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9 changed files with 102 additions and 168 deletions
22
CHANGELOG.md
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22
CHANGELOG.md
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@ -0,0 +1,22 @@
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# 1.0.1 (2022-12-20)
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- Fix issue with Orgasm Rush throwing an Error on Animal Orgasm (Thanks Shabakur)
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- (Internal) Use of RJW methods to clean up racegroupdefs
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# 1.0.0 (2022-12-19)
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Initial Release !
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Content:
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- Genes for Base-RJW-Genitalia Types
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- Genes for Small and Big Genitalia per Genitalia (Breast, Anus, Penis, Vagina)
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- Elasticity Gene if Licentia is loaded
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- Genes to modulate Cum amount (None, much, very much)
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- Male and Female only Genes
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- Genes for Genitalia-Amount (2 Penis, 0 Penis, etc.)
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- Futa-Gene that adds the other Genitalia, without touching Gender
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- Orgasm Rush, restoring sleep for Pawns on Orgasm
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- Breeding Genes: Immunity to Mech Birthing Damage, Fertilizing All Eggs in Pawn and more egg space
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- Genes that add RJW Traits (Zoophile, Necrophile, Hypersexual, Rapist)
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- Animal Gene Inheritance, utilizing Base-RJW Racegroups and a Dictionary for which Genes are how likely to appear in Crossbreeding
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Binary file not shown.
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@ -14,7 +14,7 @@ namespace RJW_BGS
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{
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static First()
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{
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RJWcopy.Racegroupdictbuilder();
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//RJWcopy.Racegroupdictbuilder();
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//Prints all found race dicts (debugging only)
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//logAllFoundRaceGroupGenes
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@ -42,8 +42,7 @@ namespace RJW_BGS
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public static List<GeneDef> SelectGenes(Pawn pawn)
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{
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List<GeneDef> genelist = new List<GeneDef>();
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PawnKindDef pawnKindDef = pawn.kindDef;
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RaceGeneDef raceGeneDef = RJWcopy.GetRaceGenDefInternal(pawnKindDef);
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RaceGeneDef raceGeneDef = RJWcopy.GetRaceGeneDefInternal(pawn);
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if (raceGeneDef != null)
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{
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foreach (BestialityGeneInheritanceDef gene in raceGeneDef.genes)
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@ -5,6 +5,7 @@ using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using UnityEngine;
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namespace RJW_Genes.Animal_Inheritance
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{
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public class RJW_BGSSettings : ModSettings
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@ -1,157 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using rjw;
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using Verse;
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using RimWorld;
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namespace RJW_BGS
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{
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internal class RJWcopy
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{
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//Code copied from rjw, as their code was internal and I need the dictionary to know which genes to add to the pawn
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public static void Racegroupdictbuilder()
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{
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foreach (PawnKindDef pawnKindDef2 in from pawnKindDef in DefDatabase<PawnKindDef>.AllDefs
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where pawnKindDef.race.race != null
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select pawnKindDef)
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{
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RaceGroupDef raceGroupDef = null;
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bool temp = TryGetRaceGroupDef(pawnKindDef2, out raceGroupDef);
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}
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}
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public static bool TryGetRaceGroupDef(PawnKindDef pawnKindDef, out RaceGroupDef raceGroupDef)
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{
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if (RaceGroupByPawnKind.TryGetValue(pawnKindDef, out raceGroupDef))
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{
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return raceGroupDef != null;
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}
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raceGroupDef = GetRaceGroupDefInternal(pawnKindDef);
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RaceGroupByPawnKind.Add(pawnKindDef, raceGroupDef);
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return raceGroupDef != null;
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}
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public static RaceGroupDef GetRaceGroupDefInternal(PawnKindDef kindDef)
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{
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string raceName = kindDef.race.defName;
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string pawnKindName = kindDef.defName;
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IEnumerable<RaceGroupDef> allDefs = DefDatabase<RaceGroupDef>.AllDefs;
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List<RaceGroupDef> pawnKindDefs = allDefs.Where(delegate (RaceGroupDef group)
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{
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List<string> pawnKindNames = group.pawnKindNames;
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return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
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}).ToList<RaceGroupDef>();
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List<RaceGroupDef> raceNameDefs = allDefs.Where(delegate (RaceGroupDef group)
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{
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List<string> raceNames = group.raceNames;
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return raceNames != null && raceNames.Contains(raceName);
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}).ToList<RaceGroupDef>();
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int availableDefs = pawnKindDefs.Count<RaceGroupDef>() + raceNameDefs.Count<RaceGroupDef>();
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if (availableDefs == 0)
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{
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//Exit Early
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return null;
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}
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if (availableDefs == 1)
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{
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return pawnKindDefs.Concat(raceNameDefs).Single<RaceGroupDef>();
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}
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RaceGroupDef result;
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if ((result = pawnKindDefs.FirstOrDefault((RaceGroupDef match) => !IsThisMod(match))) == null)
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{
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if ((result = raceNameDefs.FirstOrDefault((RaceGroupDef match) => !IsThisMod(match))) == null)
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{
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result = (pawnKindDefs.FirstOrDefault<RaceGroupDef>() ?? raceNameDefs.FirstOrDefault<RaceGroupDef>());
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}
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}
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return result;
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}
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//slightly modified copy of code above so it also works for racegenedefs
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public static RaceGeneDef GetRaceGenDefInternal(PawnKindDef kindDef)
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{
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if (kindDef == null)
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{
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return null;
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}
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string raceName = kindDef.race.defName;
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string pawnKindName = kindDef.defName;
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RaceGroupDef raceGroupDef = GetRaceGroupDef(kindDef);
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IEnumerable<RaceGeneDef> allDefs = DefDatabase<RaceGeneDef>.AllDefs;
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Log.Message(allDefs.Count<RaceGeneDef>().ToString());
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List<RaceGeneDef> pawnKindDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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List<string> pawnKindNames = group.pawnKindNames;
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return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
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}).ToList<RaceGeneDef>();
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List<RaceGeneDef> raceKindDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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List<string> raceNames = group.raceNames;
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return raceNames != null && raceNames.Contains(raceName);
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}).ToList<RaceGeneDef>();
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List<RaceGeneDef> raceGroupDefs = new List<RaceGeneDef>();
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if (raceGroupDef != null)
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{
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/*
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// Log Messages for Debugging Only, prints the Genes found for this individual
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Log.Message("found a raceGroupDef");
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Log.Message(raceGroupDef.defName);
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foreach (RaceGeneDef rgd in allDefs)
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{
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Log.Message(rgd.defName);
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}
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*/
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raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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String raceGroupDefName = group.raceGroup;
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return raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName;
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}).ToList<RaceGeneDef>();
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}
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RaceGeneDef result = null;
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//First check if there is a matching pawnkinddef then race, then racegroup
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if (pawnKindDefs.Any())
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{
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result = pawnKindDefs.RandomElement();
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}
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else if (raceKindDefs.Any() && result == null)
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{
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result = raceKindDefs.RandomElement();
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}
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else if (raceGroupDefs.Any() && result == null)
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{
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result = raceGroupDefs.RandomElement();
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}
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else
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{
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result = null;
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}
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return result;
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}
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private static RaceGroupDef GetRaceGroupDef(PawnKindDef kindDef)
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{
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RaceGroupDef raceGroupDef = null;
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bool temp = TryGetRaceGroupDef(kindDef, out raceGroupDef);
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return raceGroupDef;
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}
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private static bool IsThisMod(Def def)
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{
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return LoadedModManager.RunningMods.Single((ModContentPack pack) => pack.Name == "RimJobWorld").AllDefs.Contains(def);
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}
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private static readonly IDictionary<PawnKindDef, RaceGroupDef> RaceGroupByPawnKind = new Dictionary<PawnKindDef, RaceGroupDef>();
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}
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}
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69
Source/Animal_Inheritance/RaceGeneDef_Helper.cs
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69
Source/Animal_Inheritance/RaceGeneDef_Helper.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using rjw;
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using Verse;
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using RimWorld;
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namespace RJW_BGS
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{
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internal class RJWcopy
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{
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//code based on racegroupdefinternal which has a similar function
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public static RaceGeneDef GetRaceGeneDefInternal(Pawn pawn)
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{
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PawnKindDef kindDef = pawn.kindDef;
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if (kindDef == null)
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{
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return null;
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}
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string raceName = kindDef.race.defName;
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string pawnKindName = kindDef.defName;
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IEnumerable<RaceGeneDef> allDefs = DefDatabase<RaceGeneDef>.AllDefs;
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PawnData pawnData = SaveStorage.DataStore.GetPawnData(pawn);
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RaceGroupDef raceGroupDef = pawnData.RaceSupportDef;
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List<RaceGeneDef> pawnKindDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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List<string> pawnKindNames = group.pawnKindNames;
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return pawnKindNames != null && pawnKindNames.Contains(pawnKindName);
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}).ToList<RaceGeneDef>();
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List<RaceGeneDef> raceKindDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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List<string> raceNames = group.raceNames;
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return raceNames != null && raceNames.Contains(raceName);
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}).ToList<RaceGeneDef>();
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List<RaceGeneDef> raceGroupDefs = new List<RaceGeneDef>();
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if (raceGroupDef != null)
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{
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raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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String raceGroupDefName = group.raceGroup;
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return raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName;
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}).ToList<RaceGeneDef>();
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}
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RaceGeneDef result = null;
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//First check if there is a matching pawnkinddef then race, then racegroup
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if (pawnKindDefs.Any())
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{
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result = pawnKindDefs.RandomElement();
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}
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else if (raceKindDefs.Any() && result == null)
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{
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result = raceKindDefs.RandomElement();
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}
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else if (raceGroupDefs.Any() && result == null)
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{
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result = raceGroupDefs.RandomElement();
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}
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else
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{
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result = null;
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}
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return result;
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}
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}
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}
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@ -21,7 +21,7 @@ namespace RJW_Genes
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if (props.pawn == null || !props.hasPartner())
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return;
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if (props.pawn.genes.HasGene(GeneDefOf.rjw_genes_orgasm_rush))
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if (props.pawn.genes != null && props.pawn.genes.HasGene(GeneDefOf.rjw_genes_orgasm_rush))
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{
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props.pawn.needs.rest.CurLevel += REST_INCREASE;
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}
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@ -27,7 +27,7 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="LicentiaLabs">
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@ -35,7 +35,7 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\..\rjw\1.4\Assemblies\RJW.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\rjw-master\1.4\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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@ -50,12 +50,12 @@
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<None Include="..\Common\Defs\Genes\GeneDefs_GenitaliaTypeEndogenes.xml" />
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<None Include="..\Common\Languages\**" />
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<None Include="..\Common\Patches\**" />
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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@ -67,7 +67,7 @@
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<Compile Include="Animal_Inheritance\PatchRJWHediffInsect_Egg.cs" />
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<Compile Include="Animal_Inheritance\PatchVanillaPregnancyUtility.cs" />
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<Compile Include="Animal_Inheritance\RaceGeneDef.cs" />
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<Compile Include="Animal_Inheritance\RJWcopies.cs" />
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<Compile Include="Animal_Inheritance\RaceGeneDef_Helper.cs" />
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<Compile Include="Animal_Inheritance\RJW_BGSSettings.cs" />
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<Compile Include="Animal_Inheritance\RJW_BGSSettingsController.cs" />
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<Compile Include="Animal_Inheritance\BestialityGeneInheritanceDef.cs" />
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