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	Anal/Vaginal Cumabsorption genes, fertilin category, pussyheal requires fertilin now
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					 13 changed files with 300 additions and 39 deletions
				
			
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			@ -75,5 +75,7 @@ namespace RJW_Genes
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		// LifeForce
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		public static readonly GeneDef rjw_genes_lifeforce;
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		public static readonly GeneDef rjw_genes_pussyhealer;
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		public static readonly GeneDef rjw_genes_vaginal_absorber;
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		public static readonly GeneDef rjw_genes_anal_absorber;
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	}
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}
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			@ -1,10 +1,38 @@
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using System;
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using Verse;
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using RimWorld;
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namespace RJW_Genes
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{
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    public class GeneUtility
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    {
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        //Instead of seperate functions this should be simpeler
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        public static bool HasGeneNullCheck(Pawn pawn, GeneDef genedef)
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        {
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            if (pawn.genes == null)
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            {
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                return false;
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            }
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            return pawn.genes.HasGene(genedef);
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        }
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        public static void OffsetLifeForce(Pawn pawn, float offset, bool applyStatFactor = true)
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        {
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            if (!ModsConfig.BiotechActive)
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            {
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                return;
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            }
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            //if (offset > 0f && applyStatFactor)
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            //{
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            //    offset *= pawn.GetStatValue(StatDefOf.HemogenGainFactor, true, -1);
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            //}
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            Pawn_GeneTracker genes2 = pawn.genes;
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            Gene_LifeForce gene_LifeFroce = (genes2 != null) ? genes2.GetFirstGeneOfType<Gene_LifeForce>() : null;
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            if (gene_LifeFroce != null)
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            {
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                gene_LifeFroce.Value += offset;
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            }
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        }
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        public static bool IsMechbreeder(Pawn pawn)
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        {
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            if (pawn.genes == null)
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			@ -48,5 +48,24 @@ namespace RJW_Genes
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            }
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            return any_wound_tended;
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        }
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        public static float LifeForceCost(Ability ability)
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        {
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            if (ability.comps != null)
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            {
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                using (List<AbilityComp>.Enumerator enumerator = ability.comps.GetEnumerator())
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                {
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                    while (enumerator.MoveNext())
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                    {
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                        CompAbilityEffect_LifeForceCost compAbilityEffect_HemogenCost;
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                        if ((compAbilityEffect_HemogenCost = (enumerator.Current as CompAbilityEffect_LifeForceCost)) != null)
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                        {
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                            return compAbilityEffect_HemogenCost.Props.fertilinCost;
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                        }
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                    }
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                }
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            }
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            return 0f;
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        }
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    }
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}
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										118
									
								
								Source/Genes/Life_Force/CompAbilityEffect_LifeForceCost.cs
									
										
									
									
									
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										118
									
								
								Source/Genes/Life_Force/CompAbilityEffect_LifeForceCost.cs
									
										
									
									
									
