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	Added conflicts / load order for cumaddictiongene #41
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					 4 changed files with 8 additions and 3 deletions
				
			
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			@ -41,6 +41,7 @@
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		<li>sarg.alphaanimals</li>
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		<li>Sl4vP0weR.DominantGene</li>
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		<li>rjw.sexperience.cumgenes</li>
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	</loadAfter>
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</ModMetaData>
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			@ -12,6 +12,7 @@
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	<loadAfter>
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        <li>RimJobWorld</li>
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		<li>HugsLib</li>
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		<li>RJWSexperience_CumGenes</li>
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	</loadAfter>
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	<suggests>
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        <li>RJW-LicentiaLabs</li>
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			@ -12,19 +12,20 @@
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- Cocoon Weaver Gene
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- Spawn Spelopede Gene (Can be changed to spawn megascarabs or other insects via xml)
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- Queens & Caste logic (see below)
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- Addition to InsectIncubator: Now fertilizes eggs once placed inside a host, and breeds out eggs twice as fast.
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- Addition to InsectIncubator: Now fertilizes eggs once placed inside a host, and breeds out eggs roughly twice as fast.
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- Many new icons 
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- Custom background icons when Vanilla-Expanded-Framework is loaded
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- Sexual Age Drainer & Youth Fountain now change age as configured in XML
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- Draft for a Hive-Start Scenario
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- Added Orgasmic Mytosis Gene: On Multiple Orgasms, spawn an identical copy of a pawn. Items and Implants are not copied. 
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- New Genitalia Patches for common Xenotypes (Thanks @Pali42K)
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- New Simple Genitalia Patches for popular Xenotypes (Thanks @Pali42K)
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**Internal:**
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- Renamed abilities to have _ability_ in their name, to not exactly match the gene-defnames.
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- Moved Insect-Incubator & Insect-Breeder to hive category and folders (from breeding)
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- Some exclusion-tags for Alpha Genes
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- Removed Patches for conditional Genes, and moved them to `mayRequire` in the XenotypeDefs
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**Fixes:**
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			@ -48,6 +49,7 @@ In general, the logic is the following:
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- For workers, every queen can have a set of genes for their workers defined in [a special def](./Common/Defs/QueenWorkerMappingDefs/QueenWorkerMappingDefs_base.xml). These will be added as endogenes, so that pawns can still become xenotypes.
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- There is a default gene-set for workers, making dumb, sterile and servile pawns. 
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- Chances for Offsprings (Drone, Queen, Worker) is defined in an [XML-Def](./Common/Defs/HiveOffspringChanceDef/HiveOffspringChanceDefs.xml). They are set per Queen. 
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- Birthlogic should apply for normal pregnancies, and for RJW-Insect Eggs. Other Pregnancies (from mods) are not supported.
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I am not sure if I want to have a specific mapping defining that queen can only mate with certain drones, let me know how you feel about it. 
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*Queens can be male*. I just used the female-term, but implementation is gender-neutral. 
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			@ -40,4 +40,5 @@ Please load this after any mod adding genes, and after the used RJW-Mods (Licent
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1. Should not be used with the original RJW_Animal_Gene_Inheritance anymore. 
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2. There was an issue with other "Male-Only / Female-Only" Mods --- for which we provide our own Genes now. 
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3. CAI5000 will not crash, but will make *Seduce*-Ability fail. I think same goes for Combat Extended.
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4. Alpha Genes "Female / Male Only" Genes might overwrite later Genitalia-Changes and should be avoided in combination with RJW-Genes Features.
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4. Alpha Genes "Female / Male Only" Genes might overwrite later Genitalia-Changes and should be avoided in combination with RJW-Genes Features.
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5. rjw.sexperience.cumgenes removes fertilin-gain from Cum item - I hope I addressed this by adding a load order but keep me posted (Issue #41)
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