mirror of
https://github.com/vegapnk/RJW-Genes.git
synced 2026-06-18 19:25:57 +00:00
145 lines
No EOL
4.5 KiB
XML
145 lines
No EOL
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<HediffDef Abstract="True" Name="RJW_Genes_Cumpilation_Counter_Stuffing">
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<hediffClass>HediffWithComps</hediffClass>
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<defaultLabelColor>(240,200,110)</defaultLabelColor>
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<scenarioCanAdd>false</scenarioCanAdd>
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<maxSeverity>1.0</maxSeverity>
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<isBad>false</isBad>
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<tendable>false</tendable>
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</HediffDef>
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<HediffDef ParentName="RJW_Genes_Cumpilation_Counter_Stuffing">
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<defName>RJW_Genes_Cumpilation_Cumstuffed_Counter</defName>
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<label>cumstuffed counter</label>
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<labelNoun>cumstuffed countered</labelNoun>
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<description>Apparently you can deal with it quite well.</description>
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<comps>
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<li Class="RJW_Genes.HediffCompProperties_MatchSeverityOfHediff">
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<hediffToMatch>Cumpilation_Cumstuffed</hediffToMatch>
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</li>
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</comps>
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<stages>
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<li>
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<label>counter slightly bloated</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<label>counter bloated</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.2</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>0.03</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>counter full</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.4</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>0.1</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>counter stuffed</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.6</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>0.2</offset>
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</li>
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</capMods>
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<painOffset>-0.1</painOffset>
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</li>
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<li>
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<label>counter overstuffed</label>
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<minSeverity>0.8</minSeverity>
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<becomeVisible>false</becomeVisible>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>0.3</offset>
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</li>
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</capMods>
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<painOffset>-0.2</painOffset>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="RJW_Genes_Cumpilation_Counter_Stuffing">
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<defName>RJW_Genes_Cumpilation_InsectSpunkStuffed_Counter</defName>
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<label>insect-spunk stuffed counter</label>
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<labelNoun>insect-spunk stuffed counter</labelNoun>
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<comps>
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<li Class="RJW_Genes.HediffCompProperties_MatchSeverityOfHediff">
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<hediffToMatch>Cumpilation_InsectSpunkStuffed</hediffToMatch>
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</li>
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</comps>
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<description>Apparently you can deal with it quite well.</description>
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<stages>
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<li>
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<label>counter slightly bloated</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<label>counter bloated</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.2</minSeverity>
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<statOffsets>
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<MoveSpeed>0.05</MoveSpeed>
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<RestFallRateFactor>-0.1</RestFallRateFactor>
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</statOffsets>
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</li>
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<li>
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<label>counter full</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.4</minSeverity>
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<statOffsets>
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<RestFallRateFactor>0.25</RestFallRateFactor>
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<ComfyTemperatureMax>5</ComfyTemperatureMax>
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<ComfyTemperatureMin>5</ComfyTemperatureMin>
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<GlobalLearningFactor>-0.1</GlobalLearningFactor>
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<MentalBreakThreshold>-0.1</MentalBreakThreshold>
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<WorkSpeedGlobal>+0.15</WorkSpeedGlobal>
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</statOffsets>
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<capMods>
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<li>
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<capacity>Talking</capacity>
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<offset>-0.05</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>counter over-stuffed</label>
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<becomeVisible>false</becomeVisible>
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<minSeverity>0.7</minSeverity>
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<statOffsets>
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<ComfyTemperatureMax>10</ComfyTemperatureMax>
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<ComfyTemperatureMin>10</ComfyTemperatureMin>
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<GlobalLearningFactor>-0.2</GlobalLearningFactor>
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<MentalBreakThreshold>-0.2</MentalBreakThreshold>
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<WorkSpeedGlobal>+0.25</WorkSpeedGlobal>
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</statOffsets>
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<capMods>
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<li>
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<capacity>Manipulation</capacity>
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<offset>+0.05</offset>
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</li>
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<li>
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<capacity>Talking</capacity>
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<offset>+0.15</offset>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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</Defs> |