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			@ -0,0 +1,118 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Verse;
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using Verse.AI;
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using RimWorld;
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namespace RJW_Genes
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{
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	// Token: 0x02000F66 RID: 3942
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	public class CompAbilityEffect_LifeForceCost : CompAbilityEffect
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	{
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		// Token: 0x17000FFB RID: 4091
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		// (get) Token: 0x06005D18 RID: 23832 RVA: 0x001FA767 File Offset: 0x001F8967
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		public new CompProperties_AbilityLifeForceCost Props
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		{
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			get
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			{
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				return (CompProperties_AbilityLifeForceCost)this.props;
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			}
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		}
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		// Token: 0x17000FFC RID: 4092
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		// (get) Token: 0x06005D19 RID: 23833 RVA: 0x001FA774 File Offset: 0x001F8974
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		private bool HasEnoughFertilin
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		{
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			get
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			{
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				Pawn_GeneTracker genes = this.parent.pawn.genes;
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				Gene_LifeForce gene_lifeforce = (genes != null) ? genes.GetFirstGeneOfType < Gene_LifeForce>() : null;
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				return gene_lifeforce != null && gene_lifeforce.Value >= this.Props.fertilinCost;
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			}
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		}
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		// Token: 0x06005D1A RID: 23834 RVA: 0x001FA7B7 File Offset: 0x001F89B7
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		public override void Apply(LocalTargetInfo target, LocalTargetInfo dest)
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		{
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			base.Apply(target, dest);
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			GeneUtility.OffsetLifeForce(this.parent.pawn, -this.Props.fertilinCost, true);
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		}
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		// Token: 0x06005D1B RID: 23835 RVA: 0x001FA7E0 File Offset: 0x001F89E0
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		public override bool GizmoDisabled(out string reason)
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		{
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			Pawn_GeneTracker genes = this.parent.pawn.genes;
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			Gene_LifeForce gene_LifeForce = (genes != null) ? genes.GetFirstGeneOfType<Gene_LifeForce>() : null;
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			if (gene_LifeForce == null)
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			{
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				reason = "AbilityDisabledNoFertilinGene".Translate(this.parent.pawn);
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				return true;
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			}
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			if (gene_LifeForce.Value < this.Props.fertilinCost)
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			{
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				reason = "AbilityDisabledNoFertilin".Translate(this.parent.pawn);
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				return true;
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			}
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			float num = this.TotalLifeForceCostOfQueuedAbilities();
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			float num2 = this.Props.fertilinCost + num;
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			if (this.Props.fertilinCost > 1E-45f && num2 > gene_LifeForce.Value)
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			{
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				reason = "AbilityDisabledNoFertilin".Translate(this.parent.pawn);
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				return true;
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			}
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			reason = null;
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			return false;
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		}
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		public override bool AICanTargetNow(LocalTargetInfo target)
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		{
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			return this.HasEnoughFertilin;
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		}
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		private float TotalLifeForceCostOfQueuedAbilities()
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		{
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			Pawn_JobTracker jobs = this.parent.pawn.jobs;
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			object obj;
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			if (jobs == null)
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			{
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				obj = null;
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			}
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			else
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			{
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				Job curJob = jobs.curJob;
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				obj = ((curJob != null) ? curJob.verbToUse : null);
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			}
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			Verb_CastAbility verb_CastAbility = obj as Verb_CastAbility;
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			float num;
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			if (verb_CastAbility == null)
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			{
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				num = 0f;
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			}
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			else
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			{
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				Ability ability = verb_CastAbility.ability;
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				num = ((ability != null) ? AbilityUtility.LifeForceCost(ability) : 0f);
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			}
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			float num2 = num;
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			if (this.parent.pawn.jobs != null)
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			{
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				for (int i = 0; i < this.parent.pawn.jobs.jobQueue.Count; i++)
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				{
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					Verb_CastAbility verb_CastAbility2;
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					if ((verb_CastAbility2 = (this.parent.pawn.jobs.jobQueue[i].job.verbToUse as Verb_CastAbility)) != null)
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					{
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						float num3 = num2;
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						Ability ability2 = verb_CastAbility2.ability;
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						num2 = num3 + ((ability2 != null) ? AbilityUtility.LifeForceCost(ability2) : 0f);
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					}
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				}
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			}
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			return num2;
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		}
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		//Modified version of HemogenCost in Ability
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	}
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}
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			@ -0,0 +1,28 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using Verse;
