1.5 update

This commit is contained in:
Jaaldabaoth 2024-05-24 00:33:37 +02:00
parent 7d9e399a47
commit e6db43f31d
231 changed files with 95 additions and 6968 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
using Verse.AI;
using rjw;
namespace RJW_Genes
{
public class JobDriver_CastAbilityAfterSex : JobDriver_SexBaseInitiator
{
//Summary//
//Similar to jobdriver rape, but it cast an ability after sex and tries to limit what kind of sexinteractions are allowed.
protected override IEnumerable<Toil> MakeNewToils()
{
base.setup_ticks();
//this.FailOnDespawnedOrNull(TargetIndex.A);
//this.FailOnCannotTouch(TargetIndex.B, PathEndMode.OnCell);
this.FailOnDespawnedNullOrForbidden(this.iTarget);
//this.FailOn(() => !target.health.capacities.CanBeAwake);
JobDef PartnerJob = xxx.gettin_raped;
yield return Toils_Goto.Goto(TargetIndex.A, PathEndMode.OnCell);
yield return new Toil
{
defaultCompleteMode = ToilCompleteMode.Instant,
socialMode = RandomSocialMode.Off,
initAction = delegate ()
{
Job newJob = JobMaker.MakeJob(PartnerJob, this.pawn, this.Partner);
this.Partner.jobs.StartJob(newJob, JobCondition.InterruptForced, null, false, true, null, null, false, false, null, false, true);
}
};
Toil toil = new Toil();
toil.defaultCompleteMode = ToilCompleteMode.Never;
toil.socialMode = RandomSocialMode.Off;
toil.defaultDuration = this.duration;
toil.handlingFacing = true;
toil.FailOn(() => this.Partner.CurJob.def != PartnerJob);
toil.initAction = delegate ()
{
this.Partner.pather.StopDead();
this.Partner.jobs.curDriver.asleep = false;
//Tries to find CompProperties_SexInteractionRequirements and if it finds it it will try and generate sexprops based on the sexpropsrequirements.
foreach (AbilityComp comp in this.job.ability.comps)
{
if (comp.props is CompProperties_SexInteractionRequirements)
{
CompProperties_SexInteractionRequirements sexpropsreq = comp.props as CompProperties_SexInteractionRequirements;
this.Sexprops = CustomSexInteraction_Helper.GenerateSexProps(this.pawn, this.Partner, sexpropsreq);
}
}
this.Start();
this.Sexprops.usedCondom = (CondomUtility.TryUseCondom(this.pawn) || CondomUtility.TryUseCondom(this.Partner));
};
toil.AddPreTickAction(delegate
{
if (this.pawn.IsHashIntervalTick(this.ticks_between_hearts))
{
this.ThrowMetaIconF(this.pawn.Position, this.pawn.Map, FleckDefOf.Heart);
}
this.SexTick(this.pawn, this.Partner, true, true);
SexUtility.reduce_rest(this.Partner, 1f);
SexUtility.reduce_rest(this.pawn, 1f);
if (this.ticks_left <= 0)
{
this.ReadyForNextToil();
}
});
toil.AddFinishAction(delegate
{
this.End();
});
yield return toil;
yield return new Toil
{
initAction = delegate ()
{
SexUtility.ProcessSex(this.Sexprops);
},
defaultCompleteMode = ToilCompleteMode.Instant
};
yield return Toils_Combat.CastVerb(TargetIndex.A, TargetIndex.B, false);
yield break;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using Verse.AI;
using RimWorld;
using rjw;
namespace RJW_Genes
{
public class JobDriver_Flirt : JobDriver
{
private Pawn Target
{
get
{
return (Pawn)((Thing)this.pawn.CurJob.GetTarget(TargetIndex.A));
}
}
public override bool TryMakePreToilReservations(bool errorOnFailed)
{
return true;
}
//Some wait toils to induce delay
protected override IEnumerable<Toil> MakeNewToils()
{
this.FailOnDespawnedOrNull(TargetIndex.A);
yield return Toils_Interpersonal.GotoInteractablePosition(TargetIndex.A);
yield return Toils_General.Wait(300, TargetIndex.A);
yield return Toils_Interpersonal.WaitToBeAbleToInteract(this.pawn);
Toil toil = Toils_Interpersonal.GotoInteractablePosition(TargetIndex.A);
toil.socialMode = RandomSocialMode.Off;
yield return toil;
yield return this.InteractToil();
Toil toil1 = Toils_General.Wait(300, TargetIndex.A);
toil1.socialMode = RandomSocialMode.Off;
yield return toil1;
yield break;
}
private Toil InteractToil()
{
return Toils_General.Do(delegate
{
if (this.pawn.interactions.TryInteractWith(this.Target, ThoughtDefOf.rjw_genes_flirt))
{
Need_Sex need_Sex = this.Target.needs.TryGetNeed<Need_Sex>();
need_Sex.CurLevel += -0.01f;
}
});
}
private const TargetIndex TargetInd = TargetIndex.A;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
using Verse.AI;
using rjw;
using rjw.Modules.Interactions.Enums;
using rjw.Modules.Interactions.Helpers;
using rjw.Modules.Interactions.Objects;
using rjw.Modules.Interactions.Contexts;
using rjw.Modules.Interactions.Implementation;
namespace RJW_Genes
{
public class JobDriver_Seduced : JobDriver
{
//Summary//
//Makes a pawn move to seducing pawn and then tries to rape them.
