rewrite for RJW's new interactions system.
- Disabled Quirks pending rewrite RJW separating them into their own mod.
2025-07-17 21:07:51 +10:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<HediffDef>
<defName>RJW_Genes_Cumpilation_Cumflation_Counter</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>cumflation counter</label>
<labelNoun>cumflation counter</labelNoun>
<description>Apparently you can deal with it quite well.</description>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>3.0</maxSeverity>
<isBad>false</isBad>
<tendable>false</tendable>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.85</severityPerDay>
</li>
<li Class="RJW_Genes.HediffCompProperties_MatchSeverityOfHediff">
<hediffToMatch>Cumpilation_Cumflation</hediffToMatch>
</li>
</comps>
<stages>
<li>
<label>counter a little</label>
<becomeVisible>false</becomeVisible>
</li>
<li>
<label>counter slight</label>
<minSeverity>0.2</minSeverity>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>0.1</offset>
</li>
</capMods>
</li>
<li>
<label>counter moderate</label>
<minSeverity>0.4</minSeverity>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>0.25</offset>
</li>
</capMods>
<painOffset>-0.1</painOffset>
</li>
<li>
<label>counter intense</label>
<minSeverity>0.65</minSeverity>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>0.55</offset>
</li>
</capMods>
<painOffset>-0.15</painOffset>
</li>
<li>
<label>counter extreme</label>
<minSeverity>0.9</minSeverity>
<becomeVisible>false</becomeVisible>
<capMods>
<li>
<capacity>Moving</capacity>
<offset>0.85</offset>
</li>
</capMods>
<painOffset>-0.25</painOffset>
</li>
</stages>
</HediffDef>
</Defs>