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using RimWorld;
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namespace RJW_Genes
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{
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	// Token: 0x02000F65 RID: 3941
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	public class CompProperties_AbilityLifeForceCost : CompProperties_AbilityEffect
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	{
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		// Token: 0x06005D16 RID: 23830 RVA: 0x001FA73F File Offset: 0x001F893F
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		public CompProperties_AbilityLifeForceCost()
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		{
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			this.compClass = typeof(CompAbilityEffect_LifeForceCost);
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		}
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		// Token: 0x06005D17 RID: 23831 RVA: 0x001FA757 File Offset: 0x001F8957
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		public override IEnumerable<string> ExtraStatSummary()
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		{
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			yield return "AbilityFertilinCost" + ": " + Mathf.RoundToInt(this.fertilinCost * 100f);
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			yield break;
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		}
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		// Token: 0x040038CD RID: 14541
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		public float fertilinCost;
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	}
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}
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			@ -30,11 +30,11 @@ namespace RJW_Genes
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			{
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				if (this.gene.targetValue <= 0f)
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				{
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					text += "NeverConsumeCum";
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					text += "NeverSeekFertilin";
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				}
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				else
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				{
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					text = text + ("ConsumeCumBelow" + ": ") + this.gene.PostProcessValue(this.gene.targetValue);
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					text = text + ("SeekFertilinBelow" + ": ") + this.gene.PostProcessValue(this.gene.targetValue);
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				}
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			}
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			if (!this.drainGenes.NullOrEmpty<IGeneResourceDrain>())
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			@ -10,7 +10,7 @@ using Verse;
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namespace RJW_Genes
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{
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	[HarmonyPatch(typeof(SexUtility), nameof(SexUtility.SatisfyPersonal))]
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	public static class Patch_LifeForce
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	{
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			@ -20,16 +20,43 @@ namespace RJW_Genes
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			if (props.pawn == null || !props.hasPartner())
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				return;
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			float factor = 1f;
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			if (GeneUtility.HasLifeForce(props.pawn))
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			{
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				if (props.sexType == xxx.rjwSextype.Oral || props.sexType == xxx.rjwSextype.Fellatio || props.sexType == xxx.rjwSextype.Sixtynine)
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                {
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					Pawn_GeneTracker genes = props.pawn.genes;
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					Gene_LifeForce gene = genes.GetFirstGeneOfType<Gene_LifeForce>();
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					gene.Resource.Value += CumUtility.GetTotalFluidAmount(props.partner); //total amount may need to be modified to be balanced or maybe I should just consider one at random
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				{
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					AbsorbFertilin(props, factor);
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					//Currently taking the sum of all penises, maybe I should just consider one at random
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				}
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            }
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				else if (props.sexType == xxx.rjwSextype.Vaginal && GeneUtility.HasGeneNullCheck(props.pawn, GeneDefOf.rjw_genes_vaginal_absorber))
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				{
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					AbsorbFertilin(props, factor);
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				}
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				else if (props.sexType == xxx.rjwSextype.Anal && GeneUtility.HasGeneNullCheck(props.pawn, GeneDefOf.rjw_genes_anal_absorber))
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				{
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					AbsorbFertilin(props, factor);
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				}
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				else if (props.sexType == xxx.rjwSextype.DoublePenetration)
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                {
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					if (GeneUtility.HasGeneNullCheck(props.pawn, GeneDefOf.rjw_genes_vaginal_absorber))
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					{
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						AbsorbFertilin(props, 0.5f);
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					}
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					if (GeneUtility.HasGeneNullCheck(props.pawn, GeneDefOf.rjw_genes_anal_absorber))
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					{
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						AbsorbFertilin(props, 0.5f);
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					}
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				}
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			}
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		}
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		public static void AbsorbFertilin(SexProps props, float factor = 1f)
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        {
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			Pawn_GeneTracker genes = props.pawn.genes;
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			Gene_LifeForce gene = genes.GetFirstGeneOfType<Gene_LifeForce>();
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			gene.Resource.Value += CumUtility.GetTotalFluidAmount(props.partner) / 100 * factor;
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		}
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	}
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}
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			@ -115,8 +115,10 @@
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    <Compile Include="Genes\Genitalia\Gene_EquineGenitalia.cs" />
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    <Compile Include="Genes\Genitalia\GenitaliaChanger.cs" />
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    <Compile Include="Genes\Life_Force\AbilityUtility.cs" />
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    <Compile Include="Genes\Life_Force\CompAbilityEffect_LifeForceCost.cs" />
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    <Compile Include="Genes\Life_Force\CompAbility_SexInteractionRequirements.cs" />
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    <Compile Include="Genes\Life_Force\CompAbilityEffect_PussyHeal.cs" />
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    <Compile Include="Genes\Life_Force\CompProperties_AbilityLifeForceCost.cs" />
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    <Compile Include="Genes\Life_Force\CompProperties_SexInteractionRequirements.cs" />
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    <Compile Include="Genes\Life_Force\CompProperties_AbilityPussyHeal.cs" />
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    <Compile Include="Genes\Life_Force\GeneGizmo_ResourceLifeForce.cs" />
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