protected override IEnumerable<Toil> MakeNewToils()
{
this.FailOnDespawnedNullOrForbidden(TargetIndex.A);
this.FailOn(() => !this.pawn.CanReserve(TargetA, xxx.max_rapists_per_prisoner, 0, null, false));
this.FailOn(() => this.pawn.IsFighting());
this.FailOn(() => this.pawn.Drafted);
Pawn partner = this.job.GetTarget(TargetIndex.A).Pawn;
yield return Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.Touch);
yield return new Toil
{
defaultCompleteMode = ToilCompleteMode.Instant,
socialMode = RandomSocialMode.Off,
initAction = delegate ()
{
if(partner != null)
{
partner.drafter.Drafted = false;
this.pawn.needs.mood.thoughts.memories.TryGainMemory(ThoughtDefOf.rjw_genes_seduced, partner, null);
Job newJob = JobMaker.MakeJob(JobDefOf.sex_on_spot, pawn);
partner.jobs.StartJob(newJob, JobCondition.InterruptForced, null, false, true, null, null, false, false, null, false, true);
}
}
};
yield break;
}
public override bool TryMakePreToilReservations(bool errorOnFailed)
{
return this.pawn.Reserve(TargetA, this.job, xxx.max_rapists_per_prisoner, 0, null, errorOnFailed);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
using Verse.AI;
using rjw;
using rjw.Modules.Interactions.Enums;
using rjw.Modules.Interactions.Helpers;
using rjw.Modules.Interactions.Objects;
using rjw.Modules.Interactions.Contexts;
using rjw.Modules.Interactions.Implementation;
namespace RJW_Genes
{
public class JobDriver_SexOnSpot : JobDriver_SexBaseInitiator
{
protected override IEnumerable<Toil> MakeNewToils()
{
if (RJWSettings.DebugRape)
{
ModLog.Message(base.GetType().ToString() + "::MakeNewToils() called");
}
base.setup_ticks();
JobDef PartnerJob = JobDefOf.sex_on_spot_reciever;
this.FailOnDespawnedNullOrForbidden(this.iTarget);
this.FailOn(() => !this.pawn.CanReserve(this.Partner, xxx.max_rapists_per_prisoner, 0, null, false));
this.FailOn(() => this.pawn.IsFighting());
this.FailOn(() => this.Partner.IsFighting());
this.FailOn(() => this.pawn.Drafted);
yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.Touch);
if (this.pawn.HostileTo(this.Partner))
{
Partner.health.AddHediff(xxx.submitting);
}
yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.OnCell);
//Give thought malus to partner (I was seduced into having sex against my will)
yield return new Toil
{
defaultCompleteMode = ToilCompleteMode.Instant,
socialMode = RandomSocialMode.Off,
initAction = delegate ()
{
if (!(this.Partner.jobs.curDriver is JobDriver_SexOnSpotReciever))
{
Job newJob = JobMaker.MakeJob(PartnerJob, this.pawn);
Building_Bed building_Bed = null;
if (this.Partner.GetPosture() == PawnPosture.LayingInBed)
{
building_Bed = this.Partner.CurrentBed();
}
this.Partner.jobs.StartJob(newJob, JobCondition.InterruptForced, null, false, true, null, null, false, false, null, false, true);
if (building_Bed != null)
{
JobDriver_SexOnSpotReciever jobDriver_SexOnSpotReciever = this.Partner.jobs.curDriver as JobDriver_SexOnSpotReciever;
if (jobDriver_SexOnSpotReciever == null)
{
return;
}
