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	Added Faction Penalties for Age Draining, Youth Fountain and Genetic Diseases
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					 7 changed files with 114 additions and 0 deletions
				
			
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			@ -1,4 +1,5 @@
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using HarmonyLib;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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			@ -24,6 +25,8 @@ namespace RJW_Genes.Genes.Special
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        // 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
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        const long MINIMUM_AGE_FALLBACK = 18 * 60 * 60000 + 1;
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        const int FACTION_GOODWILL_CHANGE = -1;
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        public static void Postfix(SexProps props)
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        {
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            if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal() )
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			@ -80,6 +83,20 @@ namespace RJW_Genes.Genes.Special
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                if (RJW_Genes_Settings.rjw_genes_detailed_debug)
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                    ModLog.Message($"[Sexual Age Drainer] {receiver} was too young ({receiver.ageTracker.AgeBiologicalYears}), and remains unchanged.");
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            }
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            HandleFactionGoodWillPenalties(receiver, giver);
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        }
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        private static void HandleFactionGoodWillPenalties(Pawn actor, Pawn target)
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        {
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            if (
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                target.Faction != null && actor.Faction != null
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                && target.Faction != actor.Faction
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                && target.Faction != Faction.OfPlayer)
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            {
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                HistoryEventDef reason = DefDatabase<HistoryEventDef>.GetNamedSilentFail("rjw_genes_GoodwillChangedReason_youthed_pawn_with_sex_gene");
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                target.Faction.TryAffectGoodwillWith(actor.Faction, FACTION_GOODWILL_CHANGE, true, true, reason, target);
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            }
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        }
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    }
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}
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			@ -1,4 +1,6 @@
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using HarmonyLib;
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using RimWorld;
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using RimWorld.Planet;
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using rjw;
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using System;
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using System.Collections.Generic;
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			@ -13,6 +15,9 @@ namespace RJW_Genes
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    [HarmonyPatch(typeof(SexUtility), "Aftersex")]
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    public class Patch_GeneticSexThief
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    {
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        public const int FACTION_GOODWILL_CHANGE = -10;
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        public static void Postfix(SexProps props)
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        {
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            if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal())
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			@ -62,6 +67,15 @@ namespace RJW_Genes
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            stealer.genes.AddGene(stolenGene.def, AddAsXenogene);
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            victim.genes.RemoveGene(stolenGene);
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            if (
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                victim.Faction != null && stealer.Faction != null 
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                && victim.Faction != stealer.Faction
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                && victim.Faction != Faction.OfPlayer) {
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                HistoryEventDef reason = DefDatabase<HistoryEventDef>.GetNamedSilentFail("rjw_genes_GoodwillChangedReason_StoleGene");
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                victim.Faction.TryAffectGoodwillWith(stealer.Faction, FACTION_GOODWILL_CHANGE, true, true, reason, victim);
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            }
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        }
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    }
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			@ -1,4 +1,5 @@
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using HarmonyLib;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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			@ -23,6 +24,8 @@ namespace RJW_Genes.Genes.Special
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        // 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
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        const long MINIMUM_AGE_FALLBACK = 18 * 60 * 60000 + 1;
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        const int FACTION_GOODWILL_CHANGE = 1;
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        public static void Postfix(SexProps props)
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        {
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            if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal())
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			@ -39,10 +42,12 @@ namespace RJW_Genes.Genes.Special
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            if (GeneUtility.IsYouthFountain(props.pawn))
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            {
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                ChangeAgeForPawn(props.partner, props.pawn);
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                HandleFactionGoodWillPenalties(props.pawn, props.partner);
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            }
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            if (GeneUtility.IsYouthFountain(props.partner))
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            {
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                ChangeAgeForPawn(props.pawn,props.partner);
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                HandleFactionGoodWillPenalties(props.partner, props.pawn);
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            }
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        }
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			@ -65,6 +70,18 @@ namespace RJW_Genes.Genes.Special
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                ModLog.Message($"[Youth Fountain] {ToYouth} was too young ({ToYouth.ageTracker.AgeBiologicalYears}), and remains unchanged.");
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        }
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        private static void HandleFactionGoodWillPenalties(Pawn actor, Pawn target)
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        {
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            if (
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                target.Faction != null && actor.Faction != null
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                && target.Faction != actor.Faction
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                && target.Faction != Faction.OfPlayer)
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            {
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                HistoryEventDef reason = DefDatabase<HistoryEventDef>.GetNamedSilentFail("rjw_genes_GoodwillChangedReason_youthed_pawn_with_sex_gene");
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                target.Faction.TryAffectGoodwillWith(actor.Faction, FACTION_GOODWILL_CHANGE, true, true, reason, target);
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            }
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        }
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    }
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}
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