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Added Settings for RJW Genes, minor Cleanups
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31e96bd5e3
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11 changed files with 115 additions and 45 deletions
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@ -1,13 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Collections.Generic;
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using Verse;
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using UnityEngine;
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using RimWorld;
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using rjw;
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using rjw.Modules.Interactions.Helpers;
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namespace RJW_Genes
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{
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@ -31,11 +25,8 @@ namespace RJW_Genes
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bool any_wound_tended = AbilityUtility.Heal(pawn, this.Props.tendQualityRange);
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if (any_wound_tended)
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{
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MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, "Sex healed wounds", 3.65f);
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//pawn.needs.mood.thoughts.memories.TryGainMemory(ThoughtDefOf.Pussy_Healed, pawn, null);
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MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, "Sex tended wounds", 3.65f);
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}
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//this.AfterSex(any_wound_tended);
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//FleckMaker.AttachedOverlay(pawn, FleckDefOf.FlashHollow, Vector3.zero, 1.5f, -1f);
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}
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//Not yet implemented, but the heal should also trigger after normal sex
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@ -77,7 +68,7 @@ namespace RJW_Genes
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}
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return false;
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}
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//AbilityUtility.ValidateHasTendableWound(pawn, throwMessages, this.parent);
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//TODO: Only make pawns targetable that have tendable wounds
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}
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return base.Valid(target, throwMessages);
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