rjw-genes/1.6/Defs/AbilityDefs/Ability_MatingCall.xml
Telanda-DDS 7f6dc2a668 - Added in Elasticity support for Cumpilation and Eltoro Stretching.
- Updated Breeding Pulse c# with more debugging information.
- Updated Vanilla Genes Expanded Genie with updated function call.
- Removed Licentia XML & method calls from Gene_Elasticity.cs
- Fixed MatingCall Ability & checked to make sure Pheromone Spit was still functional.
- Fixed incorrect mod requirement for sex curiosity Gene.
2025-07-24 13:41:47 +10:00

50 lines
No EOL
1.9 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<AbilityDef>
<defName>rjw_genes_ability_mating_call</defName>
<label>Mating Call</label>
<description>Calls nearby animals to breed me.</description>
<iconPath>Genes/Icons/Mating_Call_2</iconPath>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<statBases>
<Ability_Duration>50</Ability_Duration>
<Ability_EffectRadius>30</Ability_EffectRadius>
</statBases>
<displayOrder>410</displayOrder>
<!-- 30k Ticks = 12h -->
<cooldownTicksRange>30000</cooldownTicksRange>
<verbProperties>
<warmupTime>5</warmupTime>
<verbClass>Verb_CastAbility</verbClass>
<targetParams>
<canTargetHumans>False</canTargetHumans>
<canTargetMechs>False</canTargetMechs>
<canTargetAnimals>True</canTargetAnimals>
<canTargetLocations>True</canTargetLocations>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityFleckOnTarget">
<fleckDef>PsycastPsychicEffect</fleckDef>
</li>
<li Class="RJW_Genes.CompProperties_AbilityMatingCall">
<calldistance>30</calldistance>
</li>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>Hediff_Submitting</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
</li>
</comps>
<confirmationDialogText>Being Bred is not an easy business.\nThis might lead to a broken pawn, torn genitalia and hybrid-pregnancies.\nMaybe this is what you want.\nThe pawn will `submit` and e.g. Insects might cocoon him.\n\nAre you sure to proceed?</confirmationDialogText>
</AbilityDef>
</Defs>