jobDriver_SexOnSpotReciever.Set_bed(building_Bed);
}
}
}
};
Toil toil = new Toil();
toil.defaultCompleteMode = ToilCompleteMode.Never;
toil.defaultDuration = this.duration;
toil.handlingFacing = true;
toil.FailOn(() => this.Partner.CurJob.def != PartnerJob);
toil.initAction = delegate ()
{
this.Partner.pather.StopDead();
this.Partner.jobs.curDriver.asleep = false;
this.Start();
};
toil.tickAction = delegate ()
{
if (this.pawn.IsHashIntervalTick(this.ticks_between_hearts))
{
this.ThrowMetaIconF(this.pawn.Position, this.pawn.Map, FleckDefOf.Heart);
}
this.SexTick(this.pawn, this.Partner, true, true);
SexUtility.reduce_rest(this.Partner, 1f);
SexUtility.reduce_rest(this.pawn, 2f);
if (this.ticks_left <= 0)
{
this.ReadyForNextToil();
}
};
toil.AddFinishAction(delegate
{
this.End();
});
yield return toil;
yield return new Toil
{
initAction = delegate ()
{
SexUtility.ProcessSex(this.Sexprops);
},
defaultCompleteMode = ToilCompleteMode.Instant
};
yield break;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
using Verse.AI;
using rjw;
using rjw.Modules.Interactions.Enums;
using rjw.Modules.Interactions.Helpers;
using rjw.Modules.Interactions.Objects;
using rjw.Modules.Interactions.Contexts;
using rjw.Modules.Interactions.Implementation;
namespace RJW_Genes
{
//Modified JobDriver_SexBaseRecieverLoved from rjw
public class JobDriver_SexOnSpotReciever : JobDriver_SexBaseReciever
{
protected override IEnumerable<Toil> MakeNewToils()
{
base.setup_ticks();
this.parteners.Add(base.Partner);
if (this.pawn.relations.OpinionOf(base.Partner) < 0)
{
this.ticks_between_hearts += 50;
}
else if (this.pawn.relations.OpinionOf(base.Partner) > 60)
{
this.ticks_between_hearts -= 25;
}
this.FailOnDespawnedOrNull(this.iTarget);
this.FailOn(() => !base.Partner.health.capacities.CanBeAwake);
this.FailOn(() => this.pawn.Drafted);
this.FailOn(() => base.Partner.Drafted);
yield return Toils_Reserve.Reserve(this.iTarget, 1, 0, null);
Toil toil2 = this.MakeSexToil();
toil2.handlingFacing = false;
yield return toil2;
yield break;
}
private Toil MakeSexToil()
{
Toil toil = new Toil();
toil.defaultCompleteMode = ToilCompleteMode.Never;
toil.socialMode = RandomSocialMode.Off;
toil.handlingFacing = true;
toil.tickAction = delegate ()
{
if (this.pawn.IsHashIntervalTick(this.ticks_between_hearts))
{
base.ThrowMetaIconF(this.pawn.Position, this.pawn.Map, FleckDefOf.Heart);
}
};
toil.AddEndCondition(delegate
{
if (this.parteners.Count <= 0)
{
return JobCondition.Succeeded;
}
return JobCondition.Ongoing;
});
toil.AddFinishAction(delegate
{
if (xxx.is_human(this.pawn))
{
this.pawn.Drawer.renderer.graphics.ResolveApparelGraphics();
}
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty(this.pawn);
Hediff submitting = this.pawn.health.hediffSet.GetFirstHediffOfDef(xxx.submitting);
if (submitting != null)
{
this.pawn.health.RemoveHediff(submitting);
this.pawn.stances.stunner.StunFor(60, this.pawn, true, true);
}
});
toil.socialMode = RandomSocialMode.Off;
return toil;
}
}
}