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https://github.com/vegapnk/RJW-Genes.git
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1.5 update
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parent
7d9e399a47
commit
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231 changed files with 95 additions and 6968 deletions
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using RimWorld;
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namespace RJW_Genes
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{
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public class JobGiver_Flirt : ThinkNode_JobGiver
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{
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// Token: 0x0600405A RID: 16474 RVA: 0x0017271C File Offset: 0x0017091C
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protected override Job TryGiveJob(Pawn pawn)
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{
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Pawn target = pawn.mindState.duty.focus.Pawn;
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if (pawn.CanReach(target, PathEndMode.InteractionCell, Danger.Deadly) && !target.jobs.curDriver.asleep)
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{
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return JobMaker.MakeJob(JobDefOf.rjw_genes_flirt, target);
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}
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return null;
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}
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}
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}
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@ -1,87 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using Verse;
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using Verse.AI;
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using RimWorld;
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using rjw;
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namespace RJW_Genes
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{
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public class JobGiver_GetLifeForce : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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Pawn_GeneTracker genes = pawn.genes;
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Gene_LifeForce gene_lifeforce = (genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null;
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if (gene_lifeforce == null)
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{
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return null;
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}
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if (!gene_lifeforce.ShouldConsumeLifeForceNow())
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{
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return null;
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}
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if (ModsConfig.IsActive("rjw.sexperience") && gene_lifeforce.StoredCumAllowed && genes.HasGene(GeneDefOf.rjw_genes_cum_eater))
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{
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Thing gatheredCum = this.GetStoredCum(pawn);
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if (gatheredCum == null)
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{
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return null;
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}
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IngestionOutcomeDoer_LifeForceOffset ingestionOutcomeDoer = (IngestionOutcomeDoer_LifeForceOffset)gatheredCum.def.ingestible.outcomeDoers.First((IngestionOutcomeDoer x) => x is IngestionOutcomeDoer_LifeForceOffset);
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if (ingestionOutcomeDoer == null)
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{
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return null;
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}
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int num = Mathf.RoundToInt(((gene_lifeforce.targetValue - gene_lifeforce.Value) * 100 + 10) / IngestionOutcomeDoer_LifeForceOffset.DEFAULT_FERTILIN_PER_UNIT);
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if (gatheredCum != null && num > 0)
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{
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Job job = JobMaker.MakeJob(RimWorld.JobDefOf.Ingest, gatheredCum);
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job.count = Mathf.Min(gatheredCum.stackCount, num);
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job.ingestTotalCount = true;
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return job;
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}
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}
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return null;
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}
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//From JobGiver_GetHemogen, dont know exactly what this influences
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public override float GetPriority(Pawn pawn)
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{
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if (!ModsConfig.BiotechActive)
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{
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return 0f;
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}
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Pawn_GeneTracker genes = pawn.genes;
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if (((genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null) == null)
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{
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return 0f;
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}
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return 9.1f;
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}
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private Thing GetStoredCum(Pawn pawn)
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{
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Thing carriedThing = pawn.carryTracker.CarriedThing;
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ThingDef gatheredCum = ThingDef.Named("GatheredCum");
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if (carriedThing != null && carriedThing.def == gatheredCum)
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{
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return carriedThing;
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}
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for (int i = 0; i < pawn.inventory.innerContainer.Count; i++)
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{
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if (pawn.inventory.innerContainer[i].def == gatheredCum)
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{
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return pawn.inventory.innerContainer[i];
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}
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}
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return GenClosest.ClosestThing_Global_Reachable(pawn.Position, pawn.Map, pawn.Map.listerThings.ThingsOfDef(gatheredCum), PathEndMode.OnCell, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.ByPawn, false, false, false), 9999f, (Thing t) => pawn.CanReserve(t, 1, -1, null, false) && !t.IsForbidden(pawn), null);
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using Verse;
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using Verse.AI;
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using RimWorld;
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using rjw;
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namespace RJW_Genes
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{
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public class JobGiver_LifeForce_RandomRape : JobGiver_RandomRape
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (!can_rape(pawn, false))
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{
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return null;
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}
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Pawn pawn2 = this.find_victim(pawn, pawn.Map);
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if (pawn2 == null)
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{
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return null;
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}
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return JobMaker.MakeJob(JobDefOf.rjw_genes_lifeforce_randomrape, pawn2);
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}
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//same as xxx.canrape from rjw, but without last requirements.
