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5 changed files with 22 additions and 18 deletions

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@ -1,14 +1,9 @@
<<<<<<< HEAD
# 1.1.4
# 1.1.4
Fixes:
Fixes:
- Youth Fountain and Age Drainer **really** "stop" at 18 (#26, #28) and never age pawns
- Drastically reduced vomiting time due to an missunderstanding (#29). `0.4` instead of `0.01`
Sometimes life is like that, and you have to fix the fixes.
It was never really broken, life is just very long.
# 1.1.3
Changes:

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@ -14,14 +14,18 @@ namespace RJW_Genes.Genes.Special
/**
* Update Issue #26:
* There are options that a 16 yo pawn and a 16 yo pawn have sex,
* or there are races that have a different age-limits.
* I am not sure how I feel about this, but as some people that I consider "normal" asked me about this I changed it as requested in #26 and #28
* or there are races that have a different age-limits.
* I don't want to account for "trust me this race is really adult with Age 6!!!"-stuff.
* As it is somewhat a bug when the pawns age tho, I added that the youth-fountain also needs to have MIN_AGE.
* If you'd like a different behaviour, you have to do it yourself.
*/
const long AGE_TRANSFERED = 120000; // 120k == 2 days
// 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
const long MINIMUM_AGE = 18 * 60 * 60000 + 1;
// Comment AGE_TRANSFERED in for debugging, changes years
// const long AGE_TRANSFERED = 12000000;
public static void Postfix(SexProps props)
{
if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal() )
@ -35,9 +39,8 @@ namespace RJW_Genes.Genes.Special
// Make Partner older
props.partner.ageTracker.AgeBiologicalTicks += AGE_TRANSFERED;
// Make Pawn younger if he is older than minimum age
if (pawnAge - AGE_TRANSFERED > MINIMUM_AGE)
props.pawn.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, (pawnAge - AGE_TRANSFERED));
// Make Pawn younger
props.pawn.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, (pawnAge - AGE_TRANSFERED));
}
}

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@ -14,14 +14,19 @@ namespace RJW_Genes.Genes.Special
/**
* Update Issue #26:
* There are options that a 16 yo pawn and a 16 yo pawn have sex,
* or there are races that have a different age-limits.
* I am not sure how I feel about this, but as some people that I consider "normal" asked me about this I changed it as requested in #26 and #28
* or there are races that have a different age-limits.
* I don't want to account for "trust me this race is really adult with Age 6!!!"-stuff.
* As it is somewhat a bug when the pawns age tho, I added that the youth-fountain also needs to have MIN_AGE.
* If you'd like a different behaviour, you have to do it yourself.
*/
const long AGE_REDUCTION = 60000; // 60k == 1 day
// 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
const long MINIMUM_AGE = 18 * 60 * 60000 + 1;
// Comment Below in for debugging
// const long AGE_REDUCTION = 6000000; // 6000k == 100 days
public static void Postfix(SexProps props)
{
if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal())
@ -32,12 +37,15 @@ namespace RJW_Genes.Genes.Special
{
var partnerAge = props.partner.ageTracker.AgeBiologicalTicks;
if(partnerAge - AGE_REDUCTION > MINIMUM_AGE)
props.partner.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, partnerAge - AGE_REDUCTION);
props.partner.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, partnerAge - AGE_REDUCTION);
}
}
private static float ticksToYears(long ticks)
{
return (ticks / 60000f) / 60f;
}
}
}

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@ -22,8 +22,6 @@ Any help is very appreciated, even if it is just pointing me to existing similar
**Death-Rest** until the pawn is cumflated.
**Alpha / Beta Genes** that you can only have one alpha, and the alpha makes mostly beta children (1:10). This might fit with the xenotypes below. As this is an RJW mod, this should also somewhat affect sex (e.g. betas cannot impregnate betas).
## Planned Xenotypes
**Beastmaster:**