Rework of InsectIncubator

This commit is contained in:
Vegapnk 2023-04-24 16:42:00 +02:00
parent 765ef964c4
commit c8dfa8fc89
4 changed files with 59 additions and 3 deletions

View File

@ -3,8 +3,9 @@
**Changes:**
- Cocoon Weaver Gene
- Spawn Spelopede Gene (Can re changed to spawn Megascarabs or other insects)
- Spawn Spelopede Gene (Can be changed to spawn Megascarabs or other insects via xml)
- Queens & Caste Logic (see below)
- Addition to InsectIncubator: Now fertilizes eggs once placed inside a host, and breeds out eggs twice as fast.
**Internal:**

View File

@ -169,7 +169,8 @@
<GeneDef>
<defName>rjw_genes_insectincubator</defName>
<label>InsectIncubator</label>
<label>InsectIncubator</label>
<geneClass>RJW_Genes.Gene_InsectIncubator</geneClass>
<description>Pawns with this gene are able to host more insect eggs, hatch them faster and fertilize any inserted egg.</description>
<iconPath>Genes/Icons/More_Egg_Space</iconPath>
<displayOrderInCategory>52</displayOrderInCategory>

View File

@ -0,0 +1,53 @@
using RimWorld;
using rjw;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
/// <summary>
/// This Gene checks for all parasitic Insect-Eggs in a Pawn:
/// 1. Is it fertilized ? => tick it down "extra".
/// 2. Is it not fertilized? => fertilize it with the Incubator as parent
///
/// Important: The other half of the behavior for the gene (more egg-capacity) is in `Patch_InsectINcubator_PregnancyHelper`.
/// </summary>
public class Gene_InsectIncubator : Gene
{
const int TICK_INTERVAL = 60000 / 48; // 60k = 1 day, we want 0.5h which is 1/48th of 1 day.
public override void Tick()
{
base.Tick();
// Don't check too often, only in the HashTickInterval to safe some computing power
if (this.pawn.IsHashIntervalTick(TICK_INTERVAL) && this.pawn.Map != null)
{
List<Hediff_InsectEgg> eggs = new List<Hediff_InsectEgg>();
pawn.health.hediffSet.GetHediffs<Hediff_InsectEgg>(ref eggs);
foreach (Hediff_InsectEgg egg in eggs)
{
// The implanter check checks if the egg is still in an ovipositor.
if (egg.implanter == null || egg.implanter == pawn)
continue;
if (!egg.fertilized && egg.implanter != null) {
egg.Fertilize(pawn);
if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Gene_InsectIncubator: fertilized egg {egg} in {pawn}");
}
else if (egg.fertilized)
{
egg.lastTick += TICK_INTERVAL;
}
}
}
}
}
}

View File

@ -43,8 +43,9 @@
<Compile Include="GeneDefOf.cs" />
<Compile Include="Genes\Breeding\Gene_MechBreeder.cs" />
<Compile Include="Genes\Breeding\PatchMechBirth.cs" />
<Compile Include="Genes\Hive\Genes\Gene_InsectIncubator.cs" />
<Compile Include="Genes\Hive\Patches\Patch_InsectBreeder_EggFertilization.cs" />
<Compile Include="Genes\Breeding\PatchPregnancyHelper.cs" />
<Compile Include="Genes\Hive\Patches\Patch_InsectIncubator_PregnancyHelper.cs" />
<Compile Include="Genes\Cum\CumUtility.cs" />
<Compile Include="Genes\Cum\Gene_VeryMuchCum.cs" />
<Compile Include="Genes\Cum\Gene_MuchCum.cs" />