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Updated Documents for 1.1
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# 1.1.0 (2023-xx-xx)
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# 1.1.0 (2023-03-04)
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1.1.0-beta-1 was released on 05.02.2023.
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Changes since beta: Typos, Icons & Merge of Anal & Vaginal Absorber.
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## Features:
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- Succubus, other Fertilin Xenotypes (see below)
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@ -72,6 +74,7 @@ Currently Succubi and Incubi only spawn through a special event determined by th
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- Genitalia Resizing triggers on 20th Birthday (#11)
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- RJW-Gene-Inheritance Settings now do things (#13, Shabakur)
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- Check for Animals in Orgasm Rush, no Orgasm Rush for and from Animals (#15)
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- Using Character Editor, it can happen that the Genes fired twice. I hoped to harden this issue by checking better (#19)
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# 1.0.1 (2022-12-20)
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@ -16,6 +16,7 @@ But please consider also the following:
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## Contributors
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- Shabalox (MechBreeding, InsectBreeding, Animal Gene Inheritance)
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- WasMachenDennSachen (Various Icons)
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## Other Credits
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@ -24,5 +25,5 @@ But please consider also the following:
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- Many of the Icons I made (e.g. Genitalia Types) include things from [OpenMoji](https://openmoji.org/) which is awesome
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- Placeholder, Rapist, Necrophile come from [RJW-Sexperience Ideology](https://gitgud.io/amevarashi/rjw-sexperience-ideology/)
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- Hypersexual & Zoophile comes from [RJW](https://gitgud.io/Ed86/rjw)
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- Cockeater & Naked Prowess come from *WasMachenSachen*.
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- Cockeater & Naked Prowess come from *WasMachenDennSachen* but I copied it from Discord Chat.
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- Fertilin, Fertilin Drain, Healpussy, Succubus Wing & Tail come from Shabakur
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@ -2,6 +2,16 @@
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Collection of Known Bugs and reasons for their origin.
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## Pawn does not refresh empty Fertilin!
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Issue: A pawn has 0 (or low) Fertilin, and a mood debuff. But they do not do anything about it.
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Reason: Pawns might go on a mental break when their fertilin is low to rape people. However, if your pawn is generally happy, they will not have a mental break. Then they run around with low fertilin.
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Workarounds / Solutions: Depending on your Gene-Setup, you might consider a cum-based diet. You can also tweak sex-settings for more sex need and hookups. Lastly, you can edit the xml to give higher mood penalties, which will lead to more mental breakdowns.
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In general, I am happy to hear your feedback. If you have other ideas how to change this to be a bit tricky but not too punishing please let me know.
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## Fertilin does not go up after Sex!
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Error: An Incubus or Succubus had sex with another pawn, but did not gain Fertilin.
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@ -22,6 +32,7 @@ Error: You have a succubus using seduce on a hostile pawn, they start sex but im
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Things to Consider:
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1. Is your Succubus drafted? If not, they might have a flight-mode set and are scared of the enemy.
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2. Do you have mods changing combat AI? (CAI5000 or Combat Extended)
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It seems that things changing Enemy Combat AI also affect this. One report was about CAI5000 and we also expect Combat Extended to be incompatible.
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@ -33,4 +33,4 @@ One of the main motivations was to have genes being added to the xenotypes that
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1. Please load this after any mod adding genes, and after the used RJW-Mods (Licentia, Sexperience).
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2. Should not be used with the original RJW_Animal_Gene_Inheritance anymore.
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3. There was an issue with other "Male-Only / Female-Only" Mods --- for which we provide our own Genes now.
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4. CAI5000 will not crash, but will make *Seduce*-Ability fail.
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4. CAI5000 will not crash, but will make *Seduce*-Ability fail. I think same goes for Combat Extended.
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7
TODOS.md
7
TODOS.md
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@ -21,6 +21,13 @@ So any help is very appreciated, even if it is just pointing me to existing simi
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**Self-Fertilizing Eggs** Pawns fertilize eggs that are put inside them (with themselves as a parent)
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**Death-Rest** until the pawn is cumflated.
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## Planned Xenotypes
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- "Beastmaster": Zoophile with various genes to command animals to rape, mate etc. and increased animal "handling".
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- "Hive-Mother": for breeding Insect Armies, maybe it is also possible to "store" small insects in her etc.
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## Genes with Abilities and more Effects
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There were some suggestions on the Discord I saved them somewhere else. I am far away from making that work, but to have them here:
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