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public static bool can_rape(Pawn pawn, bool forced = false)
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{
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return RJWSettings.rape_enabled && (xxx.is_mechanoid(pawn) || ((xxx.can_fuck(pawn) ||
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(!xxx.is_male(pawn) && xxx.get_vulnerability(pawn) < RJWSettings.nonFutaWomenRaping_MaxVulnerability &&
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xxx.can_be_fucked(pawn))) && (!xxx.is_human(pawn) || ((pawn.ageTracker.Growth >= 1f || pawn.ageTracker.CurLifeStage.reproductive)))));
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}
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}
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}
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@ -1,188 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using rjw;
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using RJWSexperience;
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using RimWorld;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using UnityEngine;
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namespace RJW_Genes
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{
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public class JobGiver_TryQuickieWith : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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Pawn target = pawn.mindState.duty.focus.Pawn;
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Pawn_JobTracker jobs = target.jobs;
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string pawn_name = xxx.get_pawnname(pawn);
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string target_name = xxx.get_pawnname(target);
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//can reserve eachother
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if (pawn.CanReserveAndReach(target, PathEndMode.InteractionCell, Danger.Some) && target.CanReserve(pawn, 1, 0, null, false))
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{
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//Dont interrupt player
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if (!(((jobs != null) ? jobs.curJob : null) != null && jobs.curJob.playerForced))
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{
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float willingness = TargetWillingness(pawn, target);
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if (Rand.Chance(willingness))
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{
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Job newJob =JobMaker.MakeJob(xxx.quick_sex, target);
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//Pawn joins faction when lordJob ends instead of leaving
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//in the future determine the chance of this another way
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if (Rand.Chance(JoinChance(pawn, target)))
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{
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Lord lord = pawn.GetLord();
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LordJob_SuccubusVisit lordJob = lord == null? null : lord.LordJob as LordJob_SuccubusVisit;
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if (lordJob != null)
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{
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if (!lordJob.colonyJoiners.Contains(pawn))
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{
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lordJob.colonyJoiners.Add(pawn);
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}
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}
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}
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return newJob;
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}
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else
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{
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if (RJWSettings.DebugLogJoinInBed) //change this when we have our own settigns
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{
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ModLog.Message(string.Format("{0} was not interested in having sex with {1}: ({2} chance)", pawn_name, target_name, willingness));
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}
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}
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}
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else
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{
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if (RJWSettings.DebugLogJoinInBed) //change this when we have our own settigns
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{
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//ModLog.Message(string.Format(" find_pawn_to_fuck({0}): lover has important job ({1}), skipping", pawn_name, target.jobs.curJob.def));
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}
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}
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}
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else
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{
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if (RJWSettings.DebugLogJoinInBed) //change this when we have our own settigns
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{
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ModLog.Message(" (" + pawn_name + "): cannot reach or reserve " + target_name);
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}
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}
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return null;
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}
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public static float TargetWillingness(Pawn pawn, Pawn target)
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{
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string pawn_name = xxx.get_pawnname(pawn);
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float willingness = SexAppraiser.would_fuck(target,pawn);
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bool nymph = xxx.is_nympho(target);
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bool loverelation = LovePartnerRelationUtility.LovePartnerRelationExists(pawn, target);
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if (nymph || loverelation)
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{
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willingness *= 2;
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}
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if (xxx.HasNonPolyPartner(pawn, false) && !loverelation)
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{
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if (RJWHookupSettings.NymphosCanCheat && nymph && xxx.is_frustrated(pawn))
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{
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if (RJWSettings.DebugLogJoinInBed)
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{
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ModLog.Message(" find_partner(" + pawn_name + "): I'm a nympho and I'm so frustrated that I'm going to cheat");
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}
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}
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else
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{
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if (!pawn.health.hediffSet.HasHediff(HediffDef.Named("AlcoholHigh"), false))
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{
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if (RJWSettings.DebugLogJoinInBed)
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{
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ModLog.Message(" find_partner(" + pawn_name + "): I interested in banging but that's cheating");
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}
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//Succubus has a small chance to seduce even if target is in relationship
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willingness *= 0.1f;
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}
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else
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{
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if (RJWSettings.DebugLogJoinInBed)
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{
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ModLog.Message(" find_partner(" + pawn_name + "): I want to bang and im too drunk to care if its cheating");
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}
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//No change
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}
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}
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}
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return willingness;
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}
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public static float JoinChance(Pawn pawn ,Pawn target)
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{
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float chance = 0.1f;
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//Sex satisfaction, how good the target is at sex
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chance *= xxx.get_sex_satisfaction(target);
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//Succubus mood
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if (pawn.needs != null && pawn.needs.mood != null)
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{
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chance *= pawn.needs.mood.CurLevelPercentage + 0.5f;
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}
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//Size of genitals
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bool size_matters = true; //To be placed in modsettings
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if (size_matters)
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{
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//The larger the penis to greater the chance
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if (RelationsUtility.AttractedToGender(pawn, Gender.Male))
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{
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chance *= GetGenitalSize(target, true) + 0.5f;
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}
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//The tighter the vagine the greater the chance, a size above 1 is considered as 1
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if (RelationsUtility.AttractedToGender(pawn, Gender.Female))
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{
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chance *= 1f - Mathf.Min(GetGenitalSize(target, false),1f) + 0.5f;
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}
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}
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//Sex ability from sexperience
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if (ModsConfig.IsActive("rjw.sexperience"))
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{
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chance *= RJWSexperience.PawnExtensions.GetSexStat(pawn);
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}
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return Mathf.Max(chance,0f);
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}
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//Gets the size of the largest penis or the tightest vagina
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public static float GetGenitalSize(Pawn pawn, bool penis_else_vagina)
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{
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List<Hediff> genitals = rjw.PawnExtensions.GetGenitalsList(pawn);
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if(!genitals.NullOrEmpty())
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{
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if (penis_else_vagina)
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{
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List<Hediff> penises = genitals.Where(genital => Genital_Helper.is_penis(genital)).ToList();
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{
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if (!penises.NullOrEmpty())
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{
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return penises.Max(genital => genital.Severity);
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}
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}
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}
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else
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{
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List<Hediff> vaginas = genitals.Where(genital => Genital_Helper.is_vagina(genital)).ToList();
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{
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if (!vaginas.NullOrEmpty())
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{
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return vaginas.Min(genital => genital.Severity);
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}
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}
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}
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}
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return 0f;
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}
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}
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}
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