Added Generous Donor Cheatmode - default off

This commit is contained in:
Vegapnk 2023-02-09 08:37:28 +01:00
parent a557bdb7d7
commit bef15bd4fc
2 changed files with 39 additions and 16 deletions

View file

@ -73,10 +73,19 @@ namespace RJW_Genes
&& !props.pawn.health.hediffSet.HasHediff(HediffDefOf.rjw_genes_succubus_drained)
&& !GeneUtility.IsSexualDrainer(props.pawn))
{
if (RJW_Genes_Settings.rjw_genes_detailed_debug)
ModLog.Message($"{props.pawn.Name} has been (sexually) drained by {PawnWithLifeForce.Name}");
props.pawn.health.AddHediff(HediffDefOf.rjw_genes_succubus_drained);
GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(PawnWithLifeForce), LIFEFORCE_GAINED_FROM_DRAINER_GENE);
if (GeneUtility.IsGenerousDonor(props.pawn) && RJW_Genes_Settings.rjw_genes_generous_donor_cheatmode)
{
// Cheatmode is on, do not drain but give life
GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(PawnWithLifeForce), LIFEFORCE_GAINED_FROM_DRAINER_GENE);
if (RJW_Genes_Settings.rjw_genes_detailed_debug)
ModLog.Message($"{props.pawn.Name} was not (sexually) drained by {PawnWithLifeForce.Name}, because Cheatmode for Generous Donors is on");
} else
{
if (RJW_Genes_Settings.rjw_genes_detailed_debug)
ModLog.Message($"{props.pawn.Name} has been (sexually) drained by {PawnWithLifeForce.Name}");
props.pawn.health.AddHediff(HediffDefOf.rjw_genes_succubus_drained);
GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(PawnWithLifeForce), LIFEFORCE_GAINED_FROM_DRAINER_GENE);
}
}
}
}
@ -88,20 +97,26 @@ namespace RJW_Genes
Hediff fertilin_lost = props.pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_fertilin_lost);
//Around quarter get ejected everytime pawn cums
float multiplier = Rand.Range(0.10f, 0.40f);
float multiplier = Rand.Range(0.10f, 0.40f);
//Create a new ferilin_lost hediff or increase it
if (fertilin_lost == null)
if (GeneUtility.IsGenerousDonor(props.pawn) && RJW_Genes_Settings.rjw_genes_generous_donor_cheatmode)
{
Hediff new_fertilin_lost = HediffMaker.MakeHediff(HediffDefOf.rjw_genes_fertilin_lost, props.pawn);
props.pawn.health.AddHediff(new_fertilin_lost);
new_fertilin_lost.Severity = multiplier;
}
else
{
multiplier *= 1 - fertilin_lost.Severity;
fertilin_lost.Severity += multiplier;
// Do nothing, Cheatmode is on
multiplier = 1;
}
else
{
//Create a new ferilin_lost hediff or increase it
if (fertilin_lost == null)
{
Hediff new_fertilin_lost = HediffMaker.MakeHediff(HediffDefOf.rjw_genes_fertilin_lost, props.pawn);
props.pawn.health.AddHediff(new_fertilin_lost);
new_fertilin_lost.Severity = multiplier;
} else
{
multiplier *= 1 - fertilin_lost.Severity;
fertilin_lost.Severity += multiplier;
}
}
multiplier *= absorb_percentage;