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No commits in common. "cc43a5a5aa6bf7930b3eef4d341cac12b9bfecf5" and "c500d4d3c5de0c2079534d67316ed822ee973c3c" have entirely different histories.

9 changed files with 168 additions and 102 deletions

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@ -1,22 +0,0 @@
# 1.0.1 (2022-12-20)
- Fix issue with Orgasm Rush throwing an Error on Animal Orgasm (Thanks Shabakur)
- (Internal) Use of RJW methods to clean up racegroupdefs
# 1.0.0 (2022-12-19)
Initial Release !
Content:
- Genes for Base-RJW-Genitalia Types
- Genes for Small and Big Genitalia per Genitalia (Breast, Anus, Penis, Vagina)
- Elasticity Gene if Licentia is loaded
- Genes to modulate Cum amount (None, much, very much)
- Male and Female only Genes
- Genes for Genitalia-Amount (2 Penis, 0 Penis, etc.)
- Futa-Gene that adds the other Genitalia, without touching Gender
- Orgasm Rush, restoring sleep for Pawns on Orgasm
- Breeding Genes: Immunity to Mech Birthing Damage, Fertilizing All Eggs in Pawn and more egg space
- Genes that add RJW Traits (Zoophile, Necrophile, Hypersexual, Rapist)
- Animal Gene Inheritance, utilizing Base-RJW Racegroups and a Dictionary for which Genes are how likely to appear in Crossbreeding

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@ -14,7 +14,7 @@ namespace RJW_BGS
{ {
static First() static First()
{ {
//RJWcopy.Racegroupdictbuilder(); RJWcopy.Racegroupdictbuilder();
//Prints all found race dicts (debugging only) //Prints all found race dicts (debugging only)
//logAllFoundRaceGroupGenes //logAllFoundRaceGroupGenes

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@ -42,7 +42,8 @@ namespace RJW_BGS
public static List<GeneDef> SelectGenes(Pawn pawn) public static List<GeneDef> SelectGenes(Pawn pawn)
{ {
List<GeneDef> genelist = new List<GeneDef>(); List<GeneDef> genelist = new List<GeneDef>();
RaceGeneDef raceGeneDef = RJWcopy.GetRaceGeneDefInternal(pawn); PawnKindDef pawnKindDef = pawn.kindDef;
RaceGeneDef raceGeneDef = RJWcopy.GetRaceGenDefInternal(pawnKindDef);
if (raceGeneDef != null) if (raceGeneDef != null)
{ {
foreach (BestialityGeneInheritanceDef gene in raceGeneDef.genes) foreach (BestialityGeneInheritanceDef gene in raceGeneDef.genes)

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@ -5,7 +5,6 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Verse; using Verse;
using UnityEngine; using UnityEngine;
namespace RJW_Genes.Animal_Inheritance namespace RJW_Genes.Animal_Inheritance
{ {
public class RJW_BGSSettings : ModSettings public class RJW_BGSSettings : ModSettings

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@ -0,0 +1,157 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using rjw;
using Verse;
using RimWorld;
namespace RJW_BGS
{
internal class RJWcopy
{
//Code copied from rjw, as their code was internal and I need the dictionary to know which genes to add to the pawn
public static void Racegroupdictbuilder()
{
foreach (PawnKindDef pawnKindDef2 in from pawnKindDef in DefDatabase<PawnKindDef>.AllDefs
where pawnKindDef.race.race != null
select pawnKindDef)
{
RaceGroupDef raceGroupDef = null;
bool temp = TryGetRaceGroupDef(pawnKindDef2, out raceGroupDef);
}
}
public static bool TryGetRaceGroupDef(PawnKindDef pawnKindDef, out RaceGroupDef raceGroupDef)
{
if (RaceGroupByPawnKind.TryGetValue(pawnKindDef, out raceGroupDef))
{
return raceGroupDef != null;
}
raceGroupDef = GetRaceGroupDefInternal(pawnKindDef);
RaceGroupByPawnKind.Add(pawnKindDef, raceGroupDef);
return raceGroupDef != null;
}
public static RaceGroupDef GetRaceGroupDefInternal(PawnKindDef kindDef)
{
string raceName = kindDef.race.defName;
string pawnKindName = kindDef.defName;
IEnumerable<RaceGroupDef> allDefs = DefDatabase<RaceGroupDef>.AllDefs;
List<RaceGroupDef> pawnKindDefs = allDefs.Where(delegate (RaceGroupDef group)
{
List<string> pawnKindNames = group.pawnKindNames;
return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
}).ToList<RaceGroupDef>();
List<RaceGroupDef> raceNameDefs = allDefs.Where(delegate (RaceGroupDef group)
{
List<string> raceNames = group.raceNames;
return raceNames != null && raceNames.Contains(raceName);
}).ToList<RaceGroupDef>();
int availableDefs = pawnKindDefs.Count<RaceGroupDef>() + raceNameDefs.Count<RaceGroupDef>();
if (availableDefs == 0)
{
//Exit Early
return null;
}
if (availableDefs == 1)
{
return pawnKindDefs.Concat(raceNameDefs).Single<RaceGroupDef>();
}
RaceGroupDef result;
if ((result = pawnKindDefs.FirstOrDefault((RaceGroupDef match) => !IsThisMod(match))) == null)
{
if ((result = raceNameDefs.FirstOrDefault((RaceGroupDef match) => !IsThisMod(match))) == null)
{
result = (pawnKindDefs.FirstOrDefault<RaceGroupDef>() ?? raceNameDefs.FirstOrDefault<RaceGroupDef>());
}
}
return result;
}
//slightly modified copy of code above so it also works for racegenedefs
public static RaceGeneDef GetRaceGenDefInternal(PawnKindDef kindDef)
{
if (kindDef == null)
{
return null;
}
string raceName = kindDef.race.defName;
string pawnKindName = kindDef.defName;
RaceGroupDef raceGroupDef = GetRaceGroupDef(kindDef);
IEnumerable<RaceGeneDef> allDefs = DefDatabase<RaceGeneDef>.AllDefs;
Log.Message(allDefs.Count<RaceGeneDef>().ToString());
List<RaceGeneDef> pawnKindDefs = allDefs.Where(delegate (RaceGeneDef group)
{
List<string> pawnKindNames = group.pawnKindNames;
return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
}).ToList<RaceGeneDef>();
List<RaceGeneDef> raceKindDefs = allDefs.Where(delegate (RaceGeneDef group)
{
List<string> raceNames = group.raceNames;
return raceNames != null && raceNames.Contains(raceName);
}).ToList<RaceGeneDef>();
List<RaceGeneDef> raceGroupDefs = new List<RaceGeneDef>();
if (raceGroupDef != null)
{
/*
// Log Messages for Debugging Only, prints the Genes found for this individual
Log.Message("found a raceGroupDef");
Log.Message(raceGroupDef.defName);
foreach (RaceGeneDef rgd in allDefs)
{
Log.Message(rgd.defName);
}
*/
raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
{
String raceGroupDefName = group.raceGroup;
return raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName;
}).ToList<RaceGeneDef>();
}
RaceGeneDef result = null;
//First check if there is a matching pawnkinddef then race, then racegroup
if (pawnKindDefs.Any())
{
result = pawnKindDefs.RandomElement();
}
else if (raceKindDefs.Any() && result == null)
{
result = raceKindDefs.RandomElement();
}
else if (raceGroupDefs.Any() && result == null)
{
result = raceGroupDefs.RandomElement();
}
else
{
result = null;
}
return result;
}
private static RaceGroupDef GetRaceGroupDef(PawnKindDef kindDef)
{
RaceGroupDef raceGroupDef = null;
bool temp = TryGetRaceGroupDef(kindDef, out raceGroupDef);
return raceGroupDef;
}
private static bool IsThisMod(Def def)
{
return LoadedModManager.RunningMods.Single((ModContentPack pack) => pack.Name == "RimJobWorld").AllDefs.Contains(def);
}
private static readonly IDictionary<PawnKindDef, RaceGroupDef> RaceGroupByPawnKind = new Dictionary<PawnKindDef, RaceGroupDef>();
}
}

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@ -1,69 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using rjw;
using Verse;
using RimWorld;
namespace RJW_BGS
{
internal class RJWcopy
{
//code based on racegroupdefinternal which has a similar function
public static RaceGeneDef GetRaceGeneDefInternal(Pawn pawn)
{
PawnKindDef kindDef = pawn.kindDef;
if (kindDef == null)
{
return null;
}
string raceName = kindDef.race.defName;
string pawnKindName = kindDef.defName;
IEnumerable<RaceGeneDef> allDefs = DefDatabase<RaceGeneDef>.AllDefs;
PawnData pawnData = SaveStorage.DataStore.GetPawnData(pawn);
RaceGroupDef raceGroupDef = pawnData.RaceSupportDef;
List<RaceGeneDef> pawnKindDefs = allDefs.Where(delegate (RaceGeneDef group)
{
List<string> pawnKindNames = group.pawnKindNames;
return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
}).ToList<RaceGeneDef>();
List<RaceGeneDef> raceKindDefs = allDefs.Where(delegate (RaceGeneDef group)
{
List<string> raceNames = group.raceNames;
return raceNames != null && raceNames.Contains(raceName);
}).ToList<RaceGeneDef>();
List<RaceGeneDef> raceGroupDefs = new List<RaceGeneDef>();
if (raceGroupDef != null)
{
raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
{
String raceGroupDefName = group.raceGroup;
return raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName;
}).ToList<RaceGeneDef>();
}
RaceGeneDef result = null;
//First check if there is a matching pawnkinddef then race, then racegroup
if (pawnKindDefs.Any())
{
result = pawnKindDefs.RandomElement();
}
else if (raceKindDefs.Any() && result == null)
{
result = raceKindDefs.RandomElement();
}
else if (raceGroupDefs.Any() && result == null)
{
result = raceGroupDefs.RandomElement();
}
else
{
result = null;
}
return result;
}
}
}

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@ -21,7 +21,7 @@ namespace RJW_Genes
if (props.pawn == null || !props.hasPartner()) if (props.pawn == null || !props.hasPartner())
return; return;
if (props.pawn.genes != null && props.pawn.genes.HasGene(GeneDefOf.rjw_genes_orgasm_rush)) if (props.pawn.genes.HasGene(GeneDefOf.rjw_genes_orgasm_rush))
{ {
props.pawn.needs.rest.CurLevel += REST_INCREASE; props.pawn.needs.rest.CurLevel += REST_INCREASE;
} }

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@ -27,7 +27,7 @@
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Assembly-CSharp"> <Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath> <HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="LicentiaLabs"> <Reference Include="LicentiaLabs">
@ -35,7 +35,7 @@
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="RJW"> <Reference Include="RJW">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\rjw-master\1.4\Assemblies\RJW.dll</HintPath> <HintPath>..\..\rjw\1.4\Assemblies\RJW.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="System" /> <Reference Include="System" />
@ -50,12 +50,12 @@
<None Include="..\Common\Defs\Genes\GeneDefs_GenitaliaTypeEndogenes.xml" /> <None Include="..\Common\Defs\Genes\GeneDefs_GenitaliaTypeEndogenes.xml" />
<None Include="..\Common\Languages\**" /> <None Include="..\Common\Languages\**" />
<None Include="..\Common\Patches\**" /> <None Include="..\Common\Patches\**" />
<Reference Include="UnityEngine"> <Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath> <HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath> <HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
@ -67,7 +67,7 @@
<Compile Include="Animal_Inheritance\PatchRJWHediffInsect_Egg.cs" /> <Compile Include="Animal_Inheritance\PatchRJWHediffInsect_Egg.cs" />
<Compile Include="Animal_Inheritance\PatchVanillaPregnancyUtility.cs" /> <Compile Include="Animal_Inheritance\PatchVanillaPregnancyUtility.cs" />
<Compile Include="Animal_Inheritance\RaceGeneDef.cs" /> <Compile Include="Animal_Inheritance\RaceGeneDef.cs" />
<Compile Include="Animal_Inheritance\RaceGeneDef_Helper.cs" /> <Compile Include="Animal_Inheritance\RJWcopies.cs" />
<Compile Include="Animal_Inheritance\RJW_BGSSettings.cs" /> <Compile Include="Animal_Inheritance\RJW_BGSSettings.cs" />
<Compile Include="Animal_Inheritance\RJW_BGSSettingsController.cs" /> <Compile Include="Animal_Inheritance\RJW_BGSSettingsController.cs" />
<Compile Include="Animal_Inheritance\BestialityGeneInheritanceDef.cs" /> <Compile Include="Animal_Inheritance\BestialityGeneInheritanceDef.cs" />