Start of Cocoon Gene, minor fixes to cockeater

This commit is contained in:
Vegapnk 2023-04-10 12:33:05 +02:00
parent 88f588631c
commit fead22f28c
12 changed files with 253 additions and 6 deletions

View file

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<EffecterDef>
<defName>CocoonWeave</defName>
<children>
<li>
<subEffecterClass>SubEffecter_SprayerChance</subEffecterClass>
<moteDef>Mote_WeaveA</moteDef>
<burstCount>1</burstCount>
<chancePerTick>0.05</chancePerTick>
<scale>0.25~0.5</scale>
<spawnLocType>RandomDrawPosOnTarget</spawnLocType>
<attachToSpawnThing>true</attachToSpawnThing>
</li>
<li>
<subEffecterClass>SubEffecter_SprayerChance</subEffecterClass>
<moteDef>Mote_WeaveB</moteDef>
<burstCount>1</burstCount>
<chancePerTick>0.05</chancePerTick>
<scale>0.25~0.5</scale>
<spawnLocType>RandomDrawPosOnTarget</spawnLocType>
<attachToSpawnThing>true</attachToSpawnThing>
</li>
</children>
</EffecterDef>
<ThingDef ParentName="MoteBase" Name="MoteCocoonBase" Abstract="True">
<thingClass>MoteAttached</thingClass>
<altitudeLayer>MoteOverhead</altitudeLayer>
<mote>
<solidTime>0.45</solidTime>
<fadeInTime>0.1</fadeInTime>
<fadeOutTime>0.2</fadeOutTime>
</mote>
<graphicData>
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
<shaderType>PawnSilhouetteStencilColorAnimated</shaderType>
<drawSize>(0.65, 0.65)</drawSize>
<shaderParameters>
<_NumFrames>5</_NumFrames>
<_FramesPerSec>7.5</_FramesPerSec>
</shaderParameters>
</graphicData>
</ThingDef>
<ThingDef ParentName="MoteBase">
<defName>Mote_CocoonStencil</defName>
<thingClass>MoteAttached</thingClass>
<altitudeLayer>Terrain</altitudeLayer>
<mote>
<fadeInTime>0.1</fadeInTime>
<fadeOutTime>0.1</fadeOutTime>
<solidTime>999999</solidTime>
<needsMaintenance>True</needsMaintenance>
</mote>
<graphicData>
<graphicClass>Graphic_PawnBodySilhouette</graphicClass>
<shaderType>PawnSilhouetteStencil</shaderType>
<texPath>Things/Mote/Transparent</texPath>
</graphicData>
</ThingDef>
<ThingDef ParentName="MoteCocoonBase">
<defName>Mote_WeaveA</defName>
<graphicData>
<texPath>Things/Mote/Cocoon/WeaveA</texPath>
</graphicData>
</ThingDef>
<ThingDef ParentName="MoteCocoonBase">
<defName>Mote_WeaveB</defName>
<graphicData>
<texPath>Things/Mote/Cocoon/WeaveB</texPath>
</graphicData>
</ThingDef>
